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  /ndk/sources/cxx-stl/stlport/stlport/
bitset 28 // order bits in the highest word.) It is a class invariant
  /prebuilts/ndk/5/sources/cxx-stl/stlport/stlport/
bitset 28 // order bits in the highest word.) It is a class invariant
  /prebuilts/ndk/6/sources/cxx-stl/stlport/stlport/
bitset 28 // order bits in the highest word.) It is a class invariant
  /prebuilts/ndk/7/sources/cxx-stl/stlport/stlport/
bitset 28 // order bits in the highest word.) It is a class invariant
  /prebuilts/ndk/8/sources/cxx-stl/stlport/stlport/
bitset 28 // order bits in the highest word.) It is a class invariant
  /prebuilts/ndk/9/sources/cxx-stl/EH/stlport/stlport/
bitset 28 // order bits in the highest word.) It is a class invariant
  /external/chromium_org/third_party/icu/source/tools/toolutil/
uparse.h 27 * Is c an invariant-character whitespace?
28 * @param c invariant character
  /external/chromium_org/third_party/mesa/src/src/glsl/
glsl_parser_extras.h 155 * Are all shader inputs / outputs invariant?
157 * This is set when the 'STDGL invariant(all)' pragma is used.
ast.h 362 unsigned invariant:1; member in struct:ast_type_qualifier::__anon13087::__anon13088
532 * Special flag for vertex shader "invariant" declarations.
534 * Vertex shaders can contain "invariant" variable redeclarations that do
535 * not include a type. For example, "invariant gl_Position;". This flag
538 int invariant; member in class:ast_declarator_list
loop_analysis.cpp 309 /* The remaining variables that are not loop invariant might be loop
324 * invariant, and they should have already been filtered out.
336 * loop invariant.
  /external/icu4c/tools/toolutil/
uparse.h 27 * Is c an invariant-character whitespace?
28 * @param c invariant character
  /external/mesa3d/src/glsl/
glsl_parser_extras.h 155 * Are all shader inputs / outputs invariant?
157 * This is set when the 'STDGL invariant(all)' pragma is used.
ast.h 362 unsigned invariant:1; member in struct:ast_type_qualifier::__anon23554::__anon23555
532 * Special flag for vertex shader "invariant" declarations.
534 * Vertex shaders can contain "invariant" variable redeclarations that do
535 * not include a type. For example, "invariant gl_Position;". This flag
538 int invariant; member in class:ast_declarator_list
  /packages/apps/Launcher2/src/com/android/launcher2/
Hotseat.java 81 /* Get the orientation invariant order of the item in the hotseat for persistence. */
85 /* Get the orientation specific coordinates given an invariant order in the hotseat. */
  /prebuilts/python/darwin-x86/2.7.5/include/python2.7/
datetime.h 39 int seconds; /* 0 <= seconds < 24*3600 is invariant */
40 int microseconds; /* 0 <= microseconds < 1000000 is invariant */
  /prebuilts/python/linux-x86/2.7.5/include/python2.7/
datetime.h 39 int seconds; /* 0 <= seconds < 24*3600 is invariant */
40 int microseconds; /* 0 <= microseconds < 1000000 is invariant */
  /external/llvm/lib/Transforms/Scalar/
LICM.cpp 1 //===-- LICM.cpp - Loop Invariant Code Motion Pass ------------------------===//
10 // This pass performs loop invariant code motion, attempting to remove as much
14 // live in registers, thus hoisting and sinking "invariant" loads and stores.
18 // 1. Moving loop invariant loads and calls out of loops. If we can determine
24 // A. The pointer stored through is loop invariant
156 /// hoist - When an instruction is found to only use loop invariant operands
191 INITIALIZE_PASS_BEGIN(LICM, "licm", "Loop Invariant Code Motion", false, false)
197 INITIALIZE_PASS_END(LICM, "licm", "Loop Invariant Code Motion", false, false)
337 // operands of the instruction are loop invariant.
377 // if all of the operands of the instruction are loop invariant and if i
    [all...]
