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  /external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/objects/
VehicleWheel.java 215 * reduces the rolling torque applied from the wheels that cause the vehicle to roll over.
216 * This is a bit of a hack, but it's quite effective. 0.0 = no roll, 1.0 = physical behaviour.
  /external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/objects/
VehicleWheel.java 210 * reduces the rolling torque applied from the wheels that cause the vehicle to roll over.
211 * This is a bit of a hack, but it's quite effective. 0.0 = no roll, 1.0 = physical behaviour.
  /frameworks/base/cmds/input/src/com/android/commands/input/
Input.java 127 } else if (command.equals("roll")) {
287 System.err.println(" roll <dx> <dy> (Default: trackball)");
  /packages/apps/Music/src/com/android/music/
VerticalTextSpinner.java 172 * DPAD_DOWN we actually roll the spinner up. When the
173 * key event is DPAD_UP we roll the spinner down.
  /development/ndk/platforms/android-9/include/android/
sensor.h 102 float roll; member in struct:ASensorVector::__anon1511::__anon1513
  /external/ceres-solver/include/ceres/
rotation.h 119 // The {pitch,roll,yaw} Euler angles are rotations around the {x,y,z}
449 const T roll(euler[1] * degrees_to_radians);
454 const T c2 = cos(roll);
455 const T s2 = sin(roll);
  /external/chromium_org/chrome/browser/extensions/updater/
manifest_fetch_data.cc 53 // ('r' refers to 'roll call' ie installation, and 'a' refers to 'active').
  /external/chromium_org/chrome/installer/util/
work_item_list.h 23 // provides functionalities to carry out or roll back the sequence of actions
  /external/chromium_org/chrome/test/perf/
tab_switching_test.cc 196 // Started failing with a webkit roll in r49936. See http://crbug.com/46751
  /external/chromium_org/third_party/WebKit/Tools/Scripts/webkitpy/tool/servers/
gardeningserver.py 94 _log.error("Unable to produce last Blink roll revision")
  /external/chromium_org/third_party/libjingle/source/talk/base/
task.cc 50 // sanity check that we didn't roll-over our id seed
  /external/chromium_org/third_party/libxml/
README.chromium 21 - And a follow-on fix to the previous two fixes, committed upstream: http://git.gnome.org/browse/libxml2/commit/?id=f5048b3e71fc30ad096970b8df6e7af073bae4cb (slightly differently, but we can drop our local fix on the next roll).
  /external/chromium_org/third_party/sqlite/src/src/
pager.h 50 ** roll back. See comments for function writeMasterJournal() in pager.c
  /external/chromium_org/third_party/sqlite/src/test/
interrupt.test 111 # causes the transaction to roll back. Leaving the transaction open after
  /external/compiler-rt/lib/
extendsfdf2.c 29 // you will likely need to roll your own on some platforms.
  /external/emma/core/java12/com/vladium/emma/report/
Item.java 79 // plenty of exceptions to the additive roll up rule:
  /external/libmtp/
README.windows.txt 51 3. Go to the "Driver" pane and select "Roll Back Driver".
  /external/qemu/distrib/sdl-1.2.15/src/audio/disk/
SDL_diskaudio.c 183 /* We're ready to rock and roll. :-) */
  /external/qemu/distrib/sdl-1.2.15/src/audio/dmedia/
SDL_irixaudio.c 239 /* We're ready to rock and roll. :-) */
  /external/qemu/distrib/sdl-1.2.15/src/stdlib/
SDL_getenv.c 88 #else /* roll our own */
  /frameworks/base/core/java/android/hardware/
SensorEvent.java 158 * roll given earlier.
315 * values[2]: Roll, rotation around the x-axis (-90 to 90)
321 * <b>Note:</b> This definition is different from <b>yaw, pitch and roll</b>
337 * <b>Important note:</b> For historical reasons the roll angle is positive
  /frameworks/base/docs/html/guide/topics/graphics/
overview.jd 33 after another, like a roll of film. This method of animation is useful if you want to animate
  /frameworks/native/include/android/
sensor.h 102 float roll; member in struct:ASensorVector::__anon30385::__anon30387
  /frameworks/webview/chromium/tools/buildbot/
webview_buildbot_functions.sh 106 # We always want to roll with the latest code in this project, regardless of
  /hardware/ti/omap3/omx/audio/src/openmax_il/g711_dec/src/
OMX_G711Decoder.c 197 * @retval OMX_NoError Success, ready to roll
486 * @retval OMX_NoError Success, ready to roll
533 * @retval OMX_NoError Success, ready to roll
563 * @retval OMX_NoError Success, ready to roll
711 * @retval OMX_NoError Success, ready to roll
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