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  /external/chromium_org/google_apis/gcm/engine/
connection_handler_impl_unittest.cc 336 // Build a new socket and reconnect, successfully this time.
  /external/chromium_org/remoting/resources/
remoting_strings_en-GB.xtb 105 <translation id="579702532610384533">Reconnect</translation>
remoting_strings.grd     [all...]
  /external/libppp/src/
main.c 477 prompt_Printf(prompt, "Attempting reconnect\n");
ppp.8.m4 666 the prompt and set your authentication name and key, then reconnect:
1126 set reconnect timeout ntries
1138 set reconnect 3 5
1145 seconds before attempting to reconnect.
1151 The default value of ntries is zero (no reconnect).
1154 longer than the remote timeout, the reconnect feature will always be
1158 carrier and will trigger a reconnect.
1165 command is honoured, as is the reconnect tries value.
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  /external/nist-sip/java/gov/nist/javax/sip/stack/
TCPMessageChannel.java 291 // try to reconnect
UDPMessageChannel.java 683 int peerPort, boolean reConnect) throws IOException {
    [all...]
  /external/tcpdump/
print-ldp.c 446 printf(", Reconnect Timeout: %ums", ui);
  /external/wpa_supplicant_8/hostapd/
hostapd_cli.c 951 printf("Connection to hostapd lost - trying to reconnect\n");
  /frameworks/base/docs/html/guide/components/
loaders.jd 52 <li>They automatically reconnect to the last loader's cursor when being
  /frameworks/base/docs/html/reference/com/google/android/gms/appstate/
OnStateDeletedListener.html 857 needs to reconnect to the service to access this data.</li>
OnStateListLoadedListener.html 859 needs to reconnect to the service to access this data.</li>
  /frameworks/base/docs/html/reference/com/google/android/gms/games/
OnGamesLoadedListener.html 859 reconnect to the service to access this data.</li>
OnPlayersLoadedListener.html 859 reconnect to the service to access this data.</li>
  /frameworks/base/docs/html/reference/com/google/android/gms/games/achievement/
OnAchievementsLoadedListener.html 861 reconnect to the service to access this data.</li>
  /frameworks/base/docs/html/reference/com/google/android/gms/games/leaderboard/
OnLeaderboardMetadataLoadedListener.html 859 reconnect to the service to access this data.</li>
OnScoreSubmittedListener.html 863 reconnect to the service before attempting to submit the score.</li>
  /frameworks/base/docs/html/reference/com/google/android/gms/games/multiplayer/
OnInvitationsLoadedListener.html 857 reconnect to the service to access this data.</li>
  /hardware/broadcom/wlan/bcmdhd/dhdutil/include/proto/
p2p.h 108 #define P2P_CAPSE_GRP_PERSISTENT 0x20 /* Persistent Reconnect */
  /prebuilts/python/darwin-x86/2.7.5/lib/python2.7/
telnetlib.py 75 RCP = chr(2) # prepare to reconnect
  /prebuilts/python/linux-x86/2.7.5/lib/python2.7/
telnetlib.py 75 RCP = chr(2) # prepare to reconnect
  /frameworks/base/core/java/android/hardware/
Camera.java 112 * <li>When finished recording, call {@link #reconnect()} to re-acquire
386 * you can call {@link #reconnect()} to reclaim the camera.
401 * called. Normally {@link #reconnect()} is used instead.
418 * camera; when the process is done, you must reconnect to the camera,
432 public native final void reconnect() throws IOException; method in class:Camera
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  /external/bluetooth/bluedroid/bta/av/
bta_av_aact.c     [all...]
  /external/bluetooth/bluedroid/bta/hl/
bta_hl_utils.c     [all...]
  /prebuilts/python/darwin-x86/2.7.5/lib/python2.7/logging/
handlers.py 436 If the peer resets it, an attempt is made to reconnect on the next call.
564 self.sock = None #try to reconnect next time
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