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  /external/chromium_org/third_party/skia/src/effects/gradients/
SkTwoPointConicalGradient.h 54 virtual bool setContext(const SkBitmap& device,
SkTwoPointRadialGradient.h 28 virtual bool setContext(const SkBitmap& device,
  /external/skia/include/core/
SkComposeShader.h 37 virtual bool setContext(const SkBitmap&, const SkPaint&,
SkShader.h 98 /** set (after setContext) if the spans only vary in X (const in Y).
142 * setContext.
144 * Subclasses should be sure to call their INHERITED::setContext() if they
147 virtual bool setContext(const SkBitmap& device, const SkPaint& paint,
151 * Assuming setContext returned true, endContext() will be called when
152 * the draw using the shader has completed. It is an error for setContext
324 * call setContext. Instead we pass the SkPaint here in case the shader needs paint info.
360 // These can be called by your subclass after setContext() has been called
  /external/skia/src/core/
SkBitmapProcShader.h 22 virtual bool setContext(const SkBitmap&, const SkPaint&, const SkMatrix&) SK_OVERRIDE;
SkBitmapProcShader.cpp 38 fFlags = 0; // computed in setContext
47 fFlags = 0; // computed in setContext
100 bool SkBitmapProcShader::setContext(const SkBitmap& device,
108 if (!this->INHERITED::setContext(device, paint, matrix)) {
  /external/skia/src/effects/gradients/
SkTwoPointConicalGradient.h 54 virtual bool setContext(const SkBitmap& device,
SkTwoPointRadialGradient.h 28 virtual bool setContext(const SkBitmap& device,
  /frameworks/base/media/mca/filterfw/java/android/filterfw/core/
FrameManager.java 64 void setContext(FilterContext context) {
FilterContext.java 51 mFrameManager.setContext(this);
  /frameworks/base/test-runner/src/android/test/
ApplicationTestCase.java 55 * {@link AndroidTestCase#setContext(Context) setContext()}. You must do this <i>before</i> calling
111 * test, by calling {@link AndroidTestCase#setContext(Context) setContext()},
ServiceTestCase.java 90 * {@link AndroidTestCase#setContext(Context) setContext()} or
150 * If you need to call {@link AndroidTestCase#setContext(Context) setContext()} or
AndroidTestRunner.java 197 ((AndroidTestCase) test).setContext(context);
202 public void setContext(Context context) {
  /external/chromium_org/third_party/skia/include/core/
SkShader.h 98 /** set (after setContext) if the spans only vary in X (const in Y).
142 * setContext.
144 * Subclasses should be sure to call their INHERITED::setContext() if they
147 virtual bool setContext(const SkBitmap& device, const SkPaint& paint,
151 * Assuming setContext returned true, endContext() will be called when
152 * the draw using the shader has completed. It is an error for setContext
324 * call setContext. Instead we pass the SkPaint here in case the shader needs paint info.
360 // These can be called by your subclass after setContext() has been called
  /external/chromium_org/third_party/skia/src/effects/
SkTransparentShader.cpp 14 bool SkTransparentShader::setContext(const SkBitmap& device,
20 return this->INHERITED::setContext(device, paint, matrix);
  /external/skia/src/effects/
SkTransparentShader.cpp 14 bool SkTransparentShader::setContext(const SkBitmap& device,
20 return this->INHERITED::setContext(device, paint, matrix);
  /system/media/camera/docs/
CameraCharacteristicsTest.mako 45 public void setContext(Context context) {
46 super.setContext(context);
  /external/chromium_org/third_party/npapi/npspy/extern/nspr/md/
_reliantunix.h 74 * So we'll use our homegrown, getcontext/setcontext-compatible stuff which
75 * will save us the getcontext/setcontext system calls at each context switch.
92 #define _SETCONTEXT setcontext
219 ** setcontext()...
  /frameworks/testing/androidtestlib/src/com/android/test/runner/junit3/
AndroidTestSuite.java 57 ((AndroidTestCase)test).setContext(mInstr.getTargetContext());
  /frameworks/base/core/java/android/test/
AndroidTestCase.java 48 assertNotNull("Context is null. setContext should be called before tests are run",
52 public void setContext(Context context) {
63 * latter is provided by the context set with the {@link #setContext}
  /external/chromium_org/gin/
runner.cc 51 SetContext(context);
  /external/chromium_org/third_party/skia/src/core/
SkBitmapProcShader.cpp 38 fFlags = 0; // computed in setContext
47 fFlags = 0; // computed in setContext
100 bool SkBitmapProcShader::setContext(const SkBitmap& device,
108 if (!this->INHERITED::setContext(device, paint, matrix)) {
  /external/replicaisland/src/com/replica/replicaisland/
SetPreferencesActivity.java 49 config.setContext(this);
  /frameworks/base/docs/html/tools/testing/
service_testing.jd 107 and {@link android.test.AndroidTestCase#setContext(Context)} setContext()} allow you to set
138 {@link android.test.AndroidTestCase#setContext(Context) setContext()} method. The mock
  /frameworks/compile/libbcc/include/bcc/ExecutionEngine/
SymbolResolvers.h 128 inline void setContext(ContextTy pContext)

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