/external/jmonkeyengine/engine/src/test/jme3test/batching/ |
TestBatchNode.java | 10 import com.jme3.material.Material; 46 Material mat = assetManager.loadMaterial("Textures/Terrain/Pond/Pond.j3m"); 48 // Material mat = new Material(assetManager, "Common/MatDefs/Light/Lighting.j3md");
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/external/jmonkeyengine/engine/src/test/jme3test/conversion/ |
TestTriangleStrip.java | 36 import com.jme3.material.Material; 56 // show normals as material 57 Material mat = new Material(assetManager, "Common/MatDefs/Misc/ShowNormals.j3md");
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TestMipMapGen.java | 37 import com.jme3.material.Material; 77 Material mat1 = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md"); 80 Material mat2 = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
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/external/jmonkeyengine/engine/src/test/jme3test/material/ |
TestColoredTexture.java | 33 package jme3test.material; 36 import com.jme3.material.Material; 47 private Material mat; 60 mat = new Material(assetManager, "Common/MatDefs/Misc/ColoredTextured.j3md");
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/external/jmonkeyengine/engine/src/core-effects/com/jme3/post/filters/ |
ColorOverlayFilter.java | 39 import com.jme3.material.Material; 71 protected Material getMaterial() { 73 material.setColor("Color", color); 74 return material; 95 material = new Material(manager, "Common/MatDefs/Post/Overlay.j3md");
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LightScatteringFilter.java | 39 import com.jme3.material.Material; 88 protected Material getMaterial() { 89 material.setVector3("LightPosition", screenLightPos); 90 material.setInt("NbSamples", nbSamples); 91 material.setFloat("BlurStart", blurStart); 92 material.setFloat("BlurWidth", blurWidth); 93 material.setFloat("LightDensity", innerLightDensity); 94 material.setBoolean("Display", display); 95 return material; [all...] |
/external/jmonkeyengine/engine/src/ogre/com/jme3/scene/plugins/ogre/matext/ |
MaterialExtensionSet.java | 50 * Adds a new material extension to the set of extensions. 59 * material name. 61 * @param baseMatName The ogre3D base material name. 69 * Adds an alternative name for a material 70 * @param name The material name to be found in a .mesh.xml file 71 * @param alias The material name to be found in a .material file
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/external/jmonkeyengine/engine/src/test/jme3test/stress/ |
TestBatchLod.java | 36 import com.jme3.material.Material; 63 Material mat = new Material(assetManager, "Common/MatDefs/Light/Lighting.j3md"); 68 // show normals as material 69 //Material mat = new Material(assetManager, "Common/MatDefs/Misc/ShowNormals.j3md");
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TestLodStress.java | 37 import com.jme3.material.Material; 64 Material mat = new Material(assetManager, "Common/MatDefs/Light/Lighting.j3md"); 69 // show normals as material 70 //Material mat = new Material(assetManager, "Common/MatDefs/Misc/ShowNormals.j3md");
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/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/collision/ |
PhysicsCollisionObject.java | 38 import com.jme3.material.Material; 61 protected Material debugMaterialBlue; 62 protected Material debugMaterialRed; 63 protected Material debugMaterialGreen; 64 protected Material debugMaterialYellow; 180 * @param manager AssetManager to load the default wireframe material for the debug shape 183 debugMaterialBlue = new Material(manager, "Common/MatDefs/Misc/Unshaded.j3md"); 186 debugMaterialGreen = new Material(manager, "Common/MatDefs/Misc/Unshaded.j3md"); 189 debugMaterialRed = new Material(manager, "Common/MatDefs/Misc/Unshaded.j3md") [all...] |
/external/jmonkeyengine/engine/src/core-effects/com/jme3/post/ssao/ |
SSAOFilter.java | 39 import com.jme3.material.Material; 73 private Material ssaoMat; 75 // private Material downSampleMat; 118 protected Material getMaterial() { 119 return material; 145 ssaoMat = new Material(manager, "Common/MatDefs/SSAO/ssao.j3md"); 163 material = new Material(manager, "Common/MatDefs/SSAO/ssaoBlur.j3md"); 164 material.setTexture("SSAOMap", ssaoPass.getRenderedTexture()) [all...] |
/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/collision/ |
PhysicsCollisionObject.java | 38 import com.jme3.material.Material; 58 protected Material debugMaterialBlue; 59 protected Material debugMaterialRed; 60 protected Material debugMaterialGreen; 61 protected Material debugMaterialYellow; 160 * @param manager AssetManager to load the default wireframe material for the debug shape 163 debugMaterialBlue = new Material(manager, "Common/MatDefs/Misc/Unshaded.j3md"); 166 debugMaterialGreen = new Material(manager, "Common/MatDefs/Misc/Unshaded.j3md"); 169 debugMaterialRed = new Material(manager, "Common/MatDefs/Misc/Unshaded.j3md") [all...] |
