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full:rendering
(Results
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3185
) sorted by null
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/external/chromium_org/chrome/browser/ui/cocoa/download/
download_shelf_view.h
12
// A view that handles any special
rendering
for the download shelf, painting
/external/chromium_org/third_party/WebKit/Source/core/platform/
DEPS
14
"!core/
rendering
",
/external/chromium_org/third_party/WebKit/Source/core/rendering/
RenderQuote.h
25
#include "core/
rendering
/RenderInline.h"
26
#include "core/
rendering
/style/QuotesData.h"
27
#include "core/
rendering
/style/RenderStyle.h"
28
#include "core/
rendering
/style/RenderStyleConstants.h"
RenderNamedFlowFragment.cpp
31
#include "core/
rendering
/RenderNamedFlowFragment.h"
33
#include "core/
rendering
/FlowThreadController.h"
34
#include "core/
rendering
/RenderBoxRegionInfo.h"
35
#include "core/
rendering
/RenderFlowThread.h"
36
#include "core/
rendering
/RenderNamedFlowThread.h"
37
#include "core/
rendering
/RenderView.h"
RenderThemeChromiumAndroid.cpp
27
#include "core/
rendering
/RenderThemeChromiumAndroid.h"
32
#include "core/
rendering
/PaintInfo.h"
33
#include "core/
rendering
/RenderMediaControls.h"
34
#include "core/
rendering
/RenderObject.h"
35
#include "core/
rendering
/RenderProgress.h"
36
#include "core/
rendering
/RenderSlider.h"
RenderMediaControlElements.cpp
30
#include "core/
rendering
/RenderMediaControlElements.h"
32
#include "core/
rendering
/LayoutRectRecorder.h"
33
#include "core/
rendering
/RenderView.h"
/external/chromium_org/third_party/libva/
README.chromium
12
hardware accelerated video encoding, decoding, blending and
rendering
.
/external/chromium_org/third_party/mesa/src/docs/
ARB_color_buffer_float.txt
2
-
Rendering
to multiple render targets, some fixed-point, some floating-point, with FIXED_ONLY fragment clamping and polygon smooth enabled may write incorrect values to the fixed point buffers (depends on spec interpretation)
MESA_pixmap_colormap.spec
32
Since Mesa allows RGB
rendering
into drawables with PseudoColor,
34
in order to compute pixel values during
rendering
.
61
Add to section 3.4.2 Off Screen
Rendering
63
The Mesa implementation of GLX allows RGB
rendering
into X windows and
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/windows/gdi/
wmesadef.h
10
* The Windows Mesa
rendering
context, derived from struct gl_context.
/external/chromium_org/ui/gfx/
font_render_params_linux.h
24
// Different subpixel orders to be used for subpixel
rendering
.
51
// Whether subpixel
rendering
should be used or not, and if so, the display's
56
// Returns the system's default parameters for font
rendering
.
59
// Returns the system's default parameters for WebKit font
rendering
.
/external/libyuv/
README.google
8
and
rendering
.
/external/mesa3d/docs/
ARB_color_buffer_float.txt
2
-
Rendering
to multiple render targets, some fixed-point, some floating-point, with FIXED_ONLY fragment clamping and polygon smooth enabled may write incorrect values to the fixed point buffers (depends on spec interpretation)
MESA_pixmap_colormap.spec
32
Since Mesa allows RGB
rendering
into drawables with PseudoColor,
34
in order to compute pixel values during
rendering
.
61
Add to section 3.4.2 Off Screen
Rendering
63
The Mesa implementation of GLX allows RGB
rendering
into X windows and
/external/mesa3d/src/mesa/drivers/windows/gdi/
wmesadef.h
10
* The Windows Mesa
rendering
context, derived from struct gl_context.
/external/chromium_org/third_party/WebKit/Source/core/rendering/style/
StyleBackgroundData.cpp
23
#include "core/
rendering
/style/StyleBackgroundData.h"
25
#include "core/
rendering
/style/RenderStyle.h"
26
#include "core/
rendering
/style/RenderStyleConstants.h"
StyleRareNonInheritedData.h
28
#include "core/
rendering
/ClipPathOperation.h"
29
#include "core/
rendering
/style/BasicShapes.h"
30
#include "core/
rendering
/style/CounterDirectives.h"
31
#include "core/
rendering
/style/CursorData.h"
32
#include "core/
rendering
/style/DataRef.h"
33
#include "core/
rendering
/style/FillLayer.h"
34
#include "core/
rendering
/style/LineClampValue.h"
35
#include "core/
rendering
/style/NinePieceImage.h"
36
#include "core/
rendering
/style/RenderStyleConstants.h"
37
#include "core/
rendering
/style/ShapeValue.h
[
all
...]
