/pdk/apps/TestingCamera2/src/com/android/testingcamera2/ |
TestingCamera2.java | 211 * Force narrow aspect ratios for portrait
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/system/core/libutils/ |
README | 94 (portrait). During lookup, every constraint set is matched against the
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/external/libexif/libexif/canon/ |
mnote-canon-entry.c | 128 {10, 8, N_("Portrait")}, 432 {9, 0x82, N_("Portrait")},
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/frameworks/base/docs/html/guide/practices/ |
tablets-and-handsets.jd | 399 other action items (such as a handset in portrait orientation), the tabs appear below the action bar 421 display all action items when the activity is running on a narrow screen (such as a portrait
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/frameworks/base/docs/html/tools/help/ |
adt.jd | 440 a layout for different situations, such as one for landscape and one for portrait mode. You can 447 <li>Screen orientation combo box: Portrait or Landscape screen orientation.</li>
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emulator.jd | 91 <td>Switch to previous layout orientation (for example, portrait, landscape)</td> 95 <td>Switch to next layout orientation (for example, portrait, landscape)</td>
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/packages/apps/Camera2/src/com/android/camera/util/ |
CameraUtil.java | 419 * @return whether the default orientation of the device is portrait 502 // layout the viewfinder in the portrait orientation and thus get the [all...] |
/frameworks/base/tools/aapt/ |
Command.cpp | [all...] |
/prebuilts/sdk/tools/lib/ |
common.jar | |
/external/libexif/libexif/ |
exif-entry.c | 691 { N_("Standard"), N_("Landscape"), N_("Portrait"), 772 {7, {N_("Portrait mode (for closeup photos with the background out " 773 "of focus)"), N_("Portrait"), NULL}}, [all...] |
/external/libexif/po/ |
fr.po | 333 msgid "Portrait" 334 msgstr "Portrait" [all...] |
libexif-12.pot | 321 msgid "Portrait" [all...] |
/packages/apps/LegacyCamera/src/com/android/camera/ |
VideoCamera.java | 587 // We change the orientation of the linearlayout only for phone UI because when in portrait [all...] |
/frameworks/base/docs/downloads/design/ |
Android_Design_Downloads_20120814.zip | |
Android_Design_Downloads_20120823.zip | |
Android_Design_Downloads_20130814.zip | |
/external/chromium_org/chrome/browser/ui/webui/print_preview/ |
print_preview_handler.cc | 102 PORTRAIT, 224 ReportPrintSettingHistogram(landscape ? LANDSCAPE : PORTRAIT); [all...] |
/external/qemu/distrib/sdl-1.2.15/src/video/gapi/ |
SDL_gapivideo.c | 39 // TODO: finish Axim Dell X30 user portrait, device landscape stylus conversion 41 // wince goes to portrait mode, but does not update video memory [all...] |
/external/replicaisland/src/com/replica/replicaisland/ |
GLSurfaceView.java | [all...] |
/frameworks/base/docs/html/distribute/googleplay/quality/ |
core.jd | 268 <p style="margin-bottom:.5em;">App supports both landscape and portrait orientations (if possible).</em></p> 661 <td>From each app screen, rotate the device between landscape and portrait orientation at least three times.
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/frameworks/base/docs/html/guide/topics/sensors/ |
sensors_overview.jd | [all...] |
/frameworks/base/policy/src/com/android/internal/policy/impl/ |
PhoneWindowManager.java | 432 int mPortraitRotation = 0; // default portrait rotation 433 int mUpsideDownRotation = 0; // "other" portrait rotation [all...] |
/sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/editors/layout/gle2/ |
RenderPreview.java | 742 } else { // portrait [all...] |
/cts/tests/tests/app/src/android/app/cts/ |
DialogTest.java | 208 //skip if the device doesn't support both of portrait and landscape orientation screens. [all...] |
/docs/source.android.com/src/devices/ |
graphics.jd | 294 <li>Full-screen games in portrait and landscape mode
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