/frameworks/base/core/res/res/drawable/ |
item_background_holo_dark.xml | 19 <!-- Even though these two point to the same resource, have two states so the drawable will invalidate itself when coming out of pressed state. -->
|
item_background_holo_light.xml | 19 <!-- Even though these two point to the same resource, have two states so the drawable will invalidate itself when coming out of pressed state. -->
|
list_selector_background.xml | 21 <!-- Even though these two point to the same resource, have two states so the drawable will invalidate itself when coming out of pressed state. -->
|
list_selector_background_light.xml | 21 <!-- Even though these two point to the same resource, have two states so the drawable will invalidate itself when coming out of pressed state. -->
|
list_selector_holo_dark.xml | 21 <!-- Even though these two point to the same resource, have two states so the drawable will invalidate itself when coming out of pressed state. -->
|
list_selector_holo_light.xml | 21 <!-- Even though these two point to the same resource, have two states so the drawable will invalidate itself when coming out of pressed state. -->
|
/frameworks/base/docs/html/training/accessibility/ |
index.jd | 28 state when a button is pressed, can be less optimal if the user is visually
|
/frameworks/base/packages/Keyguard/src/com/android/keyguard/ |
EmergencyCarrierArea.java | 47 // So temporarily hide the carrier text while the emergency button is pressed.
|
/frameworks/base/packages/SystemUI/res/values/ |
attrs.xml | 19 <!-- key code to send when pressed; if absent or 0, no key is sent -->
|
/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/policy/ |
KeyButtonView.java | 204 public void setPressed(boolean pressed) { 206 if (pressed != isPressed()) { 211 if (pressed) { 235 super.setPressed(pressed);
|
/frameworks/opt/colorpicker/src/com/android/colorpicker/ |
ColorStateDrawable.java | 26 * slightly darker color when pressed or focused.
|
/frameworks/support/v7/appcompat/res/drawable/ |
abc_item_background_holo_dark.xml | 19 <!-- Even though these two point to the same resource, have two states so the drawable will invalidate itself when coming out of pressed state. -->
|
abc_item_background_holo_light.xml | 19 <!-- Even though these two point to the same resource, have two states so the drawable will invalidate itself when coming out of pressed state. -->
|
abc_list_selector_holo_dark.xml | 21 <!-- Even though these two point to the same resource, have two states so the drawable will invalidate itself when coming out of pressed state. -->
|
abc_list_selector_holo_light.xml | 21 <!-- Even though these two point to the same resource, have two states so the drawable will invalidate itself when coming out of pressed state. -->
|
/packages/apps/Camera/src/com/android/camera/ |
CameraButtonIntentReceiver.java | 25 * long-pressed.
|
/packages/apps/Camera2/src/com/android/camera/ |
CameraButtonIntentReceiver.java | 25 * long-pressed.
|
/packages/apps/Launcher2/res/drawable/ |
tab_widget_indicator_selector.xml | 25 <!-- Pressed -->
|
/packages/apps/Launcher2/src/com/android/launcher2/ |
HolographicLinearLayout.java | 78 // One time call to generate the pressed/focused state -- must be called after
|
/packages/apps/Launcher3/res/drawable/ |
tab_widget_indicator_selector.xml | 25 <!-- Pressed -->
|
/packages/apps/LegacyCamera/src/com/android/camera/ |
CameraButtonIntentReceiver.java | 25 * long-pressed.
|
/packages/apps/Music/res/drawable/ |
list_selector_background.xml | 22 <!-- Even though these two point to the same resource, have two states so the drawable will invalidate itself when coming out of pressed state. -->
|
/packages/inputmethods/OpenWnn/src/jp/co/omronsoft/openwnn/ |
CandidateViewButton.java | 47 /* for changing the button on CandidateView when it is pressed. */
|
LetterConverter.java | 31 * Convert the layer #0 text(pressed key sequence) to layer #1 text(pre converted string).
|
/prebuilts/ndk/5/platforms/android-9/arch-arm/usr/include/android/ |
input.h | 74 /* No meta keys are pressed. */ 77 /* This mask is used to check whether one of the ALT meta keys is pressed. */ 80 /* This mask is used to check whether the left ALT meta key is pressed. */ 83 /* This mask is used to check whether the right ALT meta key is pressed. */ 86 /* This mask is used to check whether one of the SHIFT meta keys is pressed. */ 89 /* This mask is used to check whether the left SHIFT meta key is pressed. */ 92 /* This mask is used to check whether the right SHIFT meta key is pressed. */ 95 /* This mask is used to check whether the SYM meta key is pressed. */ 123 /* The key has been pressed down. */ 212 /* A pressed gesture has started, the motion contains the initial starting location [all...] |