/external/jmonkeyengine/engine/src/test/jme3test/terrain/ |
TerrainGridAlphaMapTest.java | 17 import com.jme3.material.Material; 64 private Material material; field in class:TerrainGridAlphaMapTest 65 private Material matWire; 89 // TERRAIN TEXTURE material 90 material = new Material(assetManager, "Common/MatDefs/Terrain/TerrainLighting.j3md"); 91 material.setBoolean("useTriPlanarMapping", false); 92 //material.setBoolean("isTerrainGrid", true) [all...] |
/external/jmonkeyengine/engine/src/core/com/jme3/post/ |
Filter.java | 36 import com.jme3.material.Material;
53 * This texture is applied on a fullscreen quad, with a special material.<br>
54 * This material uses a shader that aplly the desired effect to the scene texture.<br>
58 * The getMaterial must return a Material that use a GLSL shader immplementing the desired effect<br>
68 protected Material material;
field in class:Filter 86 protected Material passMaterial;
146 * @param material
148 public void init(Renderer renderer, int width, int height, Format textureFormat, Format depthBufferFormat, int numSample, Material material) { [all...] |
PreDepthProcessor.java | 36 import com.jme3.material.Material; 37 import com.jme3.material.RenderState; 38 import com.jme3.material.RenderState.FaceCullMode; 53 private Material preDepth; 58 preDepth = new Material(assetManager, "Common/MatDefs/Shadow/PreShadow.j3md");
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/external/jmonkeyengine/engine/src/test/jme3test/model/shape/ |
TestCustomMesh.java | 36 import com.jme3.material.Material; 48 * once with vertex colors, and once with a wireframe material. 90 // Creating a geometry, and apply a single color material to it 92 Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md"); 104 Material matVC = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md"); 145 Material matWireframe = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md") [all...] |
TestBillboard.java | 36 import com.jme3.material.Material; 56 Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md"); 62 Material mat2 = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
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/external/jmonkeyengine/engine/src/core/com/jme3/material/ |
MatParam.java | 32 package com.jme3.material; 45 * Describes a material parameter. This is used for both defining a name and type 46 * as well as a material parameter value. 59 * Create a new material parameter. For internal use only. 85 * Returns the material parameter type. 87 * @return the material parameter type. 94 * Returns the name of the material parameter. 95 * @return the name of the material parameter. 120 * Returns the value of this material parameter. 122 * Material parameters that are used for material definition [all...] |
/external/jmonkeyengine/engine/src/test/jme3test/helloworld/ |
HelloNode.java | 36 import com.jme3.material.Material; 59 Material mat1 = new Material(assetManager, 67 Material mat2 = new Material(assetManager,
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/external/jmonkeyengine/engine/src/test/jme3test/post/ |
TestHDR.java | 36 import com.jme3.material.Material; 57 // Material mat = assetManager.loadMaterial("Textures/HdrTest/Memorial.j3m"); 60 Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md"); 67 // private Material disp;
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/external/jmonkeyengine/engine/src/core/com/jme3/asset/ |
Desktop.cfg | 6 LOADER com.jme3.material.plugins.J3MLoader : j3m
7 LOADER com.jme3.material.plugins.J3MLoader : j3md
19 LOADER com.jme3.scene.plugins.ogre.MaterialLoader : material
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/external/jmonkeyengine/engine/src/test/jme3test/light/ |
TestEnvironmentMapping.java | 6 import com.jme3.material.Material; 38 Material m = ((Geometry) geom).getMaterial();
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/libcore/luni/src/main/java/javax/net/ssl/ |
TrustManagerFactorySpi.java | 38 * of certificate authorities and trust material. 49 * parameters for a source of trust material. 61 * of trust material.
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/external/jmonkeyengine/engine/src/core/com/jme3/light/ |
AmbientLight.java | 9 * regardless of the model's location. The material's ambient color is
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/external/jmonkeyengine/engine/src/core/com/jme3/renderer/queue/ |
OpaqueComparator.java | 35 import com.jme3.material.Material;
74 Material m1 = o1.getMaterial();
75 Material m2 = o2.getMaterial();
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