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  /prebuilts/ndk/9/platforms/android-9/arch-mips/usr/include/
fenv.h 61 * 1-0 -> rounding control
64 * Rounding Control:
65 * 00 - rounding to nearest (RN)
66 * 01 - rounding toward zero (RZ)
67 * 10 - rounding (up) toward plus infinity (RP)
68 * 11 - rounding (down)toward minus infinity (RM)
93 /* Rounding modes */
  /external/compiler-rt/lib/i386/
floatundidf.S 38 orpd REL_ADDR(twop84), %xmm1 // 0x1p84 + a_hi (no rounding occurs)
39 subsd REL_ADDR(twop84_plus_twop52), %xmm1 // a_hi - 0x1p52 (no rounding occurs)
40 orpd REL_ADDR(twop52), %xmm0 // 0x1p52 + a_lo (no rounding occurs)
  /external/compiler-rt/lib/x86_64/
floatundidf.S 36 orq REL_ADDR(twop84), %rdi // 0x1p84 + a_hi (no rounding occurs)
37 orpd REL_ADDR(twop52), %xmm0 // 0x1p52 + a_lo (no rounding occurs)
39 subsd REL_ADDR(twop84_plus_twop52), %xmm1 // a_hi - 0x1p52 (no rounding occurs)
  /libcore/luni/src/main/java/java/math/
BigDecimal.java 33 * <p>Most operations allow you to supply a {@link MathContext} to specify a desired rounding mode.
38 * Rounding mode where positive values are rounded towards positive infinity
46 * Rounding mode where the values are rounded towards zero.
53 * Rounding mode to round towards positive infinity. For positive values
54 * this rounding mode behaves as {@link #ROUND_UP}, for negative values as
62 * Rounding mode to round towards negative infinity. For positive values
63 * this rounding mode behaves as {@link #ROUND_DOWN}, for negative values as
71 * Rounding mode where values are rounded towards the nearest neighbor.
72 * Ties are broken by rounding up.
79 * Rounding mode where values are rounded towards the nearest neighbor
    [all...]
  /development/ndk/sources/android/libportable/common/include/
fenv_portable.h 31 /* Rounding modes. */
  /external/chromium_org/content/renderer/media/
webmediaplayer_util.h 16 // Platform independent method for converting and rounding floating point
  /external/valgrind/main/none/tests/ppc32/
test_dfp2.stdout.exp 3 test with rounding mode 0
20 test with rounding mode 1
37 test with rounding mode 2
54 test with rounding mode 3
71 test with rounding mode 4
88 test with rounding mode 5
105 test with rounding mode 6
122 test with rounding mode 7
140 test with rounding mode 0
157 test with rounding mode 1
    [all...]
test_dfp2.stdout.exp_Without_dcffix 3 test with rounding mode 0
20 test with rounding mode 1
37 test with rounding mode 2
54 test with rounding mode 3
71 test with rounding mode 4
88 test with rounding mode 5
105 test with rounding mode 6
122 test with rounding mode 7
140 test with rounding mode 0
157 test with rounding mode 1
    [all...]
  /external/valgrind/main/none/tests/ppc64/
test_dfp2.stdout.exp 3 test with rounding mode 0
20 test with rounding mode 1
37 test with rounding mode 2
54 test with rounding mode 3
71 test with rounding mode 4
88 test with rounding mode 5
105 test with rounding mode 6
122 test with rounding mode 7
140 test with rounding mode 0
157 test with rounding mode 1
    [all...]
test_dfp2.stdout.exp_Without_dcffix 3 test with rounding mode 0
20 test with rounding mode 1
37 test with rounding mode 2
54 test with rounding mode 3
71 test with rounding mode 4
88 test with rounding mode 5
105 test with rounding mode 6
122 test with rounding mode 7
140 test with rounding mode 0
157 test with rounding mode 1
    [all...]
  /bionic/libm/upstream-freebsd/lib/msun/src/
s_fma.c 66 * were lost to rounding. This adjustment negates the effects of double
67 * rounding when the result is added to another number with a higher
94 * Compute ldexp(a+b, scale) with a single rounding error. It is assumed
96 * double rounding does not occur.
133 * The current rounding mode must be round-to-nearest.
161 * Fused multiply-add: Compute x * y + z with a single rounding error.
169 * This algorithm is sensitive to the rounding precision. FPUs such
208 * will overflow, so we handle these cases specially. Rounding
269 * There is no need to worry about double rounding in directed
270 * rounding modes
    [all...]
s_fmal.c 66 * were lost to rounding. This adjustment negates the effects of double
67 * rounding when the result is added to another number with a higher
90 * Compute ldexp(a+b, scale) with a single rounding error. It is assumed
92 * double rounding does not occur.
125 * The current rounding mode must be round-to-nearest.
157 * Fused multiply-add: Compute x * y + z with a single rounding error.
196 * will overflow, so we handle these cases specially. Rounding
257 * There is no need to worry about double rounding in directed
258 * rounding modes.
