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full:rendering
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/external/skia/include/utils/
SkDeferredCanvas.h
210
* once per flush when deferred
rendering
is enabled.
/external/skia/src/gpu/
GrPathRenderer.h
94
* renderer capable of
rendering
a path.
/external/skia/tools/
render_pdfs_main.cpp
42
SkDebugf("SKP to PDF
rendering
tool\n");
/frameworks/av/include/media/
mediaplayer.h
107
// The player just pushed the very first video frame for
rendering
/frameworks/av/libvideoeditor/vss/mcs/inc/
M4MCS_InternalFunctions.h
39
* @brief Do the video
rendering
and the resize (if needed)
/frameworks/base/docs/html/guide/topics/ui/
how-android-draws.jd
14
draw the layout tree. Drawing is handled by walking the tree and
rendering
each
/frameworks/base/docs/html/reference/com/google/android/gms/maps/
GoogleMap.InfoWindowAdapter.html
702
<p itemprop="articleBody">Provides views for customized
rendering
of info windows.
711
replace the default info window, override <code><a href="/reference/com/google/android/gms/maps/GoogleMap.InfoWindowAdapter.html#getInfoWindow(com.google.android.gms.maps.model.Marker)">getInfoWindow(Marker)</a></code> with your custom
rendering
893
rendered info window. If this method returns <code>null</code>, the default
rendering
will be
907
null to use the default content
rendering
instead.
/frameworks/base/docs/html/training/gestures/
movement.jd
77
getHistorical<em><Value></em>} methods. History is useful when
rendering
a trail of the user's finger,
/frameworks/base/graphics/java/android/renderscript/
Font.java
47
* them in the script to suit the user's
rendering
needs. Font colors work as a state machine.
/frameworks/base/graphics/tests/graphicstests/src/android/graphics/
GraphicsPerformanceTests.java
91
// Create drawable bitmap for
rendering
into
/frameworks/base/libs/hwui/
Layer.h
329
* before any
rendering
occurs.
/frameworks/base/media/jni/mediaeditor/
VideoEditorThumbnailMain.cpp
184
//Open is called for
rendering
the frame.
/frameworks/base/media/mca/filterpacks/java/android/filterpacks/ui/
SurfaceRenderFilter.java
147
// Make sure we are bound to a surface before
rendering
/frameworks/base/packages/WallpaperCropper/src/com/android/photos/views/
BlockingGLTextureView.java
35
* A TextureView that supports blocking
rendering
for synchronous drawing
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
Lines2Activity.java
46
// we're
rendering
to/from layers correctly
/frameworks/base/tools/layoutlib/bridge/src/android/graphics/
BitmapShader_Delegate.java
19
import com.android.ide.common.
rendering
.api.LayoutLog;
LinearGradient_Delegate.java
19
import com.android.ide.common.
rendering
.api.LayoutLog;
RadialGradient_Delegate.java
19
import com.android.ide.common.
rendering
.api.LayoutLog;
SweepGradient_Delegate.java
19
import com.android.ide.common.
rendering
.api.LayoutLog;
/frameworks/native/opengl/tests/gl2_jni/src/com/android/gl2jni/
GL2JNIView.java
54
* The application-specific
rendering
code is delegated to a GLView.Renderer
/frameworks/native/opengl/tests/gl_perfapp/src/com/android/glperf/
GLPerfView.java
54
* The application-specific
rendering
code is delegated to a GLView.Renderer
/frameworks/native/opengl/tests/gldual/src/com/android/gldual/
GLDualGL2View.java
52
* The application-specific
rendering
code is delegated to a GLView.Renderer
/frameworks/native/opengl/tests/testLatency/src/com/android/testlatency/
TestLatencyView.java
44
* The application-specific
rendering
code is delegated to a GLView.Renderer
/libcore/luni/src/main/java/java/awt/font/
TextAttribute.java
27
* for text
rendering
. Each TextAttributes should have the following
/packages/apps/Gallery2/src/com/android/photos/views/
BlockingGLTextureView.java
35
* A TextureView that supports blocking
rendering
for synchronous drawing
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