/external/chromium_org/gpu/command_buffer/service/ |
program_cache.cc | 5 #include "gpu/command_buffer/service/program_cache.h" 9 #include "gpu/command_buffer/service/shader_manager.h" 11 namespace gpu { namespace 136 } // namespace gpu
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/external/chromium_org/gpu/command_buffer/tests/ |
gl_chromium_framebuffer_multisample_unittest.cc | 9 #include "gpu/command_buffer/tests/gl_manager.h" 10 #include "gpu/command_buffer/tests/gl_test_utils.h" 14 namespace gpu { namespace 160 } // namespace gpu
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gl_pointcoord_unittest.cc | 8 #include "gpu/command_buffer/tests/gl_manager.h" 9 #include "gpu/command_buffer/tests/gl_test_utils.h" 15 namespace gpu { namespace 153 } // namespace gpu
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gl_program_unittests.cc | 8 #include "gpu/command_buffer/tests/gl_manager.h" 9 #include "gpu/command_buffer/tests/gl_test_utils.h" 15 namespace gpu { namespace 165 } // namespace gpu
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gl_stream_draw_unittests.cc | 8 #include "gpu/command_buffer/tests/gl_manager.h" 9 #include "gpu/command_buffer/tests/gl_test_utils.h" 16 namespace gpu { namespace 159 } // namespace gpu
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gl_texture_storage_unittests.cc | 8 #include "gpu/command_buffer/tests/gl_manager.h" 9 #include "gpu/command_buffer/tests/gl_test_utils.h" 13 namespace gpu { namespace 157 } // namespace gpu
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gl_virtual_contexts_unittests.cc | 8 #include "gpu/command_buffer/tests/gl_manager.h" 9 #include "gpu/command_buffer/tests/gl_test_utils.h" 16 namespace gpu { namespace 144 } // namespace gpu
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occlusion_query_unittests.cc | 8 #include "gpu/command_buffer/tests/gl_manager.h" 9 #include "gpu/command_buffer/tests/gl_test_utils.h" 13 namespace gpu { namespace 149 } // namespace gpu
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/external/chromium_org/gpu/config/ |
software_rendering_list_json.cc | 5 // Determines whether certain gpu-related features are blacklisted or not. 7 // <gpu/config/gpu_control_list_format.txt>. 8 // The supported "features" can be found in <gpu/config/gpu_blacklist.cc>. 10 #include "gpu/config/gpu_control_list_jsons.h" 14 namespace gpu { namespace 40 "description": "GL driver is software rendered. GPU acceleration is disabled", 644 // error in chrome:gpu on every other platform, this blacklist entry needs 680 "description": "Multisampling is buggy on Mac with NVIDIA gpu prior to 10.8.3", 696 "description": "Multisampling is buggy on Mac with Intel gpu prior to 10.8.3", 731 "description": "Multisampling is buggy on Mac with AMD gpu prior to 10.8.3" [all...] |
/external/chromium_org/gpu/gles2_conform_support/ |
README | 4 "python build/gyp_chromium gpu/gles2_conform_support/gles2_conform_test.gyp"
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/external/chromium_org/gpu/gles2_conform_support/native/ |
egl_native.cc | 7 #include "gpu/gles2_conform_support/gtf/gtf_stubs.h"
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egl_native_aura.cc | 15 #include "gpu/gles2_conform_support/gtf/gtf_stubs.h"
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main.cc | 19 #include "gpu/gles2_conform_support/gtf/gtf_stubs.h"
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/external/chromium_org/gpu/tools/compositor_model_bench/ |
render_models.h | 11 #include "gpu/tools/compositor_model_bench/render_tree.h"
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/external/chromium_org/ppapi/ |
ppapi_ipc_untrusted.gyp | 34 '../gpu/gpu_untrusted.gyp:gpu_ipc_untrusted',
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/external/chromium_org/third_party/skia/gyp/ |
everything.gyp | 28 # DM assumes you've got a GPU.
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skia_lib.gyp | 27 'gpu.gyp:skgpu',
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/external/chromium_org/third_party/skia/include/effects/ |
SkBitmapAlphaThresholdShader.h | 20 * Currently, this only has a GPU implementation, doesn't respect the paint's bitmap
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/external/chromium_org/third_party/skia/include/gpu/ |
GrResource.h | 19 * Base class for the GPU resources created by a GrContext. 50 * Retrieves the size of the object in GPU memory. This is approximate since 93 GrResource(GrGpu* gpu, bool isWrapped); 124 * This resource wraps a GPU resource given to us by the user.
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/external/chromium_org/third_party/skia/src/core/ |
SkBitmapScaler.h | 26 // on the capabilities (CPU, GPU) of the underlying platform. 36 // filtering if this enables GPU acceleration to be used. 40 // For example an implementation using a GPU-based linear filter 42 // filter in cases where using the GPU would actually be slower - due
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/external/chromium_org/third_party/skia/src/gpu/ |
GrSWMaskHelper.h | 36 * toTexture(); // to get it from the internal bitmap to the GPU 38 * The result of this process will be the final mask (on the GPU) in the 65 // Move the mask generation results from the internal bitmap to the gpu. 74 // to the GPU. The result is returned in "result".
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GrSoftwarePathRenderer.h | 19 * then uploads the result to the gpu
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/external/chromium_org/third_party/skia/src/gpu/gl/ |
GrGLIndexBuffer.h | 22 GrGLIndexBuffer(GrGpuGL* gpu, const Desc& desc);
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GrGLVertexBuffer.h | 22 GrGLVertexBuffer(GrGpuGL* gpu, const Desc& desc);
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/external/chromium_org/tools/telemetry/telemetry/page/actions/ |
gesture_action.py | 24 options.AppendExtraBrowserArgs('--enable-gpu-benchmarking')
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