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  /external/chromium_org/third_party/WebKit/Tools/Scripts/webkitpy/thirdparty/coverage/htmlfiles/
coverage_html.js 244 // Return the line number of the line nearest pixel position pos
  /external/chromium_org/third_party/WebKit/Tools/TestResultServer/static-dashboards/
aggregate_results.js 219 // Round to the nearest tenth of a percent.
  /external/chromium_org/third_party/icu/source/i18n/
decContext.h 78 DEC_ROUND_HALF_EVEN, /* 0.5 rounds to nearest even */
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/common/xmlpool/
de.po 92 msgid "Round to nearest color"
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i965/
brw_wm_pass2.c 185 /* Search for contiguous region with the most distant nearest
  /external/chromium_org/third_party/mesa/src/src/mesa/swrast/
s_texfilter.c 155 * i0, i1 = returns two nearest texel indexes
285 * Used to compute texel location for nearest sampling.
498 * Compute nearest integer texcoords for given texobj and coordinate.
622 * Compute the nearest mipmap level to take texels from.
997 /** Sample 1D texture, nearest filtering for both min/magnification */
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  /external/chromium_org/third_party/mozilla/
NSString+Utils.mm 322 // so back up to the nearest existing dir
  /external/chromium_org/third_party/skia/include/core/
SkScalar.h 126 /** Returns the product of a SkScalar and an int rounded to the nearest integer value
  /external/chromium_org/third_party/skia/src/gpu/gl/
GrGLProgram.cpp 227 static GrTextureParams kParams; // the default is clamp, nearest filtering.
  /external/chromium_org/ui/gfx/
transform.h 198 // transformation can be inverted. Rounds the result to the nearest point.
  /external/chromium_org/ui/surface/
accelerated_surface_transformer_win.hlsl 37 // Return |value| rounded up to the nearest multiple of |multiple|.
  /external/chromium_org/ui/views/controls/textfield/
textfield_views_model.h 157 // non-empty selection, the selection bounds are extended to their nearest
  /external/chromium_org/ui/webui/resources/js/cr/ui/
list_selection_model.js 101 * Returns the nearest selected index or -1 if no item selected.
  /external/clang/include/clang/Sema/
TypoCorrection.h 124 // integer division truncates the value (i.e. round-to-nearest-int instead
  /external/icu4c/i18n/
decContext.h 79 DEC_ROUND_HALF_EVEN, /* 0.5 rounds to nearest even */
  /external/jmonkeyengine/engine/src/core/com/jme3/post/
HDRRenderer.java 144 fbMagFilter = MagFilter.Nearest;
  /external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/
Terrain.java 70 * count scaling and snaps the XZ coordinate to the nearest (rounded) heightmap grid point.
  /external/jpeg/
jcdctmgr.c 325 /* Round to nearest integer.
jpegint.h 191 * into our index and is the nearest one to the left of rM.
  /external/libvpx/libvpx/vp9/common/
vp9_mvref_common.c 201 // The nearest 2 blocks are treated differently
  /external/llvm/include/llvm/Target/
TargetOptions.h 103 /// to integer conversions, and round-to-nearest for all other arithmetic
  /external/mesa3d/src/mesa/drivers/dri/common/xmlpool/
de.po 92 msgid "Round to nearest color"
  /external/mesa3d/src/mesa/drivers/dri/i965/
brw_wm_pass2.c 185 /* Search for contiguous region with the most distant nearest
  /external/mesa3d/src/mesa/swrast/
s_texfilter.c 155 * i0, i1 = returns two nearest texel indexes
285 * Used to compute texel location for nearest sampling.
498 * Compute nearest integer texcoords for given texobj and coordinate.
622 * Compute the nearest mipmap level to take texels from.
997 /** Sample 1D texture, nearest filtering for both min/magnification */
    [all...]
  /external/opencv/cv/src/
cvdominants.cpp 127 /* find nearest suitable points

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