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  /packages/apps/Calendar/src/com/android/calendar/
EmailAddressAdapter.java 32 * defined locally: strings and layouts.
  /packages/apps/Contacts/src/com/android/contacts/editor/
EditorUiUtils.java 35 // Maps DataKind.mimeType to editor view layouts.
  /packages/apps/UnifiedEmail/src/com/android/mail/ui/
DrawerFragment.java 39 * The only way a drawer is constructed is through XML layouts, and so it needs no constructor
  /packages/inputmethods/PinyinIME/src/com/android/inputmethod/pinyin/
SkbPool.java 24 * Class used to cache previously loaded soft keyboard layouts.
  /sdk/eclipse/
changes.txt 165 * The layout editor no longer assigns default ids to layouts, includes
167 unused resources since layouts aren't usually manipulated via code,
186 problems such as missing translations, duplicate ids between layouts
201 longer run when strings are edited, or when layouts are edited
268 - Resize support in most layouts. In LinearLayout, sizes are mapped
288 - The new "Change Layout" refactoring changes layouts from one type
291 in other layouts and offers to combine all into a single include.
302 and you can also pick the header and footer layouts.
312 or in included libraries, and these can be dragged into layouts.
318 ensure that large layouts are always fully visible unless yo
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  /external/chromium_org/chrome/browser/chromeos/input_method/
mode_indicator_browsertest.cc 128 // Add keyboard layouts to enable the mode indicator.
192 // Add keyboard layouts to enable the mode indicator.
  /external/chromium_org/chromeos/ime/
input_methods.txt 1 # The list of keyboard layouts that we support. The keyboard layout metadata is
76 # Keyboard layouts.
  /external/chromium_org/media/base/
media_switches.cc 88 // flag since some drivers lie about supported layouts and hang when used. See
90 const char kTrySupportedChannelLayouts[] = "try-supported-channel-layouts";
  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/
InputLayoutCache.cpp 9 // D3D11 input layouts.
151 TRACE("Overflowed the limit of %u input layouts, removing the least recently used "
  /external/replicaisland/
README.TXT 10 Replica Island is a side-scrolling platformer for Android devices. It stars the Android robot as its protagonist as he embarks on a dangerous mission to find a mysterious power source. This is a complete game: all art, dialog, level layouts, and other data are included along with the code.
43 Genki Mine made all of the art, most of the levels layouts, all of the character designs, most of the sound, and also contributed to the game design.
  /frameworks/base/core/java/android/widget/
AbsoluteLayout.java 29 * children. Absolute layouts are less flexible and harder to maintain than
30 * other types of layouts without absolute positioning.
  /frameworks/base/docs/html/design/building-blocks/
progress.jd 79 <p>This presented a challenge, because the Google Play apps use a variety of different layouts, and some of them are highly space-constrained. We didn't want this information to clutter the top-level screens, or compete too much with the cover art.</p>
92 Across Google Play apps with different layouts, the same custom indicator appears with each item. It communicates download state as well as progress, in a compact package that can be incorporated into any screen design.
  /frameworks/base/docs/html/training/backward-compatible-ui/
using-component.jd 32 <p>Now that you have two implementations of <code>TabHelper</code> and <code>CompatTab</code>&mdash;one for Android 3.0 and later and one for earlier versions of the platform&mdash;it's time to do something with these implementations. This lesson discusses creating the logic for switching between these implementations, creating version-aware layouts, and finally using the backward-compatible UI component.</p>
64 <p>The next step is to provide layouts for your activity that can support the two tab implementations. For the older implementation (<code>TabHelperEclair</code>), you need to ensure that your activity layout contains a {@link android.widget.TabWidget} and {@link android.widget.TabHost}, along with a container for tab contents:</p>
  /frameworks/base/docs/html/training/implementing-navigation/
descendant.jd 24 <li><a href="{@docRoot}design/patterns/multi-pane-layouts.html">Android Design: Multi-pane Layouts</a></li>
  /frameworks/base/docs/html/training/tv/
unsupported-features-tv.jd 85 <a href="{@docRoot}training/tv/optimizing-layouts-tv.html">Optimizing Layouts for TV</a> and
  /frameworks/base/packages/InputDevices/res/values/
strings.xml 6 <!-- Keyboard layouts label, used to describe the set of all built-in layouts in the UI. [CHAR LIMIT=35] -->
  /frameworks/base/packages/InputDevices/res/xml/
keyboard_layouts.xml 2 <keyboard-layouts xmlns:android="http://schemas.android.com/apk/res/android">
126 </keyboard-layouts>
  /packages/apps/UnifiedEmail/res/values/
constants.xml 34 to be specified for sw600dp and sw720dp layouts. -->
89 <!-- Whether or not to use a nice transition when showing the folder list fragment; used in 2-pane layouts -->
  /sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/editors/layout/refactoring/
ChangeLayoutWizard.java 96 // layouts that can also support arbitrary layouts).
  /sdk/eclipse/plugins/com.android.ide.eclipse.tests/src/com/android/ide/eclipse/adt/internal/editors/layout/refactoring/
ExtractIncludeRefactoringTest.java 44 // Because some of these tests look at ALL layouts in the project
101 // Tests extracting from multiple files where the layouts are completely
  /frameworks/base/docs/html/distribute/googleplay/publish/
localizing.jd 34 translating your UI strings and localizing dates and times, layouts, text
94 <h4>Design a single set of flexible layouts</h4>
96 <p>As you create your layouts, make sure that any UI elements that hold text are
106 layouts for all of the languages you support. See <a
110 <h4 id="rtl">Use alternative layouts where needed</h4>
116 Android makes it easy to declare sets of layouts and other resources to load for
120 <p>Although you can use alternative layouts to work around isolated issues, they
124 <h4 id="rtl">Support RTL layouts and text</h4>
127 should consider implementing support for RTL layouts and text display and
134 android-42.html">full native support for RTL layouts</a>, including layou
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  /development/samples/ApiDemos/
AndroidManifest.xml     [all...]
  /external/chromium/chrome/browser/ui/cocoa/
nsmenuitem_additions_unittest.mm 311 // layouts. This function tests a menu item with cmd-m as key equivalent
312 // can be fired on all layouts.
319 // Docs say that including all layouts instead of just the active ones is
326 NSUInteger keyCode = 0x2e; // "m" on a US layout and most other layouts.
328 // On a few layouts, "m" has a different key code.
  /external/chromium_org/chrome/browser/ui/cocoa/
nsmenuitem_additions_unittest.mm 311 // layouts. This function tests a menu item with cmd-m as key equivalent
312 // can be fired on all layouts.
319 // Docs say that including all layouts instead of just the active ones is
326 NSUInteger keyCode = 0x2e; // "m" on a US layout and most other layouts.
328 // On a few layouts, "m" has a different key code.
  /packages/apps/Mms/src/com/android/mms/model/
SmilHelper.java 274 LayoutModel layouts = slideshow.getLayout(); local
275 rootLayoutElement.setWidth(layouts.getLayoutWidth());
276 rootLayoutElement.setHeight(layouts.getLayoutHeight());
277 String bgColor = layouts.getBackgroundColor();
284 ArrayList<RegionModel> regions = layouts.getRegions();

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