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full:gui
(Results
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/frameworks/native/cmds/flatland/
GLHelper.h
17
#include <
gui
/GraphicBufferAlloc.h>
18
#include <
gui
/GLConsumer.h>
19
#include <
gui
/Surface.h>
20
#include <
gui
/SurfaceControl.h>
/prebuilts/tools/common/m2/internal/net/sf/proguard/proguard-base/4.9/
proguard-base-4.9.pom
23
<exclude>proguard/
gui
/**</exclude>
35
<exclude>proguard/
gui
/**</exclude>
46
<excludePackageNames>proguard.
gui
:proguard.ant:proguard.gradle:proguard.wtk:proguard.retrace</excludePackageNames>
49
<sourceFileExclude>proguard/
gui
/**</sourceFileExclude>
/prebuilts/tools/common/proguard/proguard4.7/examples/
proguardgui.pro
2
# This ProGuard configuration file illustrates how to process the ProGuard
GUI
.
21
# additional
GUI
files instead of all files.
41
# class names. Notably, in this case, the
GUI
resource properties file will
48
-keep public class proguard.
gui
.ProGuardGUI {
/prebuilts/python/darwin-x86/2.7.5/lib/python2.7/test/
test_ttk_guionly.py
30
test_support.use_resources = ['
gui
']
31
elif '
gui
' not in test_support.use_resources:
32
test_support.use_resources.append('
gui
')
test_ttk_textonly.py
16
*runtktests.get_tests(
gui
=False, packages=['test_ttk']))
/prebuilts/python/linux-x86/2.7.5/lib/python2.7/test/
test_ttk_guionly.py
30
test_support.use_resources = ['
gui
']
31
elif '
gui
' not in test_support.use_resources:
32
test_support.use_resources.append('
gui
')
test_ttk_textonly.py
16
*runtktests.get_tests(
gui
=False, packages=['test_ttk']))
/external/qemu-pc-bios/bochs/
Makefile.in
184
cpu/libcpu.a memory/libmemory.a
gui
/libgui.a \
188
@IODEV_LIB_VAR@ @DEBUGGER_VAR@ cpu/libcpu.a memory/libmemory.a
gui
/libgui.a \
202
cpu/libcpu.a memory/libmemory.a
gui
/libgui.a \
207
@IODEV_LIB_VAR@ cpu/libcpu.a memory/libmemory.a
gui
/libgui.a \
214
@IODEV_LIB_VAR@ cpu/libcpu.a memory/libmemory.a
gui
/libgui.a \
226
cd
gui
@COMMAND_SEPARATOR@
242
# compile with console CXXFLAGS, not
gui
CXXFLAGS
275
gui
/libgui.a::
276
cd
gui
@COMMAND_SEPARATOR@
309
# for win32
gui
[
all
...]
/hardware/ti/omap4xxx/camera/inc/
SensorListener.h
28
#include <
gui
/Sensor.h>
29
#include <
gui
/SensorManager.h>
30
#include <
gui
/SensorEventQueue.h>
/prebuilts/tools/common/proguard/
proguard4.7.zip
/prebuilts/tools/common/proguard/proguard4.7/bin/
proguardgui.bat
3
REM Start-up script for the
GUI
of ProGuard -- free class file shrinker,
/sdk/files/proguard/bin/
proguardgui.bat
3
REM Start-up script for the
GUI
of ProGuard -- free class file shrinker,
/external/antlr/antlr-3.4/runtime/Delphi/Sources/Antlr3.Runtime.Tests/
TestDriver.dpr
6
This project contains the DUnit test framework and the
GUI
/Console test runners.
8
to use the console test runner. Otherwise the
GUI
test runner will be used by
/external/chromium_org/third_party/mesa/src/src/gallium/drivers/rbug/
README
18
information is in that directory. Also for a
gui
see:
20
http://cgit.freedesktop.org/mesa/rbug-
gui
/external/mesa3d/src/gallium/drivers/rbug/
README
18
information is in that directory. Also for a
gui
see:
20
http://cgit.freedesktop.org/mesa/rbug-
gui
/frameworks/native/libs/gui/
DisplayEventReceiver.cpp
21
#include <
gui
/BitTube.h>
22
#include <
gui
/DisplayEventReceiver.h>
23
#include <
gui
/IDisplayEventConnection.h>
24
#include <
gui
/ISurfaceComposer.h>
26
#include <private/
gui
/ComposerService.h>
LayerState.cpp
19
#include <
gui
/ISurfaceComposerClient.h>
20
#include <
gui
/IGraphicBufferProducer.h>
21
#include <private/
gui
/LayerState.h>
/frameworks/native/libs/gui/tests/
Surface_test.cpp
20
#include <
gui
/ISurfaceComposer.h>
21
#include <
gui
/Surface.h>
22
#include <
gui
/SurfaceComposerClient.h>
23
#include <
gui
/BufferItemConsumer.h>
26
#include <private/
gui
/ComposerService.h>
/external/oprofile/
ChangeLog-2001
14
*
gui
/oprof_start.cpp: minor fix
33
*
gui
/ui/oprof_start.base.ui:
41
*
gui
/oprof_start.cpp:
42
*
gui
/oprof_start.h: show total samples so far
49
*
gui
/oprof_start.cpp:
50
*
gui
/oprof_start_config.cpp:
51
*
gui
/oprof_start_config.h:
52
*
gui
/ui/oprof_start.base.ui: handle separating for
78
*
gui
/oprof_start.cpp: op_dump before op_stop
213
*
gui
/Makefile.in: use auto-dep
[
all
...]
/external/proguard/build/
build.xml
48
includes = "proguard/
gui
/ProGuardGUI.java">
54
<include name = "proguard/
gui
/*.properties"/>
55
<include name = "proguard/
gui
/*.png"/>
56
<include name = "proguard/
gui
/*.gif"/>
57
<include name = "proguard/
gui
/*.pro"/>
62
manifest = "${src}/proguard/
gui
/MANIFEST.MF"
64
includes = "proguard/
gui
/**"/>
/prebuilts/tools/common/proguard/proguard4.7/build/
build.xml
48
includes = "proguard/
gui
/ProGuardGUI.java">
54
<include name = "proguard/
gui
/*.properties"/>
55
<include name = "proguard/
gui
/*.png"/>
56
<include name = "proguard/
gui
/*.gif"/>
57
<include name = "proguard/
gui
/*.pro"/>
62
manifest = "${src}/proguard/
gui
/MANIFEST.MF"
64
includes = "proguard/
gui
/**"/>
/device/samsung/manta/bubblelevel/
BubbleLevelImpl.h
22
#include <
gui
/Sensor.h>
23
#include <
gui
/SensorManager.h>
24
#include <
gui
/SensorEventQueue.h>
/frameworks/native/services/sensorservice/tests/
sensorservicetest.cpp
18
#include <
gui
/Sensor.h>
19
#include <
gui
/SensorManager.h>
20
#include <
gui
/SensorEventQueue.h>
/external/chromium/chrome/browser/ui/cocoa/download/
download_shelf_mac.h
20
// A class to bridge the chromium download shelf to mac
gui
. This is just a
/external/chromium_org/chrome/browser/ui/cocoa/download/
download_shelf_mac.h
17
// A class to bridge the chromium download shelf to mac
gui
. This is just a
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