/external/jmonkeyengine/engine/src/core-data/Common/MatDefs/Shadow/ |
PostShadow.frag | 1 #import "Common/ShaderLib/Shadow.glsllib"
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/external/llvm/test/CodeGen/X86/GC/ |
lower_gcroot.ll | 5 define void @.main(%Env) gc "shadow-stack" {
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/external/robolectric/src/test/java/com/xtremelabs/robolectric/shadows/ |
PreferenceScreenTest.java | 21 private ShadowPreferenceScreen shadow; field in class:PreferenceScreenTest 26 shadow = Robolectric.shadowOf(screen); 31 assertThat(shadow, instanceOf(ShadowPreferenceGroup.class)); 39 shadow.setDialog(dialog);
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SeekBarTest.java | 22 private ShadowSeekBar shadow; field in class:SeekBarTest 29 shadow = Robolectric.shadowOf(seekBar); 37 assertThat(shadow.getOnSeekBarChangeListener(), sameInstance(listener)); 39 assertThat(shadow.getOnSeekBarChangeListener(), nullValue());
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StateListDrawableTest.java | 27 ShadowStateListDrawable shadow = shadowOf(stateListDrawable); local 28 Drawable drawableForState = shadow.getDrawableForState(states); 40 ShadowStateListDrawable shadow = shadowOf(stateListDrawable); local 41 Drawable drawableForState = shadow.getDrawableForState(StateSet.WILD_CARD);
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AbsSeekBarTest.java | 20 ShadowAbsSeekBar shadow = Robolectric.shadowOf(seekBar); local 21 assertThat(shadow, instanceOf(ShadowProgressBar.class));
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AnimationTest.java | 21 private ShadowAnimation shadow; field in class:AnimationTest 27 shadow = shadowOf(animation); 53 shadow.invokeRepeat(); 62 shadow.invokeEnd(); 71 shadow.invokeEnd(); 122 shadow.getLoadedFromResourceId(); 127 shadow.setLoadedFromResourceId(R.anim.fade_in); 128 assertThat(shadow.getLoadedFromResourceId(), equalTo(R.anim.fade_in));
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/external/chromium_org/ash/wm/ |
resize_shadow_controller.h | 32 // Shows the appropriate shadow for a given |window| and |hit_test| location. 35 // Hides the shadow for a |window|, if it has one. 50 // Creates a shadow for a given window and returns it. |window_shadows_| 54 // Returns the resize shadow for |window| or NULL if no shadow exists.
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/external/chromium_org/chrome/browser/ui/cocoa/ |
fullscreen_exit_bubble_view.mm | 46 base::scoped_nsobject<NSShadow> shadow([[NSShadow alloc] init]); 48 [shadow setShadowBlurRadius:kShadowBlurRadiusLion]; 50 [shadow setShadowBlurRadius:kShadowBlurRadius]; 52 [shadow setShadowColor:[[NSColor blackColor] 54 [shadow set];
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/frameworks/base/libs/hwui/ |
TextDropShadowCache.cpp | 102 INIT_LOGD(" Setting drop shadow cache size to %sMB", property); 105 INIT_LOGD(" Using default drop shadow cache size of %.2fMB", 155 ALOGD("Shadow texture deleted, size = %d", texture->bitmapSize); 179 FontRenderer::DropShadow shadow = mRenderer->renderDropShadow(&paintCopy, text, 0, local 182 if (!shadow.image) { 189 texture->left = shadow.penX; 190 texture->top = shadow.penY; 191 texture->width = shadow.width; 192 texture->height = shadow.height; 196 const uint32_t size = shadow.width * shadow.height [all...] |
/external/proguard/src/proguard/gui/splash/ |
ShadowedSprite.java | 26 * This Sprite adds a drop shadow to another Sprite. 44 * @param xOffset the variable x-offset of the shadow, relative to the sprite itself. 45 * @param yOffset the variable y-offset of the shadow, relative to the sprite itself. 46 * @param alpha the variable darkness of the shadow (between 0 and 1). 47 * @param blur the variable blur of the shadow (0 for sharp shadows, 1 or 49 * @param sprite the Sprite to be painted with its shadow. 79 // Set up the shadow graphics. 83 // Set the shadow color. 90 // Draw the sprite's shadow.
