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  /external/chromium_org/third_party/skia/src/gpu/effects/
GrBicubicEffect.cpp 20 const char* outputColor,
43 const char* outputColor,
94 builder->fsCodeAppendf("\t%s = %s(%s, f.y, s0, s1, s2, s3);\n", outputColor, cubicBlendName.c_str(), coeff);
GrTextureDomain.cpp 150 const char* outputColor,
172 const char* outputColor,
180 fGLDomain.sampleTexture(builder, domain, outputColor, coords2D, samplers[0], inputColor);
  /external/skia/src/gpu/effects/
GrBicubicEffect.cpp 20 const char* outputColor,
43 const char* outputColor,
94 builder->fsCodeAppendf("\t%s = %s(%s, f.y, s0, s1, s2, s3);\n", outputColor, cubicBlendName.c_str(), coeff);
GrTextureDomain.cpp 150 const char* outputColor,
172 const char* outputColor,
180 fGLDomain.sampleTexture(builder, domain, outputColor, coords2D, samplers[0], inputColor);
  /external/chromium_org/third_party/skia/src/core/
SkXfermode.cpp 934 const char* outputColor,
    [all...]
  /external/skia/src/core/
SkXfermode.cpp 934 const char* outputColor,
    [all...]
  /external/chromium_org/third_party/skia/src/effects/
SkMatrixConvolutionImageFilter.cpp 392 const char* outputColor,
452 const char* outputColor,
498 builder->fsCodeAppendf("\t\t%s = sum * %s + %s;\n", outputColor, gain, bias);
500 outputColor, outputColor, outputColor);
505 builder->fsCodeAppendf("\t\t%s.a = c.a;\n", outputColor);
506 builder->fsCodeAppendf("\t\t%s.rgb = sum.rgb * %s + %s;\n", outputColor, gain, bias);
507 builder->fsCodeAppendf("\t\t%s.rgb *= %s.a;\n", outputColor, outputColor);
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SkMagnifierImageFilter.cpp 100 const char* outputColor,
122 const char* outputColor,
166 builder->fsCodeAppendf("\t\t%s = output_color;", outputColor);
168 GrGLSLMulVarBy4f(&modulate, 2, outputColor, inputColor);
SkMorphologyImageFilter.cpp 351 const char* outputColor,
381 const char* outputColor,
392 builder->fsCodeAppendf("\t\t%s = vec4(1, 1, 1, 1);\n", outputColor);
396 builder->fsCodeAppendf("\t\t%s = vec4(0, 0, 0, 0);\n", outputColor);
408 builder->fsCodeAppendf("\t\t\t%s = %s(%s, ", outputColor, func, outputColor);
414 GrGLSLMulVarBy4f(&modulate, 2, outputColor, inputColor);
SkColorMatrixFilter.cpp 401 const char* outputColor,
420 outputColor,
424 builder->fsCodeAppendf("\t%s.rgb *= %s.a;\n", outputColor, outputColor);
SkBitmapAlphaThresholdShader.cpp 118 const char* outputColor,
152 builder->fsCodeAppendf("color = %s = %s;\n", outputColor,
SkDisplacementMapEffect.cpp 242 const char* outputColor,
453 const char* outputColor,
522 builder->fsCodeAppendf("%s = %s ? vec4(0.0) : ", outputColor, outOfBounds);
  /external/skia/src/effects/
SkMatrixConvolutionImageFilter.cpp 392 const char* outputColor,
452 const char* outputColor,
498 builder->fsCodeAppendf("\t\t%s = sum * %s + %s;\n", outputColor, gain, bias);
500 outputColor, outputColor, outputColor);
505 builder->fsCodeAppendf("\t\t%s.a = c.a;\n", outputColor);
506 builder->fsCodeAppendf("\t\t%s.rgb = sum.rgb * %s + %s;\n", outputColor, gain, bias);
507 builder->fsCodeAppendf("\t\t%s.rgb *= %s.a;\n", outputColor, outputColor);
    [all...]
