/external/mesa3d/src/mesa/drivers/dri/intel/ |
intel_screen.c | 132 struct intel_renderbuffer *irb = 133 intel_renderbuffer(fb->_ColorDrawBuffers[i]); 327 struct intel_renderbuffer *irb; 336 irb = intel_renderbuffer(rb); 656 struct intel_renderbuffer *rb; [all...] |
intel_buffer_objects.c | 757 struct intel_renderbuffer *intel; 762 intel = intel_renderbuffer(obj); 814 struct intel_renderbuffer *intel; 819 intel = intel_renderbuffer(obj);
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intel_pixel.c | 130 * XXX FBO: If we'd pass in the intel_renderbuffer instead of region, we'd
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intel_tex_image.c | 276 struct intel_renderbuffer *rb;
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intel_blit.c | 267 struct intel_renderbuffer *irb;
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intel_mipmap_tree.h | 277 * config. Let `back_irb` be the `intel_renderbuffer` for the FBO's back
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/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i965/ |
gen7_misc_state.c | 39 struct intel_renderbuffer *drb = intel_get_renderbuffer(fb, BUFFER_DEPTH); 40 struct intel_renderbuffer *srb = intel_get_renderbuffer(fb, BUFFER_STENCIL);
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brw_blorp.cpp | 57 struct intel_renderbuffer rb;
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brw_draw.c | 303 struct intel_renderbuffer *depth_irb; 337 struct intel_renderbuffer *front_irb = NULL; 338 struct intel_renderbuffer *back_irb = intel_get_renderbuffer(fb, BUFFER_BACK_LEFT); 339 struct intel_renderbuffer *depth_irb = intel_get_renderbuffer(fb, BUFFER_DEPTH);
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brw_misc_state.c | 208 struct intel_renderbuffer *drb = intel_get_renderbuffer(fb, BUFFER_DEPTH); 209 struct intel_renderbuffer *srb; 262 struct intel_renderbuffer *depth_irb = intel_get_renderbuffer(fb, BUFFER_DEPTH); 263 struct intel_renderbuffer *stencil_irb = intel_get_renderbuffer(fb, BUFFER_STENCIL);
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brw_clear.c | 96 struct intel_renderbuffer *depth_irb =
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gen7_wm_surface_state.c | 507 struct intel_renderbuffer *irb = intel_renderbuffer(rb);
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brw_wm_surface_state.c | [all...] |
/external/mesa3d/src/mesa/drivers/dri/i965/ |
gen7_misc_state.c | 39 struct intel_renderbuffer *drb = intel_get_renderbuffer(fb, BUFFER_DEPTH); 40 struct intel_renderbuffer *srb = intel_get_renderbuffer(fb, BUFFER_STENCIL);
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brw_blorp.cpp | 57 struct intel_renderbuffer rb;
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brw_draw.c | 303 struct intel_renderbuffer *depth_irb; 337 struct intel_renderbuffer *front_irb = NULL; 338 struct intel_renderbuffer *back_irb = intel_get_renderbuffer(fb, BUFFER_BACK_LEFT); 339 struct intel_renderbuffer *depth_irb = intel_get_renderbuffer(fb, BUFFER_DEPTH);
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brw_misc_state.c | 208 struct intel_renderbuffer *drb = intel_get_renderbuffer(fb, BUFFER_DEPTH); 209 struct intel_renderbuffer *srb; 262 struct intel_renderbuffer *depth_irb = intel_get_renderbuffer(fb, BUFFER_DEPTH); 263 struct intel_renderbuffer *stencil_irb = intel_get_renderbuffer(fb, BUFFER_STENCIL);
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brw_clear.c | 96 struct intel_renderbuffer *depth_irb =
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gen7_wm_surface_state.c | 507 struct intel_renderbuffer *irb = intel_renderbuffer(rb);
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brw_wm_surface_state.c | [all...] |
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/intel/ |
intel_buffer_objects.c | 757 struct intel_renderbuffer *intel; 762 intel = intel_renderbuffer(obj); 814 struct intel_renderbuffer *intel; 819 intel = intel_renderbuffer(obj);
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intel_pixel.c | 130 * XXX FBO: If we'd pass in the intel_renderbuffer instead of region, we'd
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intel_tex_image.c | 276 struct intel_renderbuffer *rb;
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intel_blit.c | 267 struct intel_renderbuffer *irb;
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intel_mipmap_tree.h | 277 * config. Let `back_irb` be the `intel_renderbuffer` for the FBO's back
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