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full:nearest
(Results
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1005
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/external/chromium_org/third_party/WebKit/Tools/Scripts/webkitpy/thirdparty/coverage/htmlfiles/
coverage_html.js
244
// Return the line number of the line
nearest
pixel position pos
/external/chromium_org/third_party/WebKit/Tools/TestResultServer/static-dashboards/
aggregate_results.js
219
// Round to the
nearest
tenth of a percent.
/external/chromium_org/third_party/icu/source/i18n/
decContext.h
78
DEC_ROUND_HALF_EVEN, /* 0.5 rounds to
nearest
even */
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/common/xmlpool/
de.po
92
msgid "Round to
nearest
color"
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i965/
brw_wm_pass2.c
185
/* Search for contiguous region with the most distant
nearest
/external/chromium_org/third_party/mesa/src/src/mesa/swrast/
s_texfilter.c
155
* i0, i1 = returns two
nearest
texel indexes
285
* Used to compute texel location for
nearest
sampling.
498
* Compute
nearest
integer texcoords for given texobj and coordinate.
622
* Compute the
nearest
mipmap level to take texels from.
997
/** Sample 1D texture,
nearest
filtering for both min/magnification */
[
all
...]
/external/chromium_org/third_party/mozilla/
NSString+Utils.mm
322
// so back up to the
nearest
existing dir
/external/chromium_org/third_party/skia/include/core/
SkScalar.h
126
/** Returns the product of a SkScalar and an int rounded to the
nearest
integer value
/external/chromium_org/third_party/skia/src/gpu/gl/
GrGLProgram.cpp
227
static GrTextureParams kParams; // the default is clamp,
nearest
filtering.
/external/chromium_org/ui/gfx/
transform.h
198
// transformation can be inverted. Rounds the result to the
nearest
point.
/external/chromium_org/ui/surface/
accelerated_surface_transformer_win.hlsl
37
// Return |value| rounded up to the
nearest
multiple of |multiple|.
/external/chromium_org/ui/views/controls/textfield/
textfield_views_model.h
157
// non-empty selection, the selection bounds are extended to their
nearest
/external/chromium_org/ui/webui/resources/js/cr/ui/
list_selection_model.js
101
* Returns the
nearest
selected index or -1 if no item selected.
/external/clang/include/clang/Sema/
TypoCorrection.h
124
// integer division truncates the value (i.e. round-to-
nearest
-int instead
/external/icu4c/i18n/
decContext.h
79
DEC_ROUND_HALF_EVEN, /* 0.5 rounds to
nearest
even */
/external/jmonkeyengine/engine/src/core/com/jme3/post/
HDRRenderer.java
144
fbMagFilter = MagFilter.
Nearest
;
/external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/
Terrain.java
70
* count scaling and snaps the XZ coordinate to the
nearest
(rounded) heightmap grid point.
/external/jpeg/
jcdctmgr.c
325
/* Round to
nearest
integer.
jpegint.h
191
* into our index and is the
nearest
one to the left of rM.
/external/libvpx/libvpx/vp9/common/
vp9_mvref_common.c
201
// The
nearest
2 blocks are treated differently
/external/llvm/include/llvm/Target/
TargetOptions.h
103
/// to integer conversions, and round-to-
nearest
for all other arithmetic
/external/mesa3d/src/mesa/drivers/dri/common/xmlpool/
de.po
92
msgid "Round to
nearest
color"
/external/mesa3d/src/mesa/drivers/dri/i965/
brw_wm_pass2.c
185
/* Search for contiguous region with the most distant
nearest
/external/mesa3d/src/mesa/swrast/
s_texfilter.c
155
* i0, i1 = returns two
nearest
texel indexes
285
* Used to compute texel location for
nearest
sampling.
498
* Compute
nearest
integer texcoords for given texobj and coordinate.
622
* Compute the
nearest
mipmap level to take texels from.
997
/** Sample 1D texture,
nearest
filtering for both min/magnification */
[
all
...]
/external/opencv/cv/src/
cvdominants.cpp
127
/* find
nearest
suitable points
Completed in 1612 milliseconds
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