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  /external/jmonkeyengine/engine/src/core-data/Common/MatDefs/Shadow/
PostShadow.frag 1 #import "Common/ShaderLib/Shadow.glsllib"
  /external/llvm/test/CodeGen/X86/GC/
lower_gcroot.ll 5 define void @.main(%Env) gc "shadow-stack" {
  /external/robolectric/src/test/java/com/xtremelabs/robolectric/shadows/
PreferenceScreenTest.java 21 private ShadowPreferenceScreen shadow; field in class:PreferenceScreenTest
26 shadow = Robolectric.shadowOf(screen);
31 assertThat(shadow, instanceOf(ShadowPreferenceGroup.class));
39 shadow.setDialog(dialog);
SeekBarTest.java 22 private ShadowSeekBar shadow; field in class:SeekBarTest
29 shadow = Robolectric.shadowOf(seekBar);
37 assertThat(shadow.getOnSeekBarChangeListener(), sameInstance(listener));
39 assertThat(shadow.getOnSeekBarChangeListener(), nullValue());
StateListDrawableTest.java 27 ShadowStateListDrawable shadow = shadowOf(stateListDrawable); local
28 Drawable drawableForState = shadow.getDrawableForState(states);
40 ShadowStateListDrawable shadow = shadowOf(stateListDrawable); local
41 Drawable drawableForState = shadow.getDrawableForState(StateSet.WILD_CARD);
AbsSeekBarTest.java 20 ShadowAbsSeekBar shadow = Robolectric.shadowOf(seekBar); local
21 assertThat(shadow, instanceOf(ShadowProgressBar.class));
AnimationTest.java 21 private ShadowAnimation shadow; field in class:AnimationTest
27 shadow = shadowOf(animation);
53 shadow.invokeRepeat();
62 shadow.invokeEnd();
71 shadow.invokeEnd();
122 shadow.getLoadedFromResourceId();
127 shadow.setLoadedFromResourceId(R.anim.fade_in);
128 assertThat(shadow.getLoadedFromResourceId(), equalTo(R.anim.fade_in));
  /external/chromium_org/ash/wm/
resize_shadow_controller.h 32 // Shows the appropriate shadow for a given |window| and |hit_test| location.
35 // Hides the shadow for a |window|, if it has one.
50 // Creates a shadow for a given window and returns it. |window_shadows_|
54 // Returns the resize shadow for |window| or NULL if no shadow exists.
  /external/chromium_org/chrome/browser/ui/cocoa/
fullscreen_exit_bubble_view.mm 46 base::scoped_nsobject<NSShadow> shadow([[NSShadow alloc] init]);
48 [shadow setShadowBlurRadius:kShadowBlurRadiusLion];
50 [shadow setShadowBlurRadius:kShadowBlurRadius];
52 [shadow setShadowColor:[[NSColor blackColor]
54 [shadow set];
  /frameworks/base/libs/hwui/
TextDropShadowCache.cpp 102 INIT_LOGD(" Setting drop shadow cache size to %sMB", property);
105 INIT_LOGD(" Using default drop shadow cache size of %.2fMB",
155 ALOGD("Shadow texture deleted, size = %d", texture->bitmapSize);
179 FontRenderer::DropShadow shadow = mRenderer->renderDropShadow(&paintCopy, text, 0, local
182 if (!shadow.image) {
189 texture->left = shadow.penX;
190 texture->top = shadow.penY;
191 texture->width = shadow.width;
192 texture->height = shadow.height;
196 const uint32_t size = shadow.width * shadow.height
    [all...]
  /external/proguard/src/proguard/gui/splash/
ShadowedSprite.java 26 * This Sprite adds a drop shadow to another Sprite.
44 * @param xOffset the variable x-offset of the shadow, relative to the sprite itself.
45 * @param yOffset the variable y-offset of the shadow, relative to the sprite itself.
46 * @param alpha the variable darkness of the shadow (between 0 and 1).
47 * @param blur the variable blur of the shadow (0 for sharp shadows, 1 or
49 * @param sprite the Sprite to be painted with its shadow.
79 // Set up the shadow graphics.
83 // Set the shadow color.
90 // Draw the sprite's shadow.
  /external/jmonkeyengine/engine/src/core/com/jme3/shadow/
PssmShadowRenderer.java 30 package com.jme3.shadow;
58 * PssmShadow renderer use Parrallel Split Shadow Mapping technique (pssm)<br>
59 * It splits the view frustum in several parts and compute a shadow map for each
61 * the smaller they are to maximize the resolution used of the shadow map.<br>
62 * This result in a better quality shadow than standard shadow mapping.<br> for
103 * Specifies the shadow comparison mode
108 * Shadow depth comparisons are done by using shader code
112 * Shadow depth comparisons are done by using the GPU's dedicated
145 * Create a PSSM Shadow Renderer
    [all...]
  /external/chromium_org/third_party/WebKit/Source/core/dom/
TreeScopeAdopter.cpp 32 #include "core/dom/shadow/ElementShadow.h"
33 #include "core/dom/shadow/ShadowRoot.h"
74 for (ShadowRoot* shadow = node->youngestShadowRoot(); shadow; shadow = shadow->olderShadowRoot()) {
75 shadow->setParentTreeScope(&m_newScope);
77 moveTreeToNewDocument(*shadow, *oldDocument, newDocument);
88 for (ShadowRoot* shadow = node->youngestShadowRoot(); shadow; shadow = shadow->olderShadowRoot()
    [all...]
  /external/chromium_org/third_party/molokocacao/
NSBezierPath+MCAdditions.m 95 - (void)fillWithInnerShadow:(NSShadow *)shadow
99 NSSize offset = shadow.shadowOffset;
101 CGFloat radius = shadow.shadowBlurRadius;
104 // The context's user transform isn't automatically applied to shadow offsets.
106 shadow.shadowOffset = offset;
119 [shadow set];
123 shadow.shadowOffset = originalOffset;
131 NSShadow *shadow = [[NSShadow alloc] init];
132 shadow.shadowOffset = NSMakeSize(0, bounds.size.height);
133 shadow.shadowBlurRadius = radius
    [all...]
NSBezierPath+MCAdditions.h 19 - (void)fillWithInnerShadow:(NSShadow *)shadow;
  /external/chromium/chrome/browser/resources/options/
search_page.css 10 -webkit-box-shadow: 0 2px 2px #888;
13 box-shadow: 0 2px 2px #888;
  /external/chromium_org/chrome/browser/resources/gaia_auth/
keyboard_ui.css 12 box-shadow: inset 0 1px 2px rgba(0,0,0,0.3),
19 box-shadow: inset 0 0 0 1px #fff,
  /external/chromium_org/ui/