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  /frameworks/compile/libbcc/tests/debuginfo/target-tests/driver-common/SRC/
DriverRS.java.template 33 // allow us to create the script that does rendering
  /frameworks/compile/libbcc/tests/debuginfo/target-tests/driver-int-param/
DriverRS.java.template 33 // allow us to create the script that does rendering
  /packages/inputmethods/LatinIME/java/res/xml/
key_devanagari_sign_anusvara.xml 21 <!-- The code point U+25CC for key label is needed because the font rendering system prior to
key_devanagari_vowel_sign_candra_o.xml 21 <!-- The code point U+25CC for key label is needed because the font rendering system prior to
keystyle_devanagari_sign_virama.xml 21 <!-- The code point U+25CC for key label is needed because the font rendering system prior to
keystyle_devanagari_sign_visarga.xml 21 <!-- The code point U+25CC for key label is needed because the font rendering system prior to
rowkeys_hindi3.xml 32 <!-- Because the font rendering system prior to API version 16 can't automatically
58 <!-- Because the font rendering system prior to API version 16 can't automatically
69 <!-- Because the font rendering system prior to API version 16 can't automatically
111 <!-- Because the font rendering system prior to API version 16 can't automatically
rowkeys_nepali_romanized3.xml 40 <!-- Because the font rendering system prior to API version 16 can't automatically
53 <!-- Because the font rendering system prior to API version 16 can't automatically
62 <!-- Because the font rendering system prior to API version 16 can't automatically
105 <!-- Because the font rendering system prior to API version 16 can't automatically
  /packages/inputmethods/LatinIME/java/res/xml-v16/
key_devanagari_sign_anusvara.xml 21 <!-- The code point U+25CC for key label is needed because the font rendering system prior to
key_devanagari_vowel_sign_candra_o.xml 21 <!-- The code point U+25CC for key label is needed because the font rendering system prior to
keystyle_devanagari_sign_virama.xml 21 <!-- The code point U+25CC for key label is needed because the font rendering system prior to
keystyle_devanagari_sign_visarga.xml 21 <!-- The code point U+25CC for key label is needed because the font rendering system prior to
  /sdk/emulator/opengl/tests/ut_renderer/
ut_renderer.cpp 54 printf("Got client connection, creating a rendering thread;\n");
  /external/chromium_org/third_party/WebKit/Source/core/dom/
NodeRenderingContext.cpp 36 #include "core/rendering/FlowThreadController.h"
37 #include "core/rendering/RenderFullScreen.h"
38 #include "core/rendering/RenderNamedFlowThread.h"
39 #include "core/rendering/RenderObject.h"
40 #include "core/rendering/RenderText.h"
41 #include "core/rendering/RenderView.h"
66 // just append for now; it doesn't disrupt the top layer rendering as
  /external/chromium_org/third_party/WebKit/Source/core/rendering/
RenderWidget.cpp 25 #include "core/rendering/RenderWidget.h"
29 #include "core/rendering/CompositedLayerMapping.h"
30 #include "core/rendering/GraphicsContextAnnotator.h"
31 #include "core/rendering/HitTestResult.h"
32 #include "core/rendering/LayoutRectRecorder.h"
33 #include "core/rendering/RenderLayer.h"
34 #include "core/rendering/RenderView.h"
RenderEmbeddedObject.cpp 25 #include "core/rendering/RenderEmbeddedObject.h"
34 #include "core/rendering/LayoutRectRecorder.h"
35 #include "core/rendering/PaintInfo.h"
36 #include "core/rendering/RenderTheme.h"
37 #include "core/rendering/RenderView.h"
  /external/chromium_org/third_party/WebKit/Source/core/rendering/style/
StyleRareNonInheritedData.cpp 23 #include "core/rendering/style/StyleRareNonInheritedData.h"
25 #include "core/rendering/style/ContentData.h"
26 #include "core/rendering/style/RenderStyle.h"
27 #include "core/rendering/style/ShadowList.h"
28 #include "core/rendering/style/StyleFilterData.h"
29 #include "core/rendering/style/StyleTransformData.h"
30 #include "core/rendering/svg/ReferenceFilterBuilder.h"
  /external/jmonkeyengine/engine/src/core/com/jme3/material/
TechniqueDef.java 55 * Describes light rendering mode.
59 * Disable light-based rendering
64 * Enable light rendering by using a single pass.
72 * Enable light rendering by using multi-pass rendering.
83 * Enable light rendering by using the
87 * The specific details of rendering the lighting is up to the
  /external/jmonkeyengine/engine/src/core/com/jme3/renderer/queue/
RenderQueue.java 42 * {@link Geometry geometries} for rendering.
74 * The behavior of the rendering will differ depending on which
80 * The renderer will try to find the optimal order for rendering all
98 * A special mode used for rendering really far away, flat objects -
107 * A special mode used for rendering transparent objects that
167 * used to sort the accumulated list of geometries before actual rendering
215 * shadow rendering should fetch the queue by using
  /external/replicaisland/src/com/replica/replicaisland/
GLSurfaceView.java 40 * displaying OpenGL rendering.
48 * <li>Accepts a user-provided Renderer object that does the actual rendering.
49 * <li>Renders on a dedicated thread to decouple rendering performance from the
51 * <li>Supports both on-demand and continuous rendering.
97 * responsible for doing the actual OpenGL rendering.
99 * <h3>Rendering Mode</h3>
102 * {@link #setRenderMode}. The default is continuous rendering.
108 * pause and resume the rendering thread, and also allow GLSurfaceView to release and recreate
116 * that's running in the rendering thread. You can do this using any
134 * // This method will be called on the rendering
    [all...]
  /packages/apps/VideoEditor/src/com/android/videoeditor/service/
MovieMediaItem.java 56 // The rendering mode
174 * the editor then this API controls the rendering mode.
176 * @param renderingMode rendering mode. It is one of:
185 * @return The rendering mode
193 * the editor then this API controls the rendering mode.
195 * @param renderingMode rendering mode.
202 * @return The rendering mode
  /external/chromium_org/chrome/browser/ui/gtk/
custom_button.h 132 // with static images. In GTK rendering mode, it will show the standard button
166 // Make this CustomDrawButton always use the chrome style rendering; it will
202 // Pass a |theme_provider| to use Gtk icons in Gtk rendering mode.
206 // Pass a |theme_provider| to use Gtk icons in Gtk rendering mode.
234 // True if we should never do gtk rendering.
  /external/chromium_org/third_party/WebKit/Source/core/rendering/svg/
SVGTextRunRenderingContext.cpp 24 #include "core/rendering/svg/SVGTextRunRenderingContext.h"
27 #include "core/rendering/RenderObject.h"
28 #include "core/rendering/svg/RenderSVGInlineText.h"
29 #include "core/rendering/svg/RenderSVGResourceSolidColor.h"
221 // This doesn't necessarily mean the glyph is suitable for rendering/measuring in this context, its
  /external/chromium_org/third_party/freetype/include/freetype/
ftlcdfil.h 50 * which would occur with unfiltered rendering.
74 * they have been designed for black on white rendering while lacking
107 * Do not perform filtering. When used with subpixel rendering, this
173 * Due to *PATENTS* covering subpixel rendering, this function doesn't
227 * Due to *PATENTS* covering subpixel rendering, this function doesn't
  /external/chromium_org/third_party/mesa/src/docs/
libGL.txt 30 rendering and loading/management of hardware drivers for direct rendering.
44 fall back to using indirect GLX rendering.
59 Indirect Rendering
61 You can force indirect rendering mode by setting the LIBGL_ALWAYS_INDIRECT

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