SkMagnifierImageFilter.cpp 100 const char* outputColor,
122 const char* outputColor,
166 builder->fsCodeAppendf("\t\t%s = output_color;", outputColor);
168 GrGLSLMulVarBy4f(&modulate, 2, outputColor, inputColor);
SkMorphologyImageFilter.cpp 351 const char* outputColor,
381 const char* outputColor,
392 builder->fsCodeAppendf("\t\t%s = vec4(1, 1, 1, 1);\n", outputColor);
396 builder->fsCodeAppendf("\t\t%s = vec4(0, 0, 0, 0);\n", outputColor);
408 builder->fsCodeAppendf("\t\t\t%s = %s(%s, ", outputColor, func, outputColor);
414 GrGLSLMulVarBy4f(&modulate, 2, outputColor, inputColor);
SkColorMatrixFilter.cpp 401 const char* outputColor,
420 outputColor,
424 builder->fsCodeAppendf("\t%s.rgb *= %s.a;\n", outputColor, outputColor);
SkBitmapAlphaThresholdShader.cpp 118 const char* outputColor,
152 builder->fsCodeAppendf("color = %s = %s;\n", outputColor,
  /external/chromium_org/third_party/skia/src/gpu/gl/
GrGLEffect.h 68 @param outputColor A predefined vec4 in the FS in which the stage should place its output
82 const char* outputColor,
  /external/skia/src/gpu/gl/
GrGLEffect.h 68 @param outputColor A predefined vec4 in the FS in which the stage should place its output
82 const char* outputColor,
  /external/skia/tests/
GpuColorFilterTest.cpp 48 GrColor outputColor; // "[color]"
108 REPORTER_ASSERT(reporter, filterColor(color, components) == test.outputColor);
  /external/chromium_org/third_party/skia/src/effects/gradients/
SkTwoPointConicalGradient.cpp 349 const char* outputColor,
504 const char* outputColor,
549 builder->fsCodeAppendf("\t%s = vec4(0.0,0.0,0.0,0.0);\n", outputColor);
595 this->emitColor(builder, tName.c_str(), key, outputColor, inputColor, samplers);
607 this->emitColor(builder, tName.c_str(), key, outputColor, inputColor, samplers);
625 this->emitColor(builder, tName.c_str(), key, outputColor, inputColor, samplers);
SkLinearGradient.cpp 449 const char* outputColor,
524 const char* outputColor,
531 this->emitColor(builder, t.c_str(), key, outputColor, inputColor, samplers);
  /external/skia/src/effects/gradients/
SkTwoPointConicalGradient.cpp 349 const char* outputColor,
504 const char* outputColor,
549 builder->fsCodeAppendf("\t%s = vec4(0.0,0.0,0.0,0.0);\n", outputColor);
595 this->emitColor(builder, tName.c_str(), key, outputColor, inputColor, samplers);
607 this->emitColor(builder, tName.c_str(), key, outputColor, inputColor, samplers);
625 this->emitColor(builder, tName.c_str(), key, outputColor, inputColor, samplers);
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/r300/
r300_fs.c 94 compiler->OutputColor[0] = shader->info.num_outputs;
95 compiler->OutputColor[1] = shader->info.num_outputs;
96 compiler->OutputColor[2] = shader->info.num_outputs;
97 compiler->OutputColor[3] = shader->info.num_outputs;
104 compiler->OutputColor[colorbuf_count] = i;
  /external/mesa3d/src/gallium/drivers/r300/
r300_fs.c 94 compiler->OutputColor[0] = shader->info.num_outputs;
95 compiler->OutputColor[1] = shader->info.num_outputs;
96 compiler->OutputColor[2] = shader->info.num_outputs;
97 compiler->OutputColor[3] = shader->info.num_outputs;
104 compiler->OutputColor[colorbuf_count] = i;

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