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  /sdk/docs/
howto_build_SDK.txt 199 The result will be somewhere in out/host/windows-x86/bin/. Just look at
278 When you load the plugin in Eclipse, its feature and plugin name will look like
  /sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/build/builders/
PreCompilerDeltaVisitor.java 176 // we are only going to look for changes in res/, source folders and in
288 // look to see if this file was generated by a processor.
  /sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/editors/
AndroidXmlAutoEditStrategy.java 140 // Look up the indentation of the given line
372 * @param biasLeft whether we should look at the token on the left or on the right
  /sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/editors/layout/configuration/
ConfigurationChooser.java 779 // Otherwise, just look for the first compatible configuration.
811 // since we want to look at the chosen device size to decide
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  /sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/editors/layout/gle2/
LayoutMetadata.java 90 * @param name the property name to look up
143 * @param name the name of the property to look up
  /sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/launch/
MainLaunchConfigTab.java 353 // now look for the activity and load it if present, otherwise, revert
371 // look for the name of the activity in the combo.
  /system/netd/
SecondaryTableController.cpp 109 tableIndex = findTableNumber(""); // look for an empty slot
297 tableIndex = findTableNumber(""); // look for an empty slot
  /art/compiler/dex/quick/x86/
call_x86.cc 54 * Code pattern will look something like:
  /bionic/tests/
dlfcn_test.cpp 152 // Look in /proc/pid/maps to find out what address we were loaded at.
  /cts/tools/dasm/src/java_cup/
lalr_state.java 383 /* look at each propagate link out of that item */
579 /* only look at it if its not the same item */
585 /* only look at reduces after itm */
678 /* only look if its not the same item and not a reduce */
parse_action_row.java 84 /* walk down the row and look at the reduces */
production.java 300 /* look up the id */
377 /* put terminator in buffer so we can look one past the end */
631 /* only look at non-actions */
672 /* only look at non-actions */
  /dalvik/vm/
StdioConverter.cpp 225 * Got more data, look for an EOL. We expect LF or CRLF, but will
  /dalvik/vm/oo/
Class.h 26 * look for optional packages (a/k/a standard extensions), and then try
  /developers/samples/android/common/src/java/com/example/android/common/util/
Pools.java 169 * @param instance The element to look for.
  /development/samples/ApiDemos/src/com/example/android/apis/view/
DraggableDot.java 106 // look up any layout-defined attributes
  /device/lge/mako/camera/QCamera/stack/mm-camera-interface/inc/
mm_camera_interface.h 139 /* look back how many frames from last buf */
  /docs/source.android.com/src/devices/tech/test_infra/tradefed/fundamentals/
options.jd 68 that might look like the following:</p>
  /docs/source.android.com/src/source/
building-kernels.jd 122 <p>You will want to look at the git log for the kernel binary in the device
  /external/aac/libAACenc/src/
block_switch.h 119 INT allowLookAhead; /* for Low Delay, don't do look-ahead */
  /external/aac/libFDK/include/
FDK_bitbuffer.h 121 For Functions functional survey look there.
  /external/antlr/antlr-3.4/runtime/ActionScript/project/src/org/antlr/runtime/
DFA.as 94 // look for a normal char transition
  /external/antlr/antlr-3.4/runtime/Java/src/main/java/org/antlr/runtime/
DFA.java 96 // look for a normal char transition
  /external/antlr/antlr-3.4/runtime/Python/antlr3/
dfa.py 91 # look for a normal char transition
  /external/antlr/antlr-3.4/tool/src/main/java/org/antlr/analysis/
DecisionProbe.java 159 * infinite loop. Stop. Set<String>. The strings look like
650 // not look k=1 to get min single token lookahead), we must
724 // look for a path to targetState among transitions for this state
854 continue; // look at the next edge
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