Searched
full:occur (Results
751 -
775 of
3505) sorted by null
<<31323334353637383940>>
/external/mesa3d/src/mesa/drivers/dri/radeon/ |
radeon_buffer_objects.c | 80 * memory will be allocated, but no copy will occur.
|
/external/okhttp/src/main/java/com/squareup/okhttp/internal/ |
FaultRecoveringOutputStream.java | 27 * data under the assumption that failures occur early in a stream's life.
|
/external/opencv/ |
cvjni.cpp | 406 // or null if any errors occur.
457 // occur, a 0 array will be returned.
528 // errors occur.
555 // padding to account for slight head movements. If any errors occur,
|
/external/openfst/src/include/fst/script/ |
draw-impl.h | 116 // Escapes backslash and double quote if these occur in the string. Dot will
|
/external/openssh/ |
audit.c | 132 * Called when various events occur (see audit.h for a list of possible
|
deattack.c | 41 * blocks should only occur every 2^35 maximally-sized packets or so.
|
/external/oprofile/gui/ |
oprof_start_util.cpp | 125 // occur if we stop/restart daemon.
|
/external/oprofile/pp/ |
opannotate.cpp | 314 // source contain line of this form an ambiguity occur and we rely on 428 cerr << "An error occur during the execution of objdump:\n\n"; 447 cerr << "An error occur during the execution of objdump:\n\n"; 458 cerr << "An error occur during the execution of objdump:\n\n";
|
/external/qemu/distrib/sdl-1.2.15/docs/html/ |
sdlactiveevent.html | 244 >This event does not occur when an application window is first created.</P
|
sdlkeyboardevent.html | 264 > events will occur if key repeat is enabled (see <A
|
/external/qemu/hw/ |
hw.h | 96 * halted due to rate limiting or EAGAIN errors occur as it can be used to
|
/external/qemu/slirp/ |
mbuf.c | 42 * Because fragmentation can occur if we alloc new mbufs and
|
/external/qemu/slirp-android/ |
mbuf.c | 42 * Because fragmentation can occur if we alloc new mbufs and
|
/external/replicaisland/ |
README.TXT | 26 The last step in the GameThread is the rendering step. Rendering does not occur in the game thread. Instead, render commands are queued up by the game thread and then handed to a separate render thread at a synchronization point. The render thread is mostly implemented in GameRenderer.java, which is run by GLSurfaceView.java.
|
/external/smack/src/com/kenai/jbosh/ |
ServiceLib.java | 92 * the Jar SPI technique. The order in which the class names occur
|
/external/smack/src/org/jivesoftware/smackx/ |
ChatStateManager.java | 43 * If this does not occur you will not receive the update notifications.
|
/external/smack/src/org/jivesoftware/smackx/workgroup/agent/ |
WorkgroupQueue.java | 178 * occur when the workgroup has closed because regular support hours have closed,
|
/external/valgrind/main/coregrind/ |
pub_core_demangle.h | 52 demangled failed or not. A failure can occur because the prefix
|
/external/webrtc/src/system_wrappers/interface/ |
data_log.h | 53 // CreateLog or memory leak will occur.
|
/external/webrtc/test/testsupport/ |
fileutils.h | 85 // If symbolic links occur in the path they will be resolved and the actual
|
/frameworks/av/media/libeffects/lvm/lib/Bundle/src/ |
LVM_Process.c | 151 * Only process data when SampleCount is none zero, a zero count can occur when
|
/frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/reference/vc/m4p10/src/ |
omxVCM4P10_DeblockChroma_I.c | 51 * occur only for 0<=i<=3, ii) pBS[i]== 4 if and only if pBS[i^3]==
|
omxVCM4P10_DeblockLuma_I.c | 52 * occur only for 0<=i<=3, ii) pBS[i]== 4 if and only if pBS[i^3]==
|
omxVCM4P10_FilterDeblockingChroma_HorEdge_I.c | 51 * [0,4] with the following restrictions: i) pBS[i]== 4 may occur
|
omxVCM4P10_FilterDeblockingChroma_VerEdge_I.c | 51 * pBS[i]== 4 may occur only for 0<=i<=3, ii) pBS[i]== 4 if and
|
Completed in 373 milliseconds
<<31323334353637383940>>