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  /pdk/apps/TestingCamera2/src/com/android/testingcamera2/
TestingCamera2.java 211 * Force narrow aspect ratios for portrait
  /system/core/libutils/
README 94 (portrait). During lookup, every constraint set is matched against the
  /external/libexif/libexif/canon/
mnote-canon-entry.c 128 {10, 8, N_("Portrait")},
432 {9, 0x82, N_("Portrait")},
  /frameworks/base/docs/html/guide/practices/
tablets-and-handsets.jd 399 other action items (such as a handset in portrait orientation), the tabs appear below the action bar
421 display all action items when the activity is running on a narrow screen (such as a portrait
  /frameworks/base/docs/html/tools/help/
adt.jd 440 a layout for different situations, such as one for landscape and one for portrait mode. You can
447 <li>Screen orientation combo box: Portrait or Landscape screen orientation.</li>
emulator.jd 91 <td>Switch to previous layout orientation (for example, portrait, landscape)</td>
95 <td>Switch to next layout orientation (for example, portrait, landscape)</td>
  /packages/apps/Camera2/src/com/android/camera/util/
CameraUtil.java 419 * @return whether the default orientation of the device is portrait
502 // layout the viewfinder in the portrait orientation and thus get the
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  /frameworks/base/tools/aapt/
Command.cpp     [all...]
  /prebuilts/sdk/tools/lib/
common.jar 
  /external/libexif/libexif/
exif-entry.c 691 { N_("Standard"), N_("Landscape"), N_("Portrait"),
772 {7, {N_("Portrait mode (for closeup photos with the background out "
773 "of focus)"), N_("Portrait"), NULL}},
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  /external/libexif/po/
fr.po 333 msgid "Portrait"
334 msgstr "Portrait"
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libexif-12.pot 321 msgid "Portrait"
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  /packages/apps/LegacyCamera/src/com/android/camera/
VideoCamera.java 587 // We change the orientation of the linearlayout only for phone UI because when in portrait
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  /frameworks/base/docs/downloads/design/
Android_Design_Downloads_20120814.zip 
Android_Design_Downloads_20120823.zip 
Android_Design_Downloads_20130814.zip 
  /external/chromium_org/chrome/browser/ui/webui/print_preview/
print_preview_handler.cc 102 PORTRAIT,
224 ReportPrintSettingHistogram(landscape ? LANDSCAPE : PORTRAIT);
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  /external/qemu/distrib/sdl-1.2.15/src/video/gapi/
SDL_gapivideo.c 39 // TODO: finish Axim Dell X30 user portrait, device landscape stylus conversion
41 // wince goes to portrait mode, but does not update video memory
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  /external/replicaisland/src/com/replica/replicaisland/
GLSurfaceView.java     [all...]
  /frameworks/base/docs/html/distribute/googleplay/quality/
core.jd 268 <p style="margin-bottom:.5em;">App supports both landscape and portrait orientations (if possible).</em></p>
661 <td>From each app screen, rotate the device between landscape and portrait orientation at least three times.
  /frameworks/base/docs/html/guide/topics/sensors/
sensors_overview.jd     [all...]
  /frameworks/base/policy/src/com/android/internal/policy/impl/
PhoneWindowManager.java 432 int mPortraitRotation = 0; // default portrait rotation
433 int mUpsideDownRotation = 0; // "other" portrait rotation
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  /sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/editors/layout/gle2/
RenderPreview.java 742 } else { // portrait
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  /cts/tests/tests/app/src/android/app/cts/
DialogTest.java 208 //skip if the device doesn't support both of portrait and landscape orientation screens.
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  /docs/source.android.com/src/devices/
graphics.jd 294 <li>Full-screen games in portrait and landscape mode

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