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Searched
full:gles
(Results
26 - 50
of
370
) sorted by null
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/frameworks/rs/driver/
rsdProgramRaster.cpp
24
#include <
GLES
/gl.h>
25
#include <
GLES
/glext.h>
rsdSampler.cpp
28
#include <
GLES
/gl.h>
29
#include <
GLES
/glext.h>
/sdk/emulator/opengl/host/libs/libOpenglRender/
GL2Dispatch.cpp
39
// Load the
GLES
library
45
// init the
GLES
dispatch table
WindowSurface.h
25
#include <
GLES
/gl.h>
51
GLuint m_fbObj; //
GLES
Framebuffer object (when EGLimage is used)
Android.mk
54
# use Translator's egl/
gles
headers
76
# use Translator's egl/
gles
headers
/frameworks/native/opengl/libs/GLES_trace/
DESIGN.txt
1
Design of the
GLES
Tracing Library
14
GLES
call is redirected to the trace implementation.
18
While the application is running, all its
GLES
calls are directly routed to their corresponding
72
// call the original
GLES
function
78
The fixupGLMessage() call does any custom processing of the protobuf based on the
GLES
call.
/development/apps/OBJViewer/com/android/objviewer/
OBJViewer.java
272
objectFiles.add("world.
gles
");
273
objectFiles.add("al.
gles
");
274
objectFiles.add("apple.
gles
");
275
objectFiles.add("dolphins.
gles
");
276
objectFiles.add("f16.
gles
");
277
objectFiles.add("flowers.
gles
");
278
objectFiles.add("porsche.
gles
");
279
objectFiles.add("rosevase.
gles
");
280
objectFiles.add("shuttle.
gles
");
281
objectFiles.add("soccerball.
gles
");
[
all
...]
/sdk/emulator/opengl/
DESIGN
7
Hardware
GLES
emulation in the Android platform is implemented with a mix
10
- Several host "translator" libraries. They implement the EGL,
GLES
1.1 and
11
GLES
2.0 ABIs defined by Khronos, and translate the corresponding function
15
- desktop GL 2.0 for
GLES
1.1 and
GLES
2.0
20
| EGL | |
GLES
1.1 | |
GLES
2.0 | TRANSLATOR
33
the same EGL /
GLES
1.1 and
GLES
2.0 ABIs.
35
They collect the sequence of EGL/
GLES
function calls and translate the
[
all
...]
/external/qemu/
android-configure.sh
72
--
gles
-include=*) GLES_INCLUDE=$optarg
75
--
gles
-libs=*) GLES_LIBS=$optarg
78
--no-
gles
) GLES_PROBE=no
109
echo " --
gles
-include=PATH specify path to
GLES
emulation headers"
110
echo " --
gles
-libs=PATH specify path to
GLES
emulation host libraries"
111
echo " --no-
gles
disable
GLES
emulation support"
182
# you use --
gles
-libs to point explicitely to a different directory
[
all
...]
/frameworks/native/services/surfaceflinger/DisplayHardware/
VirtualDisplaySurface.cpp
41
case DisplaySurface::COMPOSITION_GLES: return "
GLES
";
71
// with
GLES
. If the consumer needs CPU access, use the default format
122
// Forcing
GLES
-composed frames to go through an extra copy by the HWC
140
// We must have just switched from
GLES
-only to MIXED or HWC
141
// composition. Stop using the format and usage requested by the
GLES
147
// If we just switched *to*
GLES
-only mode, we'll change the
148
// format/usage and get a new buffer when the
GLES
driver calls
172
"Unexpected advanceFrame() in %s state on
GLES
/MIXED frame",
180
// in a
GLES
configuration, if the sink disappears then dequeueBuffer
181
// will fail, the
GLES
driver won't queue a buffer, but SurfaceFlinge
[
all
...]
/external/chromium_org/third_party/mesa/src/bin/
installmesa
67
# NOT YET: mkdir -p ${INCLUDE_DIR}/
GLES
71
# NOT YET: cp -f ${TOP}/include/
GLES
/*.h ${INCLUDE_DIR}/
GLES
/external/mesa3d/bin/
installmesa
67
# NOT YET: mkdir -p ${INCLUDE_DIR}/
GLES
71
# NOT YET: cp -f ${TOP}/include/
GLES
/*.h ${INCLUDE_DIR}/
GLES
/external/chromium_org/content/common/gpu/testdata/
bear.README
14
not specified to the last bit and
GLES
shader/texture filtering
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/wgl/
SConscript
18
if not env['
gles
']:
/external/mesa3d/src/gallium/state_trackers/wgl/
SConscript
18
if not env['
gles
']:
/frameworks/native/opengl/libagl/
dxt.h
23
#include <
GLES
/gl.h>
texture.h
27
#include <
GLES
/gl.h>
/sdk/emulator/opengl/host/libs/Translator/GLES_CM/
GLEScmUtils.h
18
#include <
GLES
/gl.h>
/sdk/emulator/opengl/host/libs/Translator/include/GLcommon/
PaletteTexture.h
19
#include <
GLES
/gl.h>
/sdk/emulator/opengl/host/libs/Translator/GLES_V2/
GLESv2Context.h
35
// This whole att0 thing is about a incompatibility between
GLES
and OpenGL.
36
//
GLES
allows a vertex shader attribute to be in location 0 and have a
/external/chromium-trace/trace-viewer/src/tracing/importer/linux_perf/
mali_parser_test.js
16
'
gles
/src/dispatch/mali_gles_dispatch_entrypoints.c992: ' +
21
'
gles
/src/texture/mali_gles_texture_api.c996: ' +
26
'
gles
/src/texture/mali_gles_texture_slave.c295: ' +
31
'
gles
/src/texture/mali_gles_texture_slave.c295: ',
35
'
gles
/src/texture/mali_gles_texture_slave.c1505: ' +
40
'
gles
/src/texture/mali_gles_texture_slave.c1612: ' +
81
'
gles
/src/texture/mali_gles_texture_slave.c1612',
85
'
gles
/src/texture/mali_gles_texture_slave.c1505',
89
'
gles
/src/texture/mali_gles_texture_api.c996',
93
'
gles
/src/dispatch/mali_gles_dispatch_entrypoints.c992
[
all
...]
/device/generic/goldfish/opengl/system/egl/
ClientAPIExts.cpp
18
#include <
GLES
/gl.h>
19
#include <
GLES
/glext.h>
79
// And now query the
GLES
library for each proc address
/sdk/emulator/opengl/host/libs/Translator/EGL/
ClientAPIExts.cpp
21
#include <
GLES
/gl.h>
22
#include <
GLES
/glext.h>
81
// And now query the
GLES
library for each proc address
/device/generic/goldfish/opengl/shared/OpenglCodecCommon/
glUtils.h
40
#include <
GLES
/gl.h>
41
#include <
GLES
/glext.h>
/external/qemu/android/
opengles.h
55
/* set to TRUE if you want to use fast
GLES
pipes, 0 if you want to
60
/* Get the address of the socket that clients should connect to to access
GLES
.
Completed in 332 milliseconds
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