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  /external/chromium_org/third_party/mesa/src/docs/
perf.html 53 No spot lights are used (all GL_SPOT_CUTOFFs are 180.0)
54 No local lights are used (all position W's are 0.0)
  /external/jmonkeyengine/engine/src/core/com/jme3/light/
DirectionalLight.java 47 * Directional lights have no specific position in the scene, they always
56 lastDistance = 0; // directional lights are always closest to their owner
SpotLight.java 44 * It can be used to fake torch lights or car's lights.
46 * In addition to a position and a direction, spot lights also have a range which
  /external/mesa3d/docs/
perf.html 53 No spot lights are used (all GL_SPOT_CUTOFFs are 180.0)
54 No local lights are used (all position W's are 0.0)
  /external/iptables/extensions/
libxt_LED.man 2 lights, to blink or illuminate them when certain packets pass through the
  /external/kernel-headers/original/linux/
kd.h 28 #define KDSETLED 0x4B32 /* set led state [lights, not flags] */
95 #define KDGKBLED 0x4B64 /* get led flags (not lights) */
96 #define KDSKBLED 0x4B65 /* set led flags (not lights) */
  /prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/linux/
kd.h 27 #define KDSETLED 0x4B32 /* set led state [lights, not flags] */
94 #define KDGKBLED 0x4B64 /* get led flags (not lights) */
95 #define KDSKBLED 0x4B65 /* set led flags (not lights) */
  /prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.6/sysroot/usr/include/linux/
kd.h 27 #define KDSETLED 0x4B32 /* set led state [lights, not flags] */
94 #define KDGKBLED 0x4B64 /* get led flags (not lights) */
95 #define KDSKBLED 0x4B65 /* set led flags (not lights) */
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.7-4.6/sysroot/usr/include/linux/
kd.h 27 #define KDSETLED 0x4B32 /* set led state [lights, not flags] */
94 #define KDGKBLED 0x4B64 /* get led flags (not lights) */
95 #define KDSKBLED 0x4B65 /* set led flags (not lights) */
  /external/jmonkeyengine/engine/src/blender/com/jme3/asset/
BlenderKey.java 480 int LIGHTS = 0x00000010;
504 /** All lights from the file. */
505 private List<Light> lights; field in class:BlenderKey.LoadingResults
533 if ((featuresToLoad & FeaturesToLoad.LIGHTS) != 0) {
534 lights = new ArrayList<Light>();
609 if (lights != null) {
610 lights.add(light);
663 * This method returns all loaded lights.
664 * @return all loaded lights
667 return lights;
    [all...]
  /frameworks/native/opengl/libagl/
light.cpp 68 c->lighting.lights[i].ambient.a = 0x10000;
69 c->lighting.lights[i].position.z = 0x10000;
70 c->lighting.lights[i].spotDir.z = -0x10000;
71 c->lighting.lights[i].spotCutoff = gglIntToFixed(180);
72 c->lighting.lights[i].attenuation[0] = 0x10000;
74 init_white(c->lighting.lights[0].diffuse);
75 init_white(c->lighting.lights[0].specular);
223 light_t& l = c->lighting.lights[i];
251 light_t& l = c->lighting.lights[i];
323 light_t& l = c->lighting.lights[i]
    [all...]
  /device/samsung/manta/liblights/
lights.c 17 #define LOG_TAG "lights"
31 #include <hardware/lights.h>
369 .name = "lights Module",
  /frameworks/base/packages/Keyguard/res/values/
dimens.xml 94 <!-- The height of the runway lights strip -->
97 <!-- The height of the runway lights strip -->
109 <!-- Top margin for the runway lights. We add a negative margin in large
  /development/samples/ApiDemos/src/com/example/android/apis/view/
DragAndDropDemo.java 54 // is properly notified about the ongoing drag, and lights up
  /device/generic/mini-emulator-armv7-a-neon/
mini_emulator_common.mk 22 lights.goldfish \
  /external/chromium_org/third_party/WebKit/PerformanceTests/Dromaeo/resources/dromaeo/web/tests/
sunspider-3d-raytrace.html 187 this.lights = [];
229 for (var i = 0; i < this.lights.length; i++) {
230 var light = this.lights[i];
385 _scene.lights[0] = createVector(20, 38, -22);
386 _scene.lights[0].colour = createVector(0.7, 0.3, 0.3);
387 _scene.lights[1] = createVector(-23, 40, 17);
388 _scene.lights[1].colour = createVector(0.7, 0.3, 0.3);
389 _scene.lights[2] = createVector(23, 20, 17);
390 _scene.lights[2].colour = createVector(0.7, 0.7, 0.7);
  /frameworks/base/packages/Keyguard/res/values-sw720dp/
dimens.xml 42 <!-- Top margin for the runway lights. We add a negative margin in large
  /external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/lights/
LightHelper.java 32 package com.jme3.scene.plugins.blender.lights;
118 return (blenderContext.getBlenderKey().getFeaturesToLoad() & FeaturesToLoad.LIGHTS) != 0;
  /external/jmonkeyengine/engine/src/test/jme3test/post/
TestMultiRenderTarget.java 176 Skipped for very small distant lights
190 GPU skips rendering for invisible lights
  /external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/
BlenderLoader.java 53 import com.jme3.scene.plugins.blender.lights.LightHelper;
101 if ((blenderKey.getFeaturesToLoad() & FeaturesToLoad.LIGHTS) != 0) {
122 if ((blenderKey.getFeaturesToLoad() & FeaturesToLoad.LIGHTS) != 0) {
  /external/jmonkeyengine/engine/src/core/com/jme3/renderer/
Renderer.java 162 * The lights should be provided in world space.
165 * @param lights The light list to set.
167 public void setLighting(LightList lights);
  /external/chromium_org/native_client_sdk/src/examples/demo/earth/
index.html 29 Satellite Program (city lights).
  /external/chromium_org/native_client_sdk/src/gonacl_appengine/static/earth/
index.html 92 Satellite Program (city lights).
  /external/jmonkeyengine/engine/src/core/com/jme3/system/
NullRenderer.java 98 public void setLighting(LightList lights) {
  /external/jmonkeyengine/engine/src/terrain/Common/MatDefs/Terrain/
TerrainLighting.vert 37 // JME3 lights in world space

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