  /libcore/luni/src/test/java/libcore/java/math/
OldBigDecimalTest.java 88 // testing rounding Mode RoundingMode.CEILING
101 // testing rounding Mode RoundingMode.DOWN
113 // testing rounding Mode RoundingMode.FLOOR
124 // testing rounding Mode RoundingMode.HALF_DOWN
141 // testing rounding Mode RoundingMode.HALF_EVEN
163 // testing rounding Mode RoundingMode.HALF_UP
176 // testing rounding Mode RoundingMode.UNNECESSARY
183 // testing rounding Mode RoundingMode.UP
196 // testing invalid rounding modes
199 fail("IllegalArgumentException is not caught for wrong rounding mode")
    [all...]
  /external/guava/guava/src/com/google/common/math/
DoubleMath.java 47 * This method returns a value y such that rounding y DOWN (towards zero) gives the same result
48 * as rounding x according to the specified mode.
98 * Returns the {@code int} value that is equal to {@code x} rounded with the specified rounding
105 * rounding mode, is either less than {@code Integer.MIN_VALUE} or greater than {@code
121 * Returns the {@code long} value that is equal to {@code x} rounded with the specified rounding
128 * rounding mode, is either less than {@code Long.MIN_VALUE} or greater than {@code
149 * rounding mode, if possible.
202 * Returns the base 2 logarithm of a double value, rounded with the specified rounding mode to an
205 * <p>Regardless of the rounding mode, this is faster than {@code (int) log2(x)}.
  /external/chromium_org/third_party/WebKit/Source/core/rendering/svg/
RenderSVGForeignObject.cpp 107 // FIXME: Investigate in size rounding issues
108 // FIXME: Remove unnecessary rounding when layout is off ints: webkit.org/b/63656
114 // FIXME: Investigate in size rounding issues
115 // FIXME: Remove unnecessary rounding when layout is off ints: webkit.org/b/63656
150 // FIXME: Investigate in location rounding issues - only affects RenderSVGForeignObject & RenderSVGText
  /external/compiler-rt/lib/
muldf3.c 11 // with the IEEE-754 default rounding (to nearest, ties to even).
93 // Result is denormal before rounding
108 // Result is normal before rounding; insert the exponent.
116 // Final rounding. The final result may overflow to infinity, or underflow
118 // default IEEE-754 round-to-nearest, ties-to-even rounding mode.
  /libcore/harmony-tests/src/test/java/org/apache/harmony/tests/java/math/
BigIntegerConvertTest.java 88 * Rounding is needed.
89 * The rounding bit is 1 and the next bit to the left is 1.
101 * Rounding is needed.
102 * The rounding bit is 1 and the next bit to the left is 0
114 * Rounding is NOT needed.
126 * Rounding is needed.
138 * Rounding is needed.
139 * The rounding bit is 1 and the next bit to the left is 0
152 * Rounding is NOT needed.
165 * The rounding bit is 0
    [all...]
  /prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.4.3/lib/gcc/i686-linux/4.4.3/include/
mmintrin-common.h 34 /* Rounding mode macros. */
90 /* Packed/scalar double precision floating point rounding. */
115 /* Packed/scalar single precision floating point rounding. */
  /prebuilts/ndk/4/platforms/android-3/arch-arm/usr/include/
fenv.h 46 /* Rounding modes */
127 * Apparently, the rounding mode is specified as part of the
128 * instruction format on ARM, so the dynamic rounding mode is
  /prebuilts/ndk/4/platforms/android-4/arch-arm/usr/include/
fenv.h 46 /* Rounding modes */
127 * Apparently, the rounding mode is specified as part of the
128 * instruction format on ARM, so the dynamic rounding mode is
  /prebuilts/ndk/4/platforms/android-5/arch-arm/usr/include/
fenv.h 46 /* Rounding modes */
127 * Apparently, the rounding mode is specified as part of the
128 * instruction format on ARM, so the dynamic rounding mode is
  /prebuilts/ndk/4/platforms/android-8/arch-arm/usr/include/
fenv.h 46 /* Rounding modes */
127 * Apparently, the rounding mode is specified as part of the
128 * instruction format on ARM, so the dynamic rounding mode is
  /prebuilts/ndk/5/platforms/android-3/arch-arm/usr/include/
fenv.h 46 /* Rounding modes */
127 * Apparently, the rounding mode is specified as part of the
128 * instruction format on ARM, so the dynamic rounding mode is
  /prebuilts/ndk/6/platforms/android-3/arch-arm/usr/include/
fenv.h 46 /* Rounding modes */
127 * Apparently, the rounding mode is specified as part of the
128 * instruction format on ARM, so the dynamic rounding mode is
  /prebuilts/ndk/7/platforms/android-14/arch-arm/usr/include/
fenv.h 46 /* Rounding modes */
127 * Apparently, the rounding mode is specified as part of the
128 * instruction format on ARM, so the dynamic rounding mode is

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