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  /external/chromium_org/chrome/browser/ui/views/
fullscreen_exit_bubble_views.cc 383 // We may have finished hiding |popup_|. However, the bounds animation
  /external/chromium_org/content/browser/renderer_host/input/
tap_suppression_controller_unittest.cc 133 // Hiding some derived public methods
  /external/chromium_org/third_party/WebKit/Source/bindings/scripts/unstable/
idl_definitions.py 37 # Disable attribute hiding check (else JSONEncoder default raises an error)
  /external/chromium_org/tools/perf/
test-info.json 91 "description":"Score on [Facebook's JSGameBench benchmark](https://github.com/facebook/jsgamebench).\n\nThe focus is sprite performance a player is likely to see. Scoring is how many sprites are drawn, so large scores are better.\n\nFor each render path, JSGameBench draws as many moving, animating sprites as possible at 30fps against a background with both axis-aligned and rotated sprites. We try both because significant performance differences between the two indicate flaws or oversights in current rendering techniques. More importantly, while animation can be used instead of sprite rotations, it is often an unacceptable trade off that game developers should not be forced to make.\n\nThe final score is the geometric mean of the axis aligned and rotated scores. Geometric mean is used to prevent a high axis aligned score from hiding the poor rotated performance."
  /external/chromium_org/ui/shell_dialogs/
select_file_dialog_mac.mm 274 // this by never hiding extensions in that case.
  /external/chromium_org/ui/views/corewm/
window_animations.cc 549 // Don't start hiding the window again if it's already being hidden.
  /external/chromium_org/v8/build/
toolchain.gypi 581 # TODO(2304): pass DISABLE_DEBUG_ASSERT instead of hiding DEBUG.
  /external/eigen/Eigen/src/Core/
Matrix.h 150 * to prevent a default operator= from hiding the templated operator=.
  /external/emma/core/java12/com/vladium/util/exception/
ExceptionCommon.java 63 * This strategy ensures that error codes follow inheritance and hiding rules
  /external/icu4c/i18n/
reldtfmt.cpp 191 // this is just here to get around the hiding problem
  /external/protobuf/src/google/protobuf/compiler/javamicro/
javamicro_message.cc 187 "@SuppressWarnings(\"hiding\")\n"
  /external/protobuf/src/google/protobuf/compiler/javanano/
javanano_message.cc 139 "@SuppressWarnings(\"hiding\")\n"
  /external/stlport/stlport/stl/config/
user_config.h 99 * to simulate hiding them into rel_ops. This was proved to resolve many compiler bugs with ambiguity.
  /frameworks/base/core/java/android/os/storage/
StorageManager.java 112 @SuppressWarnings("hiding")
  /frameworks/base/core/java/android/widget/
TimePicker.java 393 @SuppressWarnings({"unused", "hiding"})
  /frameworks/base/docs/html/distribute/googleplay/policies/
ads.jd 208 is an easy-to-see location, rather than hiding it where users are not
  /frameworks/base/docs/html/guide/topics/ui/accessibility/
checklist.jd 102 <li><strong>Temporary or self-hiding controls and notifications:</strong> Avoid having user
  /frameworks/base/docs/html/tools/projects/
templates.jd 194 <li>{@code SystemUiHider} implementation that manages hiding of the system user interface
  /frameworks/base/media/java/android/media/
SubtitleTrack.java 102 * as well as when showing or hiding the subtitle track, or when the video
  /frameworks/base/packages/Keyguard/src/com/android/keyguard/
KeyguardViewManager.java 56 * Manages creating, showing, hiding and resetting the keyguard. Calls back
  /frameworks/base/services/java/com/android/server/wm/
DisplayContent.java 404 if (DEBUG_VISIBILITY) Slog.w(TAG, "user changing " + newUserId + " hiding "
  /frameworks/opt/timezonepicker/src/com/android/timezonepicker/
TimeZoneData.java 220 Log.e(TAG, "# Hiding from pretty name search: " +
  /ndk/sources/cxx-stl/stlport/stlport/stl/config/
user_config.h 99 * to simulate hiding them into rel_ops. This was proved to resolve many compiler bugs with ambiguity.
  /packages/apps/Camera/src/com/android/camera/
ActivityBase.java 552 @SuppressWarnings("hiding")
  /packages/apps/Camera/src/com/android/camera/ui/
Switch.java 91 @SuppressWarnings("hiding")

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