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  /external/chromium_org/gpu/command_buffer/client/
share_group.cc 5 #include "gpu/command_buffer/client/share_group.h"
9 #include "gpu/command_buffer/client/gles2_implementation.h"
10 #include "gpu/command_buffer/client/program_info_manager.h"
11 #include "gpu/command_buffer/common/id_allocator.h"
13 namespace gpu { namespace
16 COMPILE_ASSERT(gpu::kInvalidResource == 0,
217 } // namespace gpu
transfer_buffer.h 10 #include "gpu/command_buffer/client/ring_buffer.h"
11 #include "gpu/command_buffer/common/buffer.h"
12 #include "gpu/command_buffer/common/gles2_cmd_utils.h"
13 #include "gpu/gpu_export.h"
15 namespace gpu { namespace
147 gpu::Buffer buffer_;
231 } // namespace gpu
query_tracker.h 15 #include "gpu/command_buffer/common/gles2_cmd_format.h"
17 namespace gpu { namespace
175 } // namespace gpu
vertex_array_object_manager.h 12 #include "gpu/command_buffer/common/types.h"
14 namespace gpu { namespace
122 } // namespace gpu
  /external/chromium_org/gpu/command_buffer/service/
vertex_attrib_manager_unittest.cc 5 #include "gpu/command_buffer/service/vertex_attrib_manager.h"
8 #include "gpu/command_buffer/service/buffer_manager.h"
9 #include "gpu/command_buffer/service/error_state_mock.h"
10 #include "gpu/command_buffer/service/feature_info.h"
11 #include "gpu/command_buffer/service/test_helper.h"
18 namespace gpu { namespace
231 } // namespace gpu
id_manager_unittest.cc 5 #include "gpu/command_buffer/service/id_manager.h"
8 namespace gpu { namespace
74 } // namespace gpu
texture_definition.h 16 #include "gpu/command_buffer/service/gl_utils.h"
24 namespace gpu { namespace
125 } // namespace gpu
transfer_buffer_manager_unittest.cc 5 #include "gpu/command_buffer/service/transfer_buffer_manager.h"
13 namespace gpu { namespace
115 } // namespace gpu
  /external/chromium_org/third_party/skia/src/gpu/gl/
GrGLProgramDesc.cpp 44 const GrGpuGL* gpu,
120 get_key_and_update_stats(drawState.getColorStage(s), gpu->glCaps(),
128 get_key_and_update_stats(drawState.getCoverageStage(s), gpu->glCaps(),
141 header->fExperimentalGS = gpu->caps().geometryShaderSupport();
146 bool defaultToUniformInputs = GR_GL_NO_CONSTANT_ATTRIBUTES || gpu->caps()->pathRenderingSupport();
173 SkASSERT(NULL != dstCopy || gpu->caps()->dstReadInShaderSupport());
178 header->fDstReadKey = GrGLShaderBuilder::KeyForDstRead(dstCopyTexture, gpu->glCaps());
186 gpu->glCaps());
233 if (gpu->caps()->dualSourceBlendingSupport() &&
  /external/skia/src/gpu/gl/
GrGLProgramDesc.cpp 44 const GrGpuGL* gpu,
120 get_key_and_update_stats(drawState.getColorStage(s), gpu->glCaps(),
128 get_key_and_update_stats(drawState.getCoverageStage(s), gpu->glCaps(),
141 header->fExperimentalGS = gpu->caps().geometryShaderSupport();
146 bool defaultToUniformInputs = GR_GL_NO_CONSTANT_ATTRIBUTES || gpu->caps()->pathRenderingSupport();
173 SkASSERT(NULL != dstCopy || gpu->caps()->dstReadInShaderSupport());
178 header->fDstReadKey = GrGLShaderBuilder::KeyForDstRead(dstCopyTexture, gpu->glCaps());
186 gpu->glCaps());
233 if (gpu->caps()->dualSourceBlendingSupport() &&
  /external/skia/tests/
GLProgramsTest.cpp 9 // This is a GPU-backend specific test. It relies on static intializers to work
26 const GrGpuGL* gpu,
65 header->fExperimentalGS = gpu->caps()->geometryShaderSupport() && random->nextBool();
83 this->effectKeys()[s] = factory.glEffectKey(drawEffect, gpu->glCaps());
96 header->fDstReadKey = GrGLShaderBuilder::KeyForDstRead(dstCopyTexture, gpu->glCaps());
102 gpu->glCaps());
116 illegalCoverageOutput = (!gpu->caps()->dualSourceBlendingSupport() &&
233 GrGpuGL* gpu = static_cast<GrGpuGL*>(context->getGpu()); local
241 REPORTER_ASSERT(reporter, gpu->programUnitTest(maxStages));
  /frameworks/base/docs/html/training/custom-views/
optimizing-view.jd 94 <p>As of Android 3.0, the Android 2D graphics system can be accelerated by the GPU (Graphics
96 found in most newer Android devices. GPU hardware acceleration can result in a tremendous
112 get the most out of GPU acceleration, you should maximize the number of operations that the GPU is
113 good at, and minimize the number of operations that the GPU isn't good at.</p>
121 layer type</a> to {@link android.view.View#LAYER_TYPE_HARDWARE}, so that the GPU can cache it as
163 rotation angles by the GPU.
