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/external/mesa3d/src/mesa/drivers/dri/i965/ |
gen7_wm_state.c | 169 * rendering, CurrentFragmentProgram is used for this check to
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/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
nv10_render.c | 158 /* Vertex array rendering defs. */
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nv20_render.c | 182 /* Vertex array rendering defs. */
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/external/mesa3d/src/mesa/drivers/dri/r200/ |
r200_tcl.c | 288 * Predict total emit size for next rendering operation so there is no flush in middle of rendering 322 rendering code may decide convert to elts. 481 WARN_ONCE("Rendering was %d commands larger than predicted size."
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/external/mesa3d/src/mesa/state_tracker/ |
st_atom_constbuf.c | 76 * avoid gratuitous rendering synchronization.
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st_atom_shader.c | 31 * until rendering time since the linkage between the vertex outputs and
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st_context.h | 254 * For textures, T=0=Bottom, so by extension Y=0=Bottom for rendering.
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/external/mesa3d/src/mesa/swrast/ |
s_bitmap.c | 27 * \brief glBitmap rendering.
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/external/nist-sip/java/gov/nist/javax/sip/header/ |
ContentEncoding.java | 56 * encoding and is only decoded before rendering or analogous usage.
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/external/qemu/android/ |
opengles.c | 37 /* Name of the GLES rendering library we're going to use */
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/external/qemu/distrib/sdl-1.2.15/include/ |
SDL_syswm.h | 110 Display *gfxdisplay; /**< The X11 display to which rendering is done */
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/external/replicaisland/src/com/replica/replicaisland/ |
LevelSystem.java | 96 * @param background An object to assign background layer rendering components to.
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RenderSystem.java | 25 * logic will be running significantly ahead of the rendering thread, which may make the user feel
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/external/skia/gm/ |
polygons.cpp | 98 // 0(may use hairline rendering), 10(common case for stroke-style)
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/external/skia/include/core/ |
SkFontHost.h | 53 vertically. When rendering subpixel glyphs we need to know which way
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/external/smack/src/org/jivesoftware/smackx/pubsub/ |
ConfigureNodeFields.java | 56 * rendering engine body element.
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/external/smack/src/org/xbill/DNS/ |
DNSOutput.java | 6 * A class for rendering DNS messages.
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/frameworks/base/core/java/android/text/style/ |
LeadingMarginSpan.java | 90 * margin but does not do any rendering.
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/frameworks/base/core/java/android/view/ |
InputEventReceiver.java | 167 * when the current display frame started rendering, or -1 if unknown.
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/frameworks/base/docs/html/guide/topics/graphics/ |
overview.jd | 50 look or behave. In addition, you can do your own custom 2D rendering using the various drawing
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/frameworks/base/docs/html/tools/debugging/ |
debugging-ui.jd | 122 Hierarchy window also displays rendering performance data. 243 Performance indicators: A set of three colored dots that indicate the rendering 245 represent (from left to right) the measure, layout, and draw times of the rendering. 287 Render times: The actual measure, layout, and draw times for the View rendering, in
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/frameworks/base/docs/html/training/printing/ |
custom-docs.jd | 272 // Rendering is complete, so page can be finalized. 296 <p>This sample delegates rendering of PDF page content to <code>drawPage()</code> 308 <strong>Note:</strong> Rendering a document for printing can be a resource-intensive operation. In 310 performing the page rendering and writing operations on a separate thread, for example
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/frameworks/base/libs/hwui/ |
DeferredDisplayList.h | 149 // layer space bounds of rendering
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Snapshot.cpp | 179 // TODO: This is incorrect, when we start rendering into a new layer,
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/frameworks/base/media/mca/filterfw/native/core/ |
gl_frame.h | 91 // Set the viewport that will be used when focusing this frame for rendering. Defaults to
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