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  /external/llvm/test/CodeGen/SystemZ/
atomicrmw-nand-01.ll 50 ; Check the minimum signed value. We AND the rotated word with 0x80ffffff.
80 ; Check NANDs of -2 (-1 isn't useful). We AND the rotated word with 0xfeffffff.
95 ; Check NANDs of 1. We AND the rotated word with 0x01ffffff.
110 ; Check the maximum signed value. We AND the rotated word with 0x7fffffff.
125 ; Check NANDs of a large unsigned value. We AND the rotated word with
atomicrmw-nand-02.ll 50 ; Check the minimum signed value. We AND the rotated word with 0x8000ffff.
80 ; Check NANDs of -2 (-1 isn't useful). We AND the rotated word with 0xfffeffff.
95 ; Check ANDs of 1. We AND the rotated word with 0x0001ffff.
110 ; Check the maximum signed value. We AND the rotated word with 0x7fffffff.
125 ; Check NANDs of a large unsigned value. We AND the rotated word with
  /packages/apps/Camera2/src/com/android/camera/crop/
CropMath.java 131 * Checks if a given point is within a rotated rectangle.
136 * @return true if point is within rotated rectangle
150 * Checks if a given point is within a rotated rectangle.
153 * @param rotatedRect corners of a rotated rectangle
154 * @param center center of the rotated rectangle
155 * @return true if point is within rotated rectangle
  /packages/apps/Gallery2/src/com/android/gallery3d/filtershow/crop/
CropMath.java 133 * Checks if a given point is within a rotated rectangle.
138 * @return true if point is within rotated rectangle
152 * Checks if a given point is within a rotated rectangle.
155 * @param rotatedRect corners of a rotated rectangle
156 * @param center center of the rotated rectangle
157 * @return true if point is within rotated rectangle
  /external/chromium_org/chrome/third_party/chromevox/chromevox/background/mathmaps/symbols/
math_non_characters.json 174 "default": "rotated capital q",
175 "short": "rotated cap q"
  /frameworks/base/graphics/java/android/graphics/
Atlas.java 55 * pixels in the atlas and a rotation flag. If the entry was rotated, the
56 * bitmap must be rotated by 90 degrees (in either direction as long as
70 * If true, the bitmap must be rotated 90 degrees in the atlas.
72 public boolean rotated; field in class:Atlas.Entry
365 boolean rotated = false;
379 rotated = true;
436 entry.rotated = rotated;
  /frameworks/base/libs/hwui/
AssetAtlas.cpp 119 bool rotated = map[i++] > 0; local
134 Entry* entry = new Entry(bitmap, x, y, rotated, texture, mapper, *this);
  /frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/geometry/
Quad.java 29 * scaled, rotated and sheared/skewed rectangles. As such, Quads are restricted to the set of
104 * Return a Quad that represents the specified rotated rectangle.
106 * The Quad is rotated counter-clockwise around its centroid.
110 * @return the Quad representing the source rectangle rotated by the given angle.
113 return Quad.fromRect(rect).rotated(angle);
178 * The Quad is rotated counter-clockwise around its centroid.
181 * @return the rotated Quad
183 public Quad rotated(float angle) { method in class:Quad
  /frameworks/base/core/res/res/values-sw600dp/
config.xml 32 <!-- If true, the screen can be rotated via the accelerometer in all 4
  /external/qemu/distrib/sdl-1.2.15/
README.wscons 44 The display can be rotated by the wscons SDL driver. This is useful
46 is correctly rotated only when the display is folded into "PDA mode."
48 screen is rotated 90 degrees anti-clockwise.
README.PicoGUI 37 - Account for rotated bitmap storage in pgserver
  /frameworks/base/services/java/com/android/server/display/
LogicalDisplay.java 259 // is rotated when the contents of the logical display are rendered.
270 // The frame specifies the rotated physical coordinates into which the viewport
274 boolean rotated = (orientation == Surface.ROTATION_90
276 int physWidth = rotated ? displayDeviceInfo.height : displayDeviceInfo.width;
277 int physHeight = rotated ? displayDeviceInfo.width : displayDeviceInfo.height;
  /development/samples/devbytes/animation/CardFlip/src/com/example/android/cardflip/
CardFlip.java 40 * be rotated out or back in about their bottom left corner in a counter-clockwise direction.
46 * only one card can be flipped at a time. When the cards are in a rotated-out
47 * state, no new cards can be rotated to or from that stack. These changes were made to
254 * the cards being rotated in the current stack will overlay the cards in the
  /external/chromium/chrome/browser/resources/touch_ntp/
newtab.html 8 Note that this means apps will be reflowed when rotated (like iPad).
  /external/chromium_org/ash/display/
display_info_unittest.cc 39 // TODO(oshima): This should be rotated too. Fix this.
  /external/chromium_org/chrome/browser/resources/options/chromeos/
display_options.css 37 * This is achieved by a square rotated by 45-deg, and it has border at the
display_options.html 52 rotated by 45deg. -->
  /external/chromium_org/third_party/WebKit/ManualTests/
simple-image-compositing.html 69 rotated but otherwise no style - can be directly composited
  /external/chromium_org/third_party/skia/include/core/
SkDeviceProperties.h 21 * interpreted top to bottom (rotated 90deg cw from horizontal).
  /external/skia/include/core/
SkDeviceProperties.h 21 * interpreted top to bottom (rotated 90deg cw from horizontal).
  /frameworks/av/include/camera/
CameraBase.h 36 * camera image needs to be rotated clockwise so it shows correctly on the
  /frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/
RotateFilter.java 75 Quad targetQuad = mSourceRect.rotated((float) (mRotateAngle / 180 * Math.PI));
  /packages/apps/Contacts/src/com/android/contacts/interactions/
GroupCreationDialogFragment.java 87 // If the device is rotated, mListener will become null, so that the
  /packages/apps/LegacyCamera/src/com/android/camera/
Thumbnail.java 89 Bitmap rotated = Bitmap.createBitmap(bitmap, 0, 0, local
91 // If the rotated bitmap is the original bitmap, then it
93 if (rotated != bitmap) bitmap.recycle();
94 return rotated;
  /packages/apps/LegacyCamera/src/com/android/camera/ui/
RotateLayout.java 34 // happened when the view is rotated as the device's orientation

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