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  /sdk/eclipse/plugins/com.android.ide.eclipse.tests/unittests/com/android/ide/eclipse/adt/internal/editors/layout/gle2/
SelectionManagerTest.java 18 import com.android.ide.common.rendering.api.ViewInfo;
  /sdk/eclipse/plugins/com.android.ide.eclipse.tests/unittests/com/android/ide/eclipse/adt/internal/editors/layout/gre/
NodeFactoryTest.java 21 import com.android.ide.common.rendering.api.ViewInfo;
  /sdk/emulator/opengl/host/include/libOpenglRender/
render_api.h 125 * x,y,width,height are the dimensions of the rendering subwindow.
  /sdk/emulator/opengl/host/libs/libOpenglRender/
FBConfig.cpp 245 // All exported configs supports android native window rendering
  /sdk/emulator/opengl/host/renderer/
main.cpp 108 // rendering threads. (although the calls we do are locked
  /sdk/emulator/opengl/tests/emulator_test_renderer/
main.cpp 55 // rendering threads. (although the calls we do are locked
  /external/chromium_org/third_party/WebKit/Source/core/rendering/
RenderBlock.cpp 25 #include "core/rendering/RenderBlock.h"
40 #include "core/rendering/FastTextAutosizer.h"
41 #include "core/rendering/GraphicsContextAnnotator.h"
42 #include "core/rendering/HitTestLocation.h"
43 #include "core/rendering/HitTestResult.h"
44 #include "core/rendering/InlineIterator.h"
45 #include "core/rendering/InlineTextBox.h"
46 #include "core/rendering/LayoutRectRecorder.h"
47 #include "core/rendering/LayoutRepainter.h"
48 #include "core/rendering/PaintInfo.h
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RenderLayerScrollableArea.cpp 45 #include "core/rendering/RenderLayer.h"
58 #include "core/rendering/CompositedLayerMapping.h"
59 #include "core/rendering/RenderGeometryMap.h"
60 #include "core/rendering/RenderLayerCompositor.h"
61 #include "core/rendering/RenderScrollbar.h"
62 #include "core/rendering/RenderScrollbarPart.h"
63 #include "core/rendering/RenderView.h"
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RenderTableCell.cpp 26 #include "core/rendering/RenderTableCell.h"
31 #include "core/rendering/LayoutRectRecorder.h"
32 #include "core/rendering/PaintInfo.h"
33 #include "core/rendering/RenderTableCol.h"
34 #include "core/rendering/RenderView.h"
35 #include "core/rendering/SubtreeLayoutScope.h"
36 #include "core/rendering/style/CollapsedBorderValue.h"
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RenderTableSection.cpp 27 #include "core/rendering/RenderTableSection.h"
32 #include "core/rendering/GraphicsContextAnnotator.h"
33 #include "core/rendering/HitTestResult.h"
34 #include "core/rendering/LayoutRectRecorder.h"
35 #include "core/rendering/PaintInfo.h"
36 #include "core/rendering/RenderTableCell.h"
37 #include "core/rendering/RenderTableCol.h"
38 #include "core/rendering/RenderTableRow.h"
39 #include "core/rendering/RenderView.h"
40 #include "core/rendering/SubtreeLayoutScope.h
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RenderThemeChromiumMac.mm 22 #import "core/rendering/RenderThemeChromiumMac.h"
38 #import "core/rendering/PaintInfo.h"
39 #import "core/rendering/RenderLayer.h"
40 #import "core/rendering/RenderMedia.h"
41 #import "core/rendering/RenderMediaControls.h"
42 #import "core/rendering/RenderMeter.h"
43 #import "core/rendering/RenderProgress.h"
44 #import "core/rendering/RenderSlider.h"
45 #import "core/rendering/RenderView.h"
46 #import "core/rendering/style/ShadowList.h
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RenderLayer.cpp 45 #include "core/rendering/RenderLayer.h"
62 #include "core/rendering/ColumnInfo.h"
63 #include "core/rendering/CompositedLayerMapping.h"
64 #include "core/rendering/FilterEffectRenderer.h"
65 #include "core/rendering/HitTestRequest.h"
66 #include "core/rendering/HitTestResult.h"
67 #include "core/rendering/HitTestingTransformState.h"
68 #include "core/rendering/RenderFlowThread.h"
69 #include "core/rendering/RenderGeometryMap.h"
70 #include "core/rendering/RenderInline.h
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RenderText.cpp 26 #include "core/rendering/RenderText.h"
34 #include "core/rendering/AbstractInlineTextBox.h"
35 #include "core/rendering/EllipsisBox.h"
36 #include "core/rendering/InlineTextBox.h"
37 #include "core/rendering/RenderBlock.h"
38 #include "core/rendering/RenderCombineText.h"
39 #include "core/rendering/RenderLayer.h"
40 #include "core/rendering/RenderView.h"
41 #include "core/rendering/break_lines.h"
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  /external/jmonkeyengine/engine/src/core/com/jme3/material/
Material.java 59 * <code>Material</code> describes the rendering style for a given
165 * <p>The sorting ID is used internally by the system to sort rendering
169 * @return The sorting ID used for sorting geometries for rendering.
815 * Select the technique to use for rendering this material.