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/external/jmonkeyengine/engine/src/core/com/jme3/shadow/ |
PssmShadowRenderer.java | 30 package com.jme3.shadow; 58 * PssmShadow renderer use Parrallel Split Shadow Mapping technique (pssm)<br> 59 * It splits the view frustum in several parts and compute a shadow map for each 61 * the smaller they are to maximize the resolution used of the shadow map.<br> 62 * This result in a better quality shadow than standard shadow mapping.<br> for 103 * Specifies the shadow comparison mode 108 * Shadow depth comparisons are done by using shader code 112 * Shadow depth comparisons are done by using the GPU's dedicated 145 * Create a PSSM Shadow Renderer [all...] |
/external/chromium_org/third_party/WebKit/Source/core/dom/ |
TreeScopeAdopter.cpp | 32 #include "core/dom/shadow/ElementShadow.h" 33 #include "core/dom/shadow/ShadowRoot.h" 74 for (ShadowRoot* shadow = node->youngestShadowRoot(); shadow; shadow = shadow->olderShadowRoot()) { 75 shadow->setParentTreeScope(&m_newScope); 77 moveTreeToNewDocument(*shadow, *oldDocument, newDocument); 88 for (ShadowRoot* shadow = node->youngestShadowRoot(); shadow; shadow = shadow->olderShadowRoot() [all...] |
/external/chromium_org/third_party/molokocacao/ |
NSBezierPath+MCAdditions.m | 95 - (void)fillWithInnerShadow:(NSShadow *)shadow 99 NSSize offset = shadow.shadowOffset; 101 CGFloat radius = shadow.shadowBlurRadius; 104 // The context's user transform isn't automatically applied to shadow offsets. 106 shadow.shadowOffset = offset; 119 [shadow set]; 123 shadow.shadowOffset = originalOffset; 131 NSShadow *shadow = [[NSShadow alloc] init]; 132 shadow.shadowOffset = NSMakeSize(0, bounds.size.height); 133 shadow.shadowBlurRadius = radius [all...] |
NSBezierPath+MCAdditions.h | 19 - (void)fillWithInnerShadow:(NSShadow *)shadow;
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/external/chromium/chrome/browser/resources/options/ |
search_page.css | 10 -webkit-box-shadow: 0 2px 2px #888; 13 box-shadow: 0 2px 2px #888;
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/external/chromium_org/chrome/browser/resources/gaia_auth/ |
keyboard_ui.css | 12 box-shadow: inset 0 1px 2px rgba(0,0,0,0.3), 19 box-shadow: inset 0 0 0 1px #fff,
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/external/chromium_org/ui/views/corewm/ |
shadow_types.h | 29 // A property key describing the drop shadow that should be displayed under the 30 // window. If unset, no shadow is displayed.
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/external/chromium/chrome/browser/resources/shared/css/ |
button.css | 5 -webkit-box-shadow: 0px 1px 3px rgba(0, 0, 0, 0.1); 19 -webkit-box-shadow: 0px 1px 3px rgba(0, 0, 0, 0.2); 28 -webkit-box-shadow: inset 0px 1px 3px rgba(0, 0, 0, 0.2); 39 -webkit-box-shadow: none;
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/external/chromium_org/chrome/common/extensions/docs/examples/extensions/plugin_settings/domui/css/ |
button.css | 5 -webkit-box-shadow: 0px 1px 3px rgba(0, 0, 0, 0.1); 19 -webkit-box-shadow: 0px 1px 3px rgba(0, 0, 0, 0.2); 28 -webkit-box-shadow: inset 0px 1px 3px rgba(0, 0, 0, 0.2); 39 -webkit-box-shadow: none;
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/external/chromium_org/third_party/WebKit/Source/web/tests/data/ |
shadow_dom_test.html | 11 // Give one of the elements a shadow root.
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/external/robolectric/src/main/java/com/xtremelabs/robolectric/internal/ |
Implementation.java | 4 * Indicates that a method declaration is intended to Shadow a method with the same signature on the associated
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RealObject.java | 4 * Shadow fields annotated @RealObject will have the real instance injected.
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/external/robolectric/src/main/java/com/xtremelabs/robolectric/shadows/ |
ShadowCameraSize.java | 8 * Shadow for the Android {@code Camera.Size} value object.
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ShadowLocalBroadcastManager.java | 7 * This class is not a a real shadow for now - we just use the real LocalBroadcastManager and
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