164 GPU hardware is particularly good at this sort of thing, and the performance difference is
173 allows the GPU to stop caching the image.</p>
  /external/chromium_org/cc/resources/
video_resource_updater.h 80 gpu::Mailbox mailbox;
85 gpu::Mailbox mailbox)
103 gpu::Mailbox mailbox;
  /external/chromium_org/content/
content_resources.grd 17 <include name="IDR_GPU_INTERNALS_HTML" file="browser/resources/gpu/gpu_internals.html" flattenhtml="true" allowexternalscript="true" type="BINDATA" />
18 <include name="IDR_GPU_INTERNALS_JS" file="browser/resources/gpu/gpu_internals.js" flattenhtml="true" type="BINDATA" />
27 <include name="IDR_GPU_SANDBOX_PROFILE" file="browser/gpu.sb" type="BINDATA" />
  /external/chromium_org/content/renderer/media/android/
stream_texture_factory_android.h 10 #include "gpu/command_buffer/common/mailbox.h"
19 // The proxy class for the gpu thread to notify the compositor thread
67 gpu::Mailbox* texture_mailbox,
  /external/chromium_org/content/renderer/pepper/
ppb_video_decoder_impl.h 22 namespace gpu { namespace
26 } // namespace gpu
73 gpu::gles2::GLES2Implementation* gles2_impl,
  /external/chromium_org/content/test/gpu/gpu_tests/
memory.py 74 '--force-gpu-mem-available-mb=%s' % MEMORY_LIMIT_MB)
75 options.AppendExtraBrowserArgs('--enable-gpu-benchmarking')
78 """Tests GPU memory limits"""
  /external/chromium_org/gpu/command_buffer/common/
id_allocator.cc 7 #include "gpu/command_buffer/common/id_allocator.h"
11 namespace gpu { namespace
122 } // namespace gpu
  /external/chromium_org/gpu/config/
gpu_control_list_string_info_unittest.cc 5 #include "gpu/config/gpu_control_list.h"
8 namespace gpu { namespace
97 } // namespace gpu
  /external/chromium_org/ppapi/api/dev/
pp_video_dev.idl 122 * failures include GPU hardware failures, GPU driver failures, GPU library
  /external/chromium_org/third_party/WebKit/Source/platform/graphics/gpu/
AcceleratedImageBufferSurface.cpp 32 #include "platform/graphics/gpu/AcceleratedImageBufferSurface.h"
34 #include "platform/graphics/gpu/SharedGraphicsContext3D.h"
35 #include "third_party/skia/include/gpu/SkGpuDevice.h"
  /external/chromium_org/tools/deep_memory_profiler/
policy.linux.browser.json 22 "mmap-gpu-mappedmemorymanager",
23 "mmap-gpu-command-ringbuffer",
24 "mmap-gpu-transfer-ringbuffer",
25 "mmap-gpu-gles2-createbuffer",
169 "name": "mmap-gpu-mappedmemorymanager",
170 "stacktrace": ".*gpu::MappedMemoryManager::Alloc.*",
174 "name": "mmap-gpu-command-ringbuffer",
175 "stacktrace": ".*gpu::CommandBufferHelper::AllocateRingBuffer.*",
179 "name": "mmap-gpu-transfer-ringbuffer",
180 "stacktrace": ".*gpu::TransferBuffer::AllocateRingBuffer.*"
    [all...]
  /external/skia/gm/
fontcache.cpp 13 // GM to stress the GPU font cache
77 // draw some initial text to partially fill the GPU cache
107 // this GM is meant only for the GPU
  /external/chromium/chrome/browser/extensions/
extension_processes_api_constants.cc 19 const char kProcessTypeGPU[] = "gpu";
  /external/chromium/chrome/browser/renderer_host/
accelerated_plugin_view_mac.h 49 // GPU process, or a monotonically increasing number of calls to
54 // display link thread. This is only used with the GPU process
59 // the GPU process. These are constant after the first message.
89 // updates from the GPU process. For accelerated plugins, all zeros

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