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  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/nvc0/
nvc0_state_validate.c 10 struct pipe_framebuffer_state *fb = &nvc0->framebuffer;
59 struct pipe_framebuffer_state *fb = &nvc0->framebuffer;
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/r300/
r300_context.c 47 /* Framebuffer state. */
154 * NOTE: The framebuffer state is split into these atoms:
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/r600/
evergreen_compute_internal.c 284 pipe->ctx->framebuffer.cbufs[id] = pipe->ctx->context.create_surface(
297 surf = (struct r600_surface*)pipe->ctx->framebuffer.cbufs[id];
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/radeonsi/
si_state_draw.c 581 if (rctx->framebuffer.zsbuf)
583 struct pipe_resource *tex = rctx->framebuffer.zsbuf->texture;
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/softpipe/
sp_tile_cache.c 517 /* put dirty tile back in framebuffer */
554 /* don't get tile from framebuffer, just clear it */
  /external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/xa/
xa_renderer.c 321 /* Set up framebuffer, viewport and vertex shader constant buffer
333 /* Framebuffer uses actual surface width/height
  /external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/xorg/
xorg_renderer.c 319 /* Set up framebuffer, viewport and vertex shader constant buffer
332 /* Framebuffer uses actual surface width/height
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/radeon/
radeon_screen.c 42 #include "main/framebuffer.h"
586 * Create the Mesa framebuffer and renderbuffers for a given window/drawable.
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/x11/
xm_buffer.c 28 * Framebuffer and renderbuffer-related functions.
36 #include "main/framebuffer.h"
  /external/chromium_org/ui/gl/
gl_bindings_skia_in_process.cc 51 GLvoid StubGLBindFramebuffer(GLenum target, GLuint framebuffer) {
52 glBindFramebufferEXT(target, framebuffer);
  /external/chromium_org/webkit/common/gpu/
webgraphicscontext3d_in_process_command_buffer_impl.h 90 virtual void bindFramebuffer(WGC3Denum target, WebGLId framebuffer);
262 virtual WGC3Dboolean isFramebuffer(WebGLId framebuffer);
  /external/mesa3d/docs/
relnotes-8.0.3.html 64 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=45558">Bug 45558</a> - cannot render on a drawable of size equal the max framebuffer size</li>
193 <li>mesa: Check for framebuffer completeness before looking at the rb.</li>
  /external/mesa3d/src/gallium/drivers/nvc0/
nvc0_state_validate.c 10 struct pipe_framebuffer_state *fb = &nvc0->framebuffer;
59 struct pipe_framebuffer_state *fb = &nvc0->framebuffer;
  /external/mesa3d/src/gallium/drivers/r300/
r300_context.c 47 /* Framebuffer state. */
154 * NOTE: The framebuffer state is split into these atoms:
  /external/mesa3d/src/gallium/drivers/r600/
evergreen_compute_internal.c 284 pipe->ctx->framebuffer.cbufs[id] = pipe->ctx->context.create_surface(
297 surf = (struct r600_surface*)pipe->ctx->framebuffer.cbufs[id];
  /external/mesa3d/src/gallium/drivers/radeonsi/
si_state_draw.c 581 if (rctx->framebuffer.zsbuf)
583 struct pipe_resource *tex = rctx->framebuffer.zsbuf->texture;
  /external/mesa3d/src/gallium/drivers/softpipe/
sp_tile_cache.c 517 /* put dirty tile back in framebuffer */
554 /* don't get tile from framebuffer, just clear it */
  /external/mesa3d/src/gallium/state_trackers/xa/
xa_renderer.c 321 /* Set up framebuffer, viewport and vertex shader constant buffer
333 /* Framebuffer uses actual surface width/height
  /external/mesa3d/src/gallium/state_trackers/xorg/
xorg_renderer.c 319 /* Set up framebuffer, viewport and vertex shader constant buffer
332 /* Framebuffer uses actual surface width/height
  /external/mesa3d/src/mesa/drivers/dri/radeon/
radeon_screen.c 42 #include "main/framebuffer.h"
586 * Create the Mesa framebuffer and renderbuffers for a given window/drawable.
  /external/mesa3d/src/mesa/drivers/x11/
xm_buffer.c 28 * Framebuffer and renderbuffer-related functions.
36 #include "main/framebuffer.h"
  /external/qemu/distrib/sdl-1.2.15/src/video/fbcon/
SDL_fbvideo.c 24 /* Framebuffer console based SDL video driver implementation.
279 "fbcon", "Linux Framebuffer Console",
600 /* Assuming VGA16, we handle this via a shadow framebuffer */
983 /* Set up the new mode framebuffer */
1132 /* Set up the new mode framebuffer */
    [all...]
  /hardware/qcom/display/msm8960/libhwcomposer/
hwc_copybit.cpp 195 // be drawn on the framebuffer or that are on the layer cache.
304 ALOGE("%s: Framebuffer handle is NULL", __FUNCTION__);
  /hardware/qcom/display/msm8x26/libhwcomposer/
hwc_copybit.cpp 195 // be drawn on the framebuffer or that are on the layer cache.
304 ALOGE("%s: Framebuffer handle is NULL", __FUNCTION__);
  /hardware/qcom/msm8x74/original-kernel-headers/linux/
msm_mdp.h 132 MDP_FB_FORMAT = MDP_IMGTYPE2_START, /* framebuffer format */
894 /* get the framebuffer physical address information */

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