/external/chromium_org/tools/perf/benchmarks/
rasterize_and_record.py
12
http://www.chromium.org/developers/design-documents/
rendering
-benchmarks"""
20
http://www.chromium.org/developers/design-documents/
rendering
-benchmarks"""
28
http://www.chromium.org/developers/design-documents/
rendering
-benchmarks"""
/frameworks/base/tools/layoutlib/bridge/src/com/android/layoutlib/bridge/impl/
PlayAnimationThread.java
19
import com.android.ide.common.
rendering
.api.IAnimationListener;
20
import com.android.ide.common.
rendering
.api.Result;
21
import com.android.ide.common.
rendering
.api.Result.Status;
RenderAction.java
19
import static com.android.ide.common.
rendering
.api.Result.Status.ERROR_LOCK_INTERRUPTED;
20
import static com.android.ide.common.
rendering
.api.Result.Status.ERROR_TIMEOUT;
21
import static com.android.ide.common.
rendering
.api.Result.Status.SUCCESS;
23
import com.android.ide.common.
rendering
.api.HardwareConfig;
24
import com.android.ide.common.
rendering
.api.LayoutLog;
25
import com.android.ide.common.
rendering
.api.RenderParams;
26
import com.android.ide.common.
rendering
.api.RenderResources;
27
import com.android.ide.common.
rendering
.api.RenderResources.FrameworkResourceIdProvider;
28
import com.android.ide.common.
rendering
.api.Result;
48
* Base class for
rendering
action
[
all
...]
RenderDrawable.java
19
import static com.android.ide.common.
rendering
.api.Result.Status.ERROR_UNKNOWN;
21
import com.android.ide.common.
rendering
.api.DrawableParams;
22
import com.android.ide.common.
rendering
.api.HardwareConfig;
23
import com.android.ide.common.
rendering
.api.ResourceValue;
24
import com.android.ide.common.
rendering
.api.Result;
25
import com.android.ide.common.
rendering
.api.Result.Status;
/external/chromium_org/third_party/WebKit/Source/core/css/resolver/
StyleResourceLoader.cpp
33
#include "core/
rendering
/style/ContentData.h"
34
#include "core/
rendering
/style/CursorList.h"
35
#include "core/
rendering
/style/FillLayer.h"
36
#include "core/
rendering
/style/RenderStyle.h"
37
#include "core/
rendering
/style/StyleCustomFilterProgram.h"
38
#include "core/
rendering
/style/StyleCustomFilterProgramCache.h"
39
#include "core/
rendering
/style/StyleFetchedImage.h"
40
#include "core/
rendering
/style/StyleFetchedImageSet.h"
41
#include "core/
rendering
/style/StyleFetchedShader.h"
42
#include "core/
rendering
/style/StyleGeneratedImage.h
[
all
...]
/external/chromium_org/media/base/
audio_renderer.h
30
// |statistics_cb| is executed periodically with audio
rendering
stats.
37
// |time_cb| is executed whenever time has advanced by way of audio
rendering
.
39
// |ended_cb| is executed when audio
rendering
has reached the end of stream.
41
// |disabled_cb| is executed when audio
rendering
has been disabled due to
55
// Start audio decoding and
rendering
at the current playback rate, executing
59
// Temporarily suspend decoding and
rendering
audio, executing |callback| when
/external/chromium_org/third_party/WebKit/Source/core/rendering/svg/
RenderSVGResourceSolidColor.cpp
22
#include "core/
rendering
/svg/RenderSVGResourceSolidColor.h"
26
#include "core/
rendering
/style/RenderStyle.h"
27
#include "core/
rendering
/svg/RenderSVGShape.h"
28
#include "core/
rendering
/svg/SVGRenderSupport.h"
46
// RenderSVGResourceSolidColor is the only resource which may be used from HTML, when
rendering
69
// When
rendering
the mask for a RenderSVGResourceClipper, the stroke code path is never hit.
/frameworks/base/tests/RenderScriptTests/FountainFbo/src/com/example/android/rs/fountainfbo/
fountainfbo.rs
16
//fragment shader for
rendering
without a texture (used for
rendering
to framebuffer object)
18
//fragment shader for
rendering
with a texture (used for
rendering
to default framebuffer)
46
//Begin
rendering
on a white background
50
//When done, tell Renderscript runtime to stop
rendering
to framebuffer object
Completed in 3398 milliseconds
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