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  /system/core/run-as/
run-as.c 40 * production devices. Be very conservative when modifying it to avoid any
78 * This can be useful for a number of different things on production devices:
  /external/v8/src/
json-parser.h 98 // A JSON string (production JSONString) is subset of valid JavaScript string
116 // A JSON number (production JSONNumber) is a subset of the valid JavaScript
124 // Parse a single JSON value from input (grammar production JSONValue).
129 // Parse a JSON object literal (grammar production JSONObject).
137 // Parses a JSON array literal (grammar production JSONArray). An array
  /external/apache-xml/src/main/java/org/apache/xpath/compiler/
OpCodes.java 31 * {UPPER CASE} indicates the given production,
32 * {description} is the description of a new production,
39 * returns: indicates what the production should return.
  /external/chromium_org/tools/memory_watcher/
preamble_patcher.h 50 // non-production code, e.g. unit tests, because it is not threadsafe.
52 // we need to do before using it in production code; it's fairly simple
207 // production binaries) never destroyed, resulting in a memory leak. This
  /cts/tools/dasm/src/java_cup/
lalr_item_set.java 231 * corresponding to each production of N. Items with identical cores but
246 production prod;
271 /* create items for each production of that non term */
274 prod = (production)p.nextElement();
  /cts/tools/tradefed-host/src/com/android/cts/tradefed/targetprep/
CtsRootDeviceSetup.java 34 * This class is NOT intended for 'official' CTS runs against a production device as the steps
  /developers/build/prebuilts/gradle/RepeatingAlarm/RepeatingAlarmSample/src/main/java/com/example/android/repeatingalarm/
RepeatingAlarmFragment.java 88 // useful for demonstration purposes, but horrendous for production. Don't be that dev.
  /developers/samples/android/background/alarms/RepeatingAlarm/RepeatingAlarmSample/src/main/java/com/example/android/repeatingalarm/
RepeatingAlarmFragment.java 88 // useful for demonstration purposes, but horrendous for production. Don't be that dev.
  /development/samples/browseable/repeatingAlarm/src/com.example.android.repeatingalarm/
RepeatingAlarmFragment.java 88 // useful for demonstration purposes, but horrendous for production. Don't be that dev.
  /docs/source.android.com/src/source/
index.jd 28 control the innovations of any other. The result is a full, production-quality
  /external/apache-xml/src/main/java/org/apache/xml/serializer/utils/
XML11Char.java 225 * character as defined by production [4] in the XML 1.1
237 * character as defined by production [4a] in the XML 1.1
249 * character as defined by production [4] in Namespaces in XML
261 * character as defined by production [5] in Namespaces in XML
  /external/apache-xml/src/main/java/org/apache/xml/utils/
XML11Char.java 220 * character as defined by production [4] in the XML 1.1
232 * character as defined by production [4a] in the XML 1.1
244 * character as defined by production [4] in Namespaces in XML
256 * character as defined by production [5] in Namespaces in XML
  /external/chromium/net/http/
http_auth_handler_basic.cc 21 // production of challenge that realm is required.
  /external/chromium_org/base/
run_loop.h 23 // MessageLoops in production code! If you must, use this class instead of
  /external/chromium_org/cc/debug/
micro_benchmark_controller_unittest.cc 127 // Schedule impl benchmarks. In production code, this is run in commit.
  /external/chromium_org/chrome/browser/chromeos/drive/
file_write_watcher_unittest.cc 58 // which is FILE thread in the production environment).
  /external/chromium_org/chrome/browser/extensions/api/messaging/
incognito_connectability.cc 74 // Production code should always be using INTERACTIVE.
  /external/chromium_org/chromeos/dbus/
bluetooth_agent_manager_client.cc 20 // The BluetoothAgentManagerClient implementation used in production.
bluetooth_input_client.cc 32 // The BluetoothInputClient implementation used in production.
introspectable_client.cc 32 // The IntrospectableClient implementation used in production.
  /external/chromium_org/media/base/
audio_decoder_config.h 39 // The only acceptable time to add a new codec is if there is production code
  /external/chromium_org/net/http/
http_auth_handler_basic.cc 27 // production of challenge that realm is required.
  /external/chromium_org/third_party/WebKit/Source/platform/audio/
DynamicsCompressor.h 43 // is commonly used in musical production and game audio. It lowers the volume
  /external/chromium_org/third_party/libjingle/source/talk/p2p/base/
testturnserver.h 83 // Obviously, do not use this in a production environment.
  /external/chromium_org/third_party/openssl/openssl/crypto/dh/
generate 8 References: <458rhn$76m$1@mhadf.production.compuserve.com>

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