  /external/chromium_org/third_party/icu/source/i18n/
digitlst.h 116 * digitList, digits are platform invariant chars, '0' - '9'
323 * Set the digit in platform (invariant) format, from '0'..'9'
325 * @param v digit value, from '0' to '9' in platform invariant format
330 * Get the digit in platform (invariant) format, from '0'..'9' inclusive
332 * @return invariant format of the digit
  /external/icu4c/i18n/
digitlst.h 120 * digitList, digits are platform invariant chars, '0' - '9'
337 * Set the digit in platform (invariant) format, from '0'..'9'
339 * @param v digit value, from '0' to '9' in platform invariant format
344 * Get the digit in platform (invariant) format, from '0'..'9' inclusive
346 * @return invariant format of the digit
  /external/llvm/lib/CodeGen/
MachineLICM.cpp 1 //===-- MachineLICM.cpp - Machine Loop Invariant Code Motion Pass ---------===//
10 // This pass performs loop invariant code motion on machine instructions. We
164 /// HoistPostRA - When an instruction is found to only use loop invariant
187 /// invariant. I.e., all virtual register operands are defined outside of
216 /// hoist the given loop invariant.
281 /// Hoist - When an instruction is found to only use loop invariant operands
300 "Machine Loop Invariant Code Motion", false, false)
305 "Machine Loop Invariant Code Motion", false, false)
441 // If it's using a non-loop-invariant register, then it's obviously not
572 // If it's using a non-loop-invariant register, then it's obviousl
    [all...]
  /external/llvm/include/llvm/Analysis/
DependenceAnalysis.h 522 /// isLoopInvariant - Returns true if Expression is loop invariant
590 /// i and j are induction variables, c1 and c2 are loop invariant,
607 /// where i and j are induction variables, c1 and c2 are loop invariant,
629 /// where i is an induction variable, c1 and c2 are loop invariant,
645 /// where i is an induction variable, c1 and c2 are loop invariant,
664 /// where i is an induction variable, c1 and c2 are loop invariant,
682 /// where i is an induction variable, c1 and c2 are loop invariant,
700 /// where i is an induction variable, c1 and c2 are loop invariant,
717 /// where i and j are induction variable, c1 and c2 are loop invariant,
733 /// where i and j are induction variable, c1 and c2 are loop invariant,
    [all...]
  /external/chromium_org/chrome/browser/thumbnails/
content_analysis_unittest.cc 309 // Invariant check.
328 // Invariant check.
345 // Invariant check.
365 // Invariant check.
383 // Invariant check.
403 // Invariant check.
421 // Invariant check.
  /prebuilts/python/darwin-x86/2.7.5/lib/python2.7/
heapq.py 30 maintains the heap invariant!
44 The strange invariant above is meant to be an efficient memory
68 If this heap invariant is protected at all time, index 0 is clearly
72 the tree, exchanging values, until the invariant is re-established.
141 """Push item onto heap, maintaining the heap invariant."""
146 """Pop the smallest item off the heap, maintaining the heap invariant."""
241 # heap invariant.
  /prebuilts/python/linux-x86/2.7.5/lib/python2.7/
heapq.py 30 maintains the heap invariant!
44 The strange invariant above is meant to be an efficient memory
68 If this heap invariant is protected at all time, index 0 is clearly
72 the tree, exchanging values, until the invariant is re-established.
141 """Push item onto heap, maintaining the heap invariant."""
146 """Pop the smallest item off the heap, maintaining the heap invariant."""
241 # heap invariant.
  /external/llvm/lib/Analysis/
LoopInfo.cpp 60 /// isLoopInvariant - Return true if the specified value is loop invariant
65 return true; // All non-instructions are loop invariant
69 /// specified instruction are loop invariant.
79 /// loop and it can be hoisted, do so to make it trivially loop-invariant.
80 /// Return true if the value after any hoisting is loop invariant. This
91 return true; // All non-instructions are loop-invariant.
95 /// loop and it can be hoisted, do so to make it trivially loop-invariant.
96 /// Return true if the instruction after any hoisting is loop invariant. This
105 // Test if the value is already loop-invariant.

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