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/frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/arm_neon/vc/m4p10/src_gcc/ |
armVCM4P10_InterpolateLuma_Copy_unsafe_s.S | 10 .fpu neon
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armVCM4P10_InterpolateLuma_DiagCopy_unsafe_s.S | 10 .fpu neon
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armVCM4P10_InterpolateLuma_HalfHor4x4_unsafe_s.S | 10 .fpu neon
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omxVCM4P10_FilterDeblockingChroma_HorEdge_I_s.S | 10 .fpu neon
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omxVCM4P10_FilterDeblockingLuma_HorEdge_I_s.S | 10 .fpu neon
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omxVCM4P10_TransformDequantLumaDCFromPair_s.S | 10 .fpu neon
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/frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/arm_neon/vc/m4p2/src/ |
armVCM4P2_Clip8_s.s | 29 ;// Neon Registers
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/frameworks/av/media/libstagefright/codecs/on2/h264dec/source/arm_neon_asm/ |
h264bsdClearMbLayer.s | 30 ; -- NEON registers --
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h264bsdFlushBits.s | 33 ; -- NEON registers --
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/frameworks/compile/libbcc/lib/Renderscript/ |
RSScript.cpp | 35 // NEON-capable devices can use an accelerated math library for all
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/bionic/libc/arch-arm/cortex-a15/bionic/ |
memset.S | 39 .fpu neon 83 // neon code in that case.
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/bionic/libc/arch-arm/krait/bionic/ |
memcpy_base.S | 32 * instructions, that supports neon instructions, and that has a 32 byte 36 // Assumes neon instructions and a cache line size of 32 bytes.
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/external/chromium_org/third_party/skia/gyp/ |
libwebp.gyp | 80 # behavior similar dsp_neon.c.neon in an Android.mk 84 'cflags': [ '-mfpu=neon' ],
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/external/chromium_org/third_party/skia/include/core/ |
SkFloatingPoint.h | 107 // Compare to name-brand "1.0f / sk_float_sqrt(x)". Should be around 10x faster on SSE, 2x on NEON. 112 // We do one step of Newton's method to refine the estimates in the NEON and null paths. No
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/external/libvpx/ |
libvpx.mk | 5 libvpx_target := armv7a-neon 57 # Offset files are currently used in vpx_scale for NEON and some encoder
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/external/llvm/test/CodeGen/ARM/ |
neon-spfp.ll | 19 ; This test makes sure we're not lowering VMUL.f32 D* (aka. NEON) for single-prec. FP ops, since 20 ; NEON is not fully IEEE 754 compliant, unless unsafe-math is selected.
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vicmp.ll | 1 ; RUN: llc < %s -march=arm -mattr=+neon | FileCheck %s 3 ; This tests icmp operations that do not map directly to NEON instructions.
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vselect_imax.ll | 2 ; RUN: llc < %s -march=arm -mattr=+neon | FileCheck %s 3 ; Make sure that ARM backend with NEON handles vselect.
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/external/llvm/test/MC/ARM/ |
vfp4.s | 1 @ RUN: llvm-mc < %s -triple armv7-unknown-unknown -show-encoding -mattr=+neon,+vfp4 | FileCheck %s --check-prefix=ARM 2 @ RUN: llvm-mc < %s -triple thumbv7-unknown-unknown -show-encoding -mattr=+neon,+vfp4 | FileCheck %s --check-prefix=THUMB
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/external/pixman/pixman/ |
pixman-arm.c | 84 /* Detection of ARM NEON on iOS is fairly simple because iOS binaries 220 if (!_pixman_disabled ("arm-neon") && have_feature (ARM_NEON))
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/external/skia/gyp/ |
libwebp.gyp | 80 # behavior similar dsp_neon.c.neon in an Android.mk 84 'cflags': [ '-mfpu=neon' ],
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/external/skia/include/core/ |
SkFloatingPoint.h | 107 // Compare to name-brand "1.0f / sk_float_sqrt(x)". Should be around 10x faster on SSE, 2x on NEON. 112 // We do one step of Newton's method to refine the estimates in the NEON and null paths. No
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/external/webrtc/src/modules/audio_coding/codecs/isac/fix/source/ |
lpc_masking_model_neon.S | 12 @ iSAC codec, optimized for ARM Neon platform. Reference code in 16 .fpu neon
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/external/webrtc/src/modules/audio_processing/ns/ |
nsx_core.h | 168 * Some function pointers, for internal functions shared by ARM NEON and 210 * Initialization of the above function pointers for ARM Neon.
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/frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/arm_neon/vc/m4p10/src/ |
omxVCM4P10_TransformDequantChromaDCFromPair_s.s | 62 ;// Neon Registers 120 ;//DequantChromaDC2x2: Inlined (Neon Implementation)
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