/external/qemu/distrib/jpeg-6b/ |
example.c | 151 * To keep things simple, we pass one scanline per call; you can pass 159 * more than one scanline at a time if that's more convenient. 220 * scanline-high JSAMPLE array as a work buffer, and we will let the JPEG 375 * more than one scanline at a time if that's more convenient.
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jcapistd.c | 73 * when using a multiple-scanline buffer.
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jmorecfg.h | 338 #define RGB_RED 0 /* Offset of Red in an RGB scanline element */ 344 #define RGB_PIXELSIZE 3 /* JSAMPLEs per RGB scanline element */
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/external/qemu/distrib/sdl-1.2.15/docs/html/ |
sdlcreatergbsurfacefrom.html | 146 > is the length of each scanline in bytes. </P
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sdlwmseticon.html | 158 follows: Scanlines come in the usual top-down order. Each scanline consists of
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/external/qemu-pc-bios/vgabios/tests/lfbprof/ |
lfbprof.h | 52 short BytesPerScanLine; /* Bytes per scanline */
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/external/skia/tests/ |
ClipperTest.cpp | 32 * last scanline. i.e. we would draw to [2,1], even though this hairline
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/system/core/libpixelflinger/ |
col32cb16blend_neon.S | 25 // This function alpha blends a fixed color into a destination scanline, using
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picker.cpp | 22 #include "scanline.h"
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/external/chromium_org/third_party/freetype/include/freetype/ |
ftimage.h | [all...] |
/external/chromium_org/third_party/skia/src/core/ |
SkBitmapProcState.cpp | 186 // the scanline proc handle it. 219 * 2. fall back on scanline bicubic filter 239 if (scaleSqd < bicubicLimitSqd) { // use bicubic scanline 455 // the scanline version of the HQ sampler. If that process fails, 479 // At this point, we know exactly what kind of sampling the per-scanline [all...] |
/external/freetype/include/freetype/ |
ftimage.h | [all...] |
/external/skia/src/core/ |
SkBitmapProcState.cpp | 186 // the scanline proc handle it. 219 * 2. fall back on scanline bicubic filter 239 if (scaleSqd < bicubicLimitSqd) { // use bicubic scanline 455 // the scanline version of the HQ sampler. If that process fails, 479 // At this point, we know exactly what kind of sampling the per-scanline [all...] |
/external/pixman/pixman/ |
pixman-arm-neon-asm-bilinear.S | 28 * This file contains scaled bilinear scanline functions implemented 31 * << General scanline function procedures >> 88 * as the basic building blocks for constructing bilinear scanline functions. 590 * Main template macro for generating NEON optimized bilinear scanline functions. 592 * Bilinear scanline generator macro take folling arguments: [all...] |
/external/chromium_org/third_party/skia/include/core/ |
SkRegion.h | 347 * Y scanline, clipped to the specified left and right X values. 422 // field set on each scanline. That is computed as part of this call
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/external/jpeg/ |
jmorecfg.h | 336 #define RGB_RED 0 /* Offset of Red in an RGB scanline element */ 342 #define RGB_PIXELSIZE 3 /* JSAMPLEs per RGB scanline element */
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/external/skia/include/core/ |
SkRegion.h | 347 * Y scanline, clipped to the specified left and right X values. 422 // field set on each scanline. That is computed as part of this call
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/system/core/libpixelflinger/codeflinger/ |
GGLAssembler.h | 185 // generate scanline code for given needs 186 int scanline(const needs_t& needs, context_t const* c);
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/external/libvpx/libvpx/examples/includes/geshi/geshi/ |
blitzbasic.php | 72 'SeekFile','SeedRnd','ScanLine','ScaleImage','SaveImage','SaveBuffer','Sar','RuntimeError','RSet',
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/device/asus/flo/camera/QCamera2/stack/common/ |
cam_types.h | 92 /* Note: For all raw formats, each scanline needs to be 16 bytes aligned */ 293 int32_t scanline; member in struct:__anon1651 [all...] |
/external/chromium_org/third_party/WebKit/Source/platform/graphics/ |
GraphicsContext3D.cpp | 932 uint8* scanline = &m_scanline[0]; local [all...] |
/external/chromium_org/third_party/WebKit/Source/platform/image-decoders/jpeg/ |
JPEGImageDecoder.cpp | 703 // jpeg_read_scanlines will increase the scanline counter, so we 704 // save the scanline before calling it. 706 // Request one scanline: returns 0 or 1 scanlines.
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/external/chromium_org/third_party/skia/src/gpu/gl/debug/ |
GrGLCreateDebugInterface.cpp | 192 GrGLchar *scanline = static_cast<GrGLchar *>(pixels); local 194 memset(scanline, 0, componentsPerPixel * componentSize * width); 195 scanline += rowStride; [all...] |
/external/skia/src/gpu/gl/debug/ |
GrGLCreateDebugInterface.cpp | 192 GrGLchar *scanline = static_cast<GrGLchar *>(pixels); local 194 memset(scanline, 0, componentsPerPixel * componentSize * width); 195 scanline += rowStride; [all...] |
/frameworks/base/core/jni/android/graphics/ |
Bitmap.cpp | 130 // now copy/convert each scanline
743 // now compare each scanline. We can't do the entire buffer at once,
745 // the width (since the scanline might be larger than the logical width)
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