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  /external/chromium_org/third_party/WebKit/Source/devtools/front_end/
TimelinePresentationModel.js 51 rendering: new WebInspector.TimelineCategory("rendering", WebInspector.UIString("Rendering"), 2, "#8266CC", "#AF9AEB", "#9A7EE6"),
74 recordStyles[recordTypes.BeginFrame] = { title: WebInspector.UIString("Frame Start"), category: categories["rendering"] };
75 recordStyles[recordTypes.ScheduleStyleRecalculation] = { title: WebInspector.UIString("Schedule Style Recalculation"), category: categories["rendering"] };
76 recordStyles[recordTypes.RecalculateStyles] = { title: WebInspector.UIString("Recalculate Style"), category: categories["rendering"] };
77 recordStyles[recordTypes.InvalidateLayout] = { title: WebInspector.UIString("Invalidate Layout"), category: categories["rendering"] };
78 recordStyles[recordTypes.Layout] = { title: WebInspector.UIString("Layout"), category: categories["rendering"] };
79 recordStyles[recordTypes.AutosizeText] = { title: WebInspector.UIString("Autosize Text"), category: categories["rendering"] };
83 recordStyles[recordTypes.ScrollLayer] = { title: WebInspector.UIString("Scroll"), category: categories["rendering"] };
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  /external/chromium_org/third_party/WebKit/Source/core/page/
DragController.cpp 66 #include "core/rendering/HitTestRequest.h"
67 #include "core/rendering/HitTestResult.h"
68 #include "core/rendering/RenderImage.h"
69 #include "core/rendering/RenderTheme.h"
70 #include "core/rendering/RenderView.h"
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  /external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/glx/xlib/
xm_api.c 93 * glViewport on window resizes will get incorrect rendering. A
551 * \param window the window/pixmap we're rendering into
572 * We support RGB rendering into almost any kind of visual.
577 "XMesa: RGB mode rendering not supported in given visual.\n");
1159 * Bind buffer b to context c and make c the current rendering context.
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  /external/chromium_org/third_party/mesa/src/src/glx/
glxext.c 35 * Direct rendering support added by Precision Insight, Inc.
244 /* Free the direct rendering per display data */
873 ** Initialize the direct rendering per display data and functions.
932 /* If this thread has a current context, flush its rendering commands */
935 /* Flush rendering buffer of the current context, if any */
  /external/mesa3d/src/gallium/state_trackers/glx/xlib/
xm_api.c 93 * glViewport on window resizes will get incorrect rendering. A
551 * \param window the window/pixmap we're rendering into
572 * We support RGB rendering into almost any kind of visual.
577 "XMesa: RGB mode rendering not supported in given visual.\n");
1159 * Bind buffer b to context c and make c the current rendering context.
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  /external/mesa3d/src/glx/
glxext.c 35 * Direct rendering support added by Precision Insight, Inc.
244 /* Free the direct rendering per display data */
873 ** Initialize the direct rendering per display data and functions.
932 /* If this thread has a current context, flush its rendering commands */
935 /* Flush rendering buffer of the current context, if any */
  /external/chromium_org/third_party/WebKit/Source/core/css/resolver/
StyleBuilderCustom.cpp 72 #include "core/rendering/style/CounterContent.h"
73 #include "core/rendering/style/CursorList.h"
74 #include "core/rendering/style/QuotesData.h"
75 #include "core/rendering/style/RenderStyle.h"
76 #include "core/rendering/style/RenderStyleConstants.h"
77 #include "core/rendering/style/SVGRenderStyle.h"
78 #include "core/rendering/style/SVGRenderStyleDefs.h"
79 #include "core/rendering/style/StyleGeneratedImage.h"
494 // rendering code.
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  /external/chromium_org/third_party/WebKit/Source/core/rendering/style/
RenderStyle.cpp 24 #include "core/rendering/style/RenderStyle.h"
29 #include "core/rendering/RenderTheme.h"
30 #include "core/rendering/TextAutosizer.h"
31 #include "core/rendering/style/ContentData.h"
32 #include "core/rendering/style/CursorList.h"
33 #include "core/rendering/style/QuotesData.h"
34 #include "core/rendering/style/ShadowList.h"
35 #include "core/rendering/style/StyleImage.h"
36 #include "core/rendering/style/StyleInheritedData.h"
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  /frameworks/base/docs/html/reference/renderscript/
rs__graphics_8rsh.html 200 <p>Binds the font object to be used for all subsequent font rendering calls </p>
224 <p>Bind a new ProgramFragment to the rendering context.</p>
248 <p>Bind a new ProgramRaster to the rendering context.</p>
272 <p>Bind a new ProgramStore to the rendering context.</p>
296 <p>Bind a new ProgramVertex to the rendering context.</p>
422 <p>Clears the rendering surface to the specified color.</p>
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  /sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/editors/layout/gle2/
LayoutCanvas.java 26 import com.android.ide.common.rendering.api.Capability;
27 import com.android.ide.common.rendering.api.RenderSession;
235 * When set, performs a zoom-to-fit when the next rendering image arrives.
739 * Sets the result of the layout rendering. The result object indicates if the layout
740 * rendering succeeded. If it did, it contains a bitmap and the objects rectangles.
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  /external/chromium_org/content/renderer/
render_widget.cc 846 // Notify subclasses that software rendering was flushed to the screen.
885 // Mac OS X essentially always behaves as though it's rendering offscreen.
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