/external/qemu/distrib/sdl-1.2.15/docs/man3/ |
SDL_GetTicks.3 | 11 Get the number of milliseconds since the SDL library initialization\&. Note that this value wraps if the program runs for more than ~49 days\&.
|
/external/sonivox/arm-fm-22k/lib_src/ |
arm-fm-22k_lib.mak | 10 CC = C:\Program Files\GNUARM\bin\arm-elf-gcc.exe
11 AS = C:\Program Files\GNUARM\bin\arm-elf-as.exe
12 LD = C:\Program Files\GNUARM\bin\arm-elf-gcc.exe
13 AR = C:\Program Files\GNUARM\bin\arm-elf-ar.exe
|
/external/sonivox/arm-wt-22k/host_src/ |
arm-wt-22k.mak | 10 CC = C:\Program Files\GNUARM\bin\arm-elf-gcc.exe
11 AS = C:\Program Files\GNUARM\bin\arm-elf-as.exe
12 LD = C:\Program Files\GNUARM\bin\arm-elf-gcc.exe
13 AR = C:\Program Files\GNUARM\bin\arm-elf-ar.exe
|
/external/valgrind/main/drd/tests/ |
pth_process_shared_mutex.c | 2 * Test program that locks and unlocks a process-shared mutex.
|
pth_uninitialized_cond.c | 1 /* Test program to verify whether DRD only complains about uninitialized
|
/external/valgrind/main/none/tests/darwin/ |
rlimit.c | 1 // Small test program to demonstrate Valgrind bug.
|
/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/ |
Shader.java | 39 protected ArrayList<Program.TextureType > mShaderTextureTypes; 41 protected ArrayList<Program.TextureType > mTextureTypes; 49 mShaderTextureTypes = new ArrayList<Program.TextureType>(); 51 mTextureTypes = new ArrayList<Program.TextureType>();
|
/frameworks/native/services/surfaceflinger/RenderEngine/ |
Description.h | 25 class Program; 29 * to generate a corresponding GLSL program and set the appropriate 32 * Program and ProgramCache are friends and access the state directly 35 friend class Program;
|
/ndk/sources/host-tools/sed-4.2.1/lib/ |
alloca.in.h | 8 This program is free software; you can redistribute it and/or modify it 13 This program is distributed in the hope that it will be useful, 19 License along with this program; if not, write to the Free Software 36 request, the program just crashes.
|
/prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/linux/netfilter/ |
xt_connmark.h | 7 * This program is free software; you can redistribute it and/or modify
|
/prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.6/sysroot/usr/include/linux/netfilter/ |
xt_connmark.h | 7 * This program is free software; you can redistribute it and/or modify
|
/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.7-4.6/sysroot/usr/include/linux/netfilter/ |
xt_connmark.h | 7 * This program is free software; you can redistribute it and/or modify
|
/external/chromium_org/third_party/mesa/src/src/mesa/tnl/ |
t_vb_program.c | 40 #include "program/prog_instruction.h" 41 #include "program/prog_statevars.h" 42 #include "program/prog_execute.h" 62 * Private storage for the vertex program pipeline stage. 65 /** The results of running the vertex program go into these arrays. */ 209 * Called via ctx->Driver.ProgramStringNotify() after a new vertex program 213 _tnl_program_string(struct gl_context *ctx, GLenum target, struct gl_program *program) 216 * If we had derived anything from the program that was private to this 224 * Initialize virtual machine state prior to executing vertex program. 270 * Map the texture images which the vertex program will access (if any) 316 struct gl_vertex_program *program = ctx->VertexProgram._Current; local [all...] |
/external/mesa3d/src/mesa/tnl/ |
t_vb_program.c | 40 #include "program/prog_instruction.h" 41 #include "program/prog_statevars.h" 42 #include "program/prog_execute.h" 62 * Private storage for the vertex program pipeline stage. 65 /** The results of running the vertex program go into these arrays. */ 209 * Called via ctx->Driver.ProgramStringNotify() after a new vertex program 213 _tnl_program_string(struct gl_context *ctx, GLenum target, struct gl_program *program) 216 * If we had derived anything from the program that was private to this 224 * Initialize virtual machine state prior to executing vertex program. 270 * Map the texture images which the vertex program will access (if any) 316 struct gl_vertex_program *program = ctx->VertexProgram._Current; local [all...] |
/device/generic/goldfish/opengl/system/GLESv2_enc/ |
gl2_entry.cpp | 10 void glAttachShader(GLuint program, GLuint shader); 11 void glBindAttribLocation(GLuint program, GLuint index, const GLchar* name); 39 void glDeleteProgram(GLuint program); 46 void glDetachShader(GLuint program, GLuint shader); 63 void glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name); 64 void glGetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name); 65 void glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders); 66 int glGetAttribLocation(GLuint program, const GLchar* name); 73 void glGetProgramiv(GLuint program, GLenum pname, GLint* params); 74 void glGetProgramInfoLog(GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog) [all...] |
/cts/suite/cts/deviceTests/opengl/jni/graphics/ |
GLUtils.cpp | 164 GLuint program = glCreateProgram(); local 165 if (program) { 166 glAttachShader(program, vertexShader); 167 glAttachShader(program, fragmentShader); 170 glLinkProgram(program); 171 glGetProgramiv(program, GL_LINK_STATUS, &linkStatus); 175 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &infoLen); 178 glGetProgramInfoLog(program, infoLen, NULL, infoLog); 179 ALOGE("Error linking program:\n%s\n", infoLog); 182 glDeleteProgram(program); [all...] |
/cts/suite/cts/deviceTests/opengl/jni/reference/scene/flocking/ |
FlockingScene.h | 17 #include <graphics/Program.h> 42 Program* mMainProgram; 43 Program* mWaterProgram;
|
/cts/suite/cts/deviceTests/opengl/jni/reference/scene/glowing/ |
GlowingScene.h | 17 #include <graphics/Program.h> 38 Program* mMainProgram; 39 Program* mBlurProgram;
|
/cts/tests/tests/opengl/libopengltest/ |
attach_shader_eight.cpp | 28 GLuint program = glCreateProgram(); local 29 glAttachShader(program, fragmentShader); 34 glDeleteProgram(program);
|
attach_shader_four.cpp | 26 GLuint program = glCreateProgram(); local 31 glGetAttachedShaders(program, maxCount, 39 glDeleteProgram(program);
|
attach_shader_nine.cpp | 27 GLuint program = glCreateProgram(); local 28 glAttachShader(program, fragmentShader); 33 glDeleteProgram(program);
|
/device/generic/goldfish/qemu-props/ |
Android.mk | 15 # this file is used to build emulator-specific program tools 21 # The 'qemu-props' program is run from /system/etc/init.goldfish.rc 22 # to setup various system properties sent by the emulator program.
|
/external/antlr/antlr-3.4/runtime/Python/tests/ |
t017parser.py | 28 parser.program() 38 parser.program() 50 parser.program()
|
/external/bison/build-aux/ |
darwin11.4.0.valgrind | 3 # This program is free software: you can redistribute it and/or modify 8 # This program is distributed in the hope that it will be useful, 14 # along with this program. If not, see <http://www.gnu.org/licenses/>.
|
/external/bison/build-aux/snippet/ |
arg-nonnull.h | 4 This program is free software: you can redistribute it and/or modify it 9 This program is distributed in the hope that it will be useful, 15 along with this program. If not, see <http://www.gnu.org/licenses/>. */
|