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  /dalvik/dexgen/src/com/android/dexgen/dex/file/
ProtoIdsSection.java 111 * @param prototype {@code non-null;} the prototype to look up
UniformItemSection.java 63 * @param cst {@code non-null;} constant to look for
  /dalvik/dexgen/src/com/android/dexgen/util/
LabeledList.java 105 * @param label {@code >= 0;} the label to look for
  /dalvik/dx/src/com/android/dx/command/annotool/
Main.java 46 * of annotation to look for
  /dalvik/dx/src/com/android/dx/dex/file/
FieldIdsSection.java 119 * @param ref {@code non-null;} the reference to look up
MethodIdsSection.java 119 * @param ref {@code non-null;} the reference to look up
ProtoIdsSection.java 110 * @param prototype {@code non-null;} the prototype to look up
UniformItemSection.java 62 * @param cst {@code non-null;} constant to look for
  /dalvik/hit/src/com/android/hit/
State.java 120 // Couldn't find an instance of a class, look for a class object
  /dalvik/opcode-gen/
README.txt 43 * Look in the directory vm/analysis at the files CodeVerify.c,
  /dalvik/vm/compiler/codegen/mips/
GlobalOptimizations.cpp 69 /* look for copies to possibly eliminate */
83 /* look for and record all uses of reg defined by the copy */
185 * Look for pairs of mov.s instructions that can be combined into mov.d
247 * Look back first and then ahead to try to find an instruction to move into
  /dalvik/vm/mterp/
README.txt 22 The best way to become familiar with the interpreter is to look at the
24 rather than trying to look at the various component pieces in (say)
162 appended to the output. Substitutions can look like "$value" or "${value}".
179 Includes the file, which should look like "armv5te/OP_NOP.S". You can
  /dalvik/vm/mterp/x86/
entry.S 74 * look a little strange.
  /developers/build/templates/base/_MODULE_/
build.gradle.ftl 61 'main', // main sample code; look here for the interesting stuff.
  /development/ndk/platforms/android-3/include/sys/
system_properties.h 41 /* Look up a system property by name, copying its value and a
  /development/samples/ApiDemos/res/menu/
checkable.xml 21 <!-- Carefully look at the attribute name checkableBehavior on groups, but
  /development/samples/ApiDemos/src/com/example/android/apis/app/
ActionBarTabs.java 86 * Look at the FragmentTabs example for how to do a more complete
  /development/samples/ApiDemos/src/com/example/android/apis/content/
ResourcesSample.java 85 // You can use them, but you might want to take a look at the view
  /development/samples/ApiDemos/src/com/example/android/apis/os/
MorseCode.java 74 // Save the text view so we don't have to look it up each time
  /development/samples/JetBoy/src/com/example/android/jetboy/
JetBoy.java 66 // look up the happy shiny button
  /development/samples/Support7Demos/src/com/example/android/supportv7/app/
ActionBarTabs.java 85 * Look at the FragmentTabs example for how to do a more complete
  /development/samples/TicTacToeMain/
_index.html 6 the build tools look for the library project and compile it's code and resources
  /development/samples/devbytes/animation/ActivityAnimations/src/com/example/android/activityanim/
BitmapUtils.java 41 "I look at my own skin.",
  /development/samples/devbytes/graphics/BitmapAllocation/src/com/example/android/bitmapallocation/
BitmapAllocation.java 90 // collector if you look at logcat with and without reuse. Avoiding garbage
  /development/samples/training/basic/ActivityLifecycle/
build.xml 19 For other overridable properties, look at the beginning of the rules

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