/external/skia/src/gpu/gl/ |
GrGLShaderBuilder.h | 154 * This returns a variable name to access the 2D, perspective correct version of the coords in 156 * perspective divide into the fragment shader (xy / z) to convert them to 2D.
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/frameworks/base/docs/html/tools/debugging/ |
systrace.jd | 201 from the users perspective.</p> 229 from a user perspective. Being able to identify display execution patterns like the example above
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/sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/editors/layout/refactoring/ |
UseCompoundDrawableRefactoring.java | 288 // from the text's perspective and from the image's perspective. We need to
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/external/chromium_org/cc/base/ |
math_util.h | 95 // MapRect / MapQuad / ProjectQuad when there is a perspective projection that
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/external/chromium_org/chrome/browser/resources/chromeos/login/ |
screen_locally_managed_user_creation.html | 66 <div class="perspective-box">
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/external/chromium_org/content/renderer/pepper/ |
pepper_graphics_2d_host.h | 211 // The size of the plugin element from the plugin's perspective at the last
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/external/chromium_org/sandbox/win/src/ |
sandbox.h | 106 // TargetServices models the current process from the perspective
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/external/chromium_org/third_party/WebKit/Source/platform/graphics/skia/ |
SkiaUtils.cpp | 190 // FIXME: Set perspective properly.
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/external/chromium_org/third_party/icu/source/common/ |
wintz.c | 80 * Flavor of Windows, from our perspective. Not a real OS version,
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/external/chromium_org/third_party/libjingle/source/talk/base/ |
socket_unittest.cc | 249 // Connected from server perspective, check the addresses are correct. 254 // Connected from client perspective, check the addresses are correct. 298 // Connected from server perspective, check the addresses are correct. 303 // Connected from client perspective, check the addresses are correct. [all...] |
/external/chromium_org/third_party/mesa/src/docs/ |
shading.html | 92 without perspective correction
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/external/chromium_org/third_party/mesa/src/src/mesa/swrast/ |
s_triangle.c | 116 * Interpolate S,T only w/out mipmapping or perspective correction. 171 * perspective correction. 529 * Render an RGB/RGBA textured triangle without perspective correction. 797 * Render an perspective corrected RGB/RGBA textured triangle. [all...] |
/external/chromium_org/third_party/mesa/src/src/mesa/tnl/ |
t_vb_vertex.c | 181 /* Cliptest and perspective divide. Clip functions must clear
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/external/chromium_org/third_party/skia/include/gpu/gl/ |
GrGLConfig.h | 98 * perspective.
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/external/libvorbis/doc/ |
vorbis-fidelity.html | 104 test as each observer's perspective differs. When measuring
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/external/mesa3d/docs/ |
shading.html | 92 without perspective correction
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/external/mesa3d/src/mesa/swrast/ |
s_triangle.c | 116 * Interpolate S,T only w/out mipmapping or perspective correction. 171 * perspective correction. 529 * Render an RGB/RGBA textured triangle without perspective correction. 797 * Render an perspective corrected RGB/RGBA textured triangle. [all...] |
/external/mesa3d/src/mesa/tnl/ |
t_vb_vertex.c | 181 /* Cliptest and perspective divide. Clip functions must clear
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/external/skia/bench/ |
Matrix44Bench.cpp | 166 // bottom row (perspective component) remains (0, 0, 0, 1).
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/external/skia/gm/ |
poly2poly.cpp | 258 // perspective (4 points)
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/external/skia/include/gpu/gl/ |
GrGLConfig.h | 98 * perspective.
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/frameworks/base/docs/html/tools/help/ |
adt.jd | 104 (<strong>Window > Open Perspective > Traceview</strong>). </li> 112 (<strong>Window > Open Perspective > Hierarchy Viewer</strong>).</li> 116 (<strong>Window > Open Perspective > Pixel Perfect</strong>).</li> 120 (<strong>Window > Open Perspective > DDMS</strong>).</li>
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/frameworks/base/opengl/java/android/opengl/ |
GLU.java | 98 * Set up a perspective projection matrix
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Matrix.java | 313 * @param m the float array that holds the output perspective matrix 314 * @param offset the offset into float array m where the perspective 372 * @param m the float array that holds the perspective matrix 373 * @param offset the offset into float array m where the perspective
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/frameworks/rs/scriptc/ |
rs_matrix.rsh | 260 * Load an perspective projection matrix constructed from the 6 planes
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