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  /frameworks/base/core/res/res/drawable/
item_background_holo_dark.xml 19 <!-- Even though these two point to the same resource, have two states so the drawable will invalidate itself when coming out of pressed state. -->
item_background_holo_light.xml 19 <!-- Even though these two point to the same resource, have two states so the drawable will invalidate itself when coming out of pressed state. -->
list_selector_background.xml 21 <!-- Even though these two point to the same resource, have two states so the drawable will invalidate itself when coming out of pressed state. -->
list_selector_background_light.xml 21 <!-- Even though these two point to the same resource, have two states so the drawable will invalidate itself when coming out of pressed state. -->
list_selector_holo_dark.xml 21 <!-- Even though these two point to the same resource, have two states so the drawable will invalidate itself when coming out of pressed state. -->
list_selector_holo_light.xml 21 <!-- Even though these two point to the same resource, have two states so the drawable will invalidate itself when coming out of pressed state. -->
  /frameworks/base/docs/html/training/accessibility/
index.jd 28 state when a button is pressed, can be less optimal if the user is visually
  /frameworks/base/packages/Keyguard/src/com/android/keyguard/
EmergencyCarrierArea.java 47 // So temporarily hide the carrier text while the emergency button is pressed.
  /frameworks/base/packages/SystemUI/res/values/
attrs.xml 19 <!-- key code to send when pressed; if absent or 0, no key is sent -->
  /frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/policy/
KeyButtonView.java 204 public void setPressed(boolean pressed) {
206 if (pressed != isPressed()) {
211 if (pressed) {
235 super.setPressed(pressed);
  /frameworks/opt/colorpicker/src/com/android/colorpicker/
ColorStateDrawable.java 26 * slightly darker color when pressed or focused.
  /frameworks/support/v7/appcompat/res/drawable/
abc_item_background_holo_dark.xml 19 <!-- Even though these two point to the same resource, have two states so the drawable will invalidate itself when coming out of pressed state. -->
abc_item_background_holo_light.xml 19 <!-- Even though these two point to the same resource, have two states so the drawable will invalidate itself when coming out of pressed state. -->
abc_list_selector_holo_dark.xml 21 <!-- Even though these two point to the same resource, have two states so the drawable will invalidate itself when coming out of pressed state. -->
abc_list_selector_holo_light.xml 21 <!-- Even though these two point to the same resource, have two states so the drawable will invalidate itself when coming out of pressed state. -->
  /packages/apps/Camera/src/com/android/camera/
CameraButtonIntentReceiver.java 25 * long-pressed.
  /packages/apps/Camera2/src/com/android/camera/
CameraButtonIntentReceiver.java 25 * long-pressed.
  /packages/apps/Launcher2/res/drawable/
tab_widget_indicator_selector.xml 25 <!-- Pressed -->
  /packages/apps/Launcher2/src/com/android/launcher2/
HolographicLinearLayout.java 78 // One time call to generate the pressed/focused state -- must be called after
  /packages/apps/Launcher3/res/drawable/
tab_widget_indicator_selector.xml 25 <!-- Pressed -->
  /packages/apps/LegacyCamera/src/com/android/camera/
CameraButtonIntentReceiver.java 25 * long-pressed.
  /packages/apps/Music/res/drawable/
list_selector_background.xml 22 <!-- Even though these two point to the same resource, have two states so the drawable will invalidate itself when coming out of pressed state. -->
  /packages/inputmethods/OpenWnn/src/jp/co/omronsoft/openwnn/
CandidateViewButton.java 47 /* for changing the button on CandidateView when it is pressed. */
LetterConverter.java 31 * Convert the layer #0 text(pressed key sequence) to layer #1 text(pre converted string).
  /prebuilts/ndk/5/platforms/android-9/arch-arm/usr/include/android/
input.h 74 /* No meta keys are pressed. */
77 /* This mask is used to check whether one of the ALT meta keys is pressed. */
80 /* This mask is used to check whether the left ALT meta key is pressed. */
83 /* This mask is used to check whether the right ALT meta key is pressed. */
86 /* This mask is used to check whether one of the SHIFT meta keys is pressed. */
89 /* This mask is used to check whether the left SHIFT meta key is pressed. */
92 /* This mask is used to check whether the right SHIFT meta key is pressed. */
95 /* This mask is used to check whether the SYM meta key is pressed. */
123 /* The key has been pressed down. */
212 /* A pressed gesture has started, the motion contains the initial starting location
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