HomeSort by relevance Sort by last modified time
    Searched full:perspective (Results 26 - 50 of 553) sorted by null

12 3 4 5 6 7 8 91011>>

  /external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/vega/
asm_util.h 33 "DCL IN[0], GENERIC[0], PERSPECTIVE\n"
42 "DCL IN[0], GENERIC[0], PERSPECTIVE\n"
59 "DCL IN[0], GENERIC[0], PERSPECTIVE\n"
73 "DCL IN[0], GENERIC[0], PERSPECTIVE\n"
asm_filters.h 32 "DCL IN[0], GENERIC[0], PERSPECTIVE\n"
55 "DCL IN[0], GENERIC[0], PERSPECTIVE\n"
82 "DCL IN[0], GENERIC[0], PERSPECTIVE\n"
107 "DCL IN[0], GENERIC[0], PERSPECTIVE\n"
  /external/mesa3d/src/gallium/state_trackers/vega/
asm_util.h 33 "DCL IN[0], GENERIC[0], PERSPECTIVE\n"
42 "DCL IN[0], GENERIC[0], PERSPECTIVE\n"
59 "DCL IN[0], GENERIC[0], PERSPECTIVE\n"
73 "DCL IN[0], GENERIC[0], PERSPECTIVE\n"
asm_filters.h 32 "DCL IN[0], GENERIC[0], PERSPECTIVE\n"
55 "DCL IN[0], GENERIC[0], PERSPECTIVE\n"
82 "DCL IN[0], GENERIC[0], PERSPECTIVE\n"
107 "DCL IN[0], GENERIC[0], PERSPECTIVE\n"
  /sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/
plugin.xml 76 <perspective
79 id="com.android.ide.eclipse.gltrace.perspective"
81 </perspective>
86 targetID="com.android.ide.eclipse.gltrace.perspective">
  /external/chromium_org/ui/gfx/
transform_util.h 29 SkMScalar perspective[4]; member in struct:gfx::DecomposedTransform
46 // Decomposes this transform into its translation, scale, skew, perspective,
  /sdk/eclipse/plugins/com.android.ide.eclipse.ddms/src/com/android/ide/eclipse/ddms/
JavaSourceRevealer.java 70 String perspective) {
73 if (revealer.revealMethod(fqmn, fileName, linenumber, perspective)) {
  /frameworks/base/docs/html/tools/help/
gltracer.jd 36 <li>Activate the perspective for Tracer by choosing <strong>Window > Open Perspective >
45 <li>Activate the perspective for Tracer by choosing <strong>Window > Open
46 Perspective...</strong></li>
68 perspective.</li>
98 perspective.</li>
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/llvmpipe/
lp_setup_point.c 82 * perspective divide.
100 * \param perspective does the shader expects pre-multiplied w, i.e.,
109 boolean perspective)
125 if (perspective) {
145 if (perspective) {
157 info->a0[slot][3] = perspective ? w0 : 1.0f;
220 boolean perspective = !!(interp == LP_INTERP_PERSPECTIVE); local
223 if (perspective & usage_mask) {
255 perspective);
265 if (perspective) {
    [all...]
  /external/mesa3d/src/gallium/drivers/llvmpipe/
lp_setup_point.c 82 * perspective divide.
100 * \param perspective does the shader expects pre-multiplied w, i.e.,
109 boolean perspective)
125 if (perspective) {
145 if (perspective) {
157 info->a0[slot][3] = perspective ? w0 : 1.0f;
220 boolean perspective = !!(interp == LP_INTERP_PERSPECTIVE); local
223 if (perspective & usage_mask) {
255 perspective);
265 if (perspective) {
    [all...]
  /sdk/eclipse/plugins/com.android.ide.eclipse.ddms/
plugin.xml 112 <perspective
113 class="com.android.ide.eclipse.ddms.Perspective"
115 id="com.android.ide.eclipse.ddms.Perspective"
116 name="%perspective.name.DDMS"/>
125 <perspectiveShortcut id="com.android.ide.eclipse.ddms.Perspective"/>
128 <perspectiveShortcut id="com.android.ide.eclipse.ddms.Perspective"/>
131 <perspectiveShortcut id="com.android.ide.eclipse.ddms.Perspective"/>
  /sdk/emulator/skins/assets/
basic_controls.svg 24 <inkscape:perspective
31 <inkscape:perspective
38 <inkscape:perspective
45 <inkscape:perspective
52 <inkscape:perspective
  /external/chromium_org/net/quic/crypto/
crypto_utils.cc 85 Perspective perspective,
101 if (perspective == SERVER) {
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/
_index.html 24 <dd>Demonstrates calling the {@link android.graphics.Matrix.html#setPolyToPoly(float[],int,float[],int,int)} method to translate coordinates on a canvas to a new perspective (used to simulate perspective). </dd>
  /external/chromium_org/third_party/WebKit/Source/platform/transforms/
PerspectiveTransformOperation.h 42 Length perspective() const { return m_p; } function in class:WebCore::PerspectiveTransformOperation
46 virtual OperationType type() const OVERRIDE { return Perspective; }
TransformOperation.h 50 Perspective,
81 || opType == Perspective
  /sdk/eclipse/plugins/com.android.ide.eclipse.hierarchyviewer/src/com/android/ide/eclipse/hierarchyviewer/
PixelPerfectPespective.java 19 import com.android.ide.eclipse.ddms.Perspective;
59 layout.addPerspectiveShortcut(Perspective.ID);
  /external/chromium_org/chrome/browser/resources/options/chromeos/
change_picture_options.html 11 <div class="perspective-box">
  /external/chromium_org/content/test/data/gpu/
pixel_css3d.html 18 -webkit-perspective: 500;
  /external/chromium_org/ppapi/proxy/
gamepad_resource.h 28 // perspective. But we need to make requests to the browser and get replies.
  /external/chromium_org/third_party/WebKit/PerformanceTests/Layout/
layers_overlap_3d.html 11 -webkit-perspective: 400px;
  /external/chromium_org/third_party/WebKit/Source/core/css/
fullscreen.css 20 -webkit-perspective: none !important;
  /external/chromium_org/third_party/skia/include/core/
SkDocument.h 43 * will be rasterized (e.g. draw image with perspective,
44 * draw text with perspective, ...)
71 * will be rasterized (e.g. draw image with perspective,
72 * draw text with perspective, ...)
  /external/chromium_org/third_party/skia/src/pdf/
SkPDFDeviceFlattener.h 17 For now, the only one implemented is Perspective.
  /external/chromium_org/tools/perf/page_sets/tough_layer_cases/
opacity.html 27 <div style="-webkit-perspective: 10px">

Completed in 1648 milliseconds

12 3 4 5 6 7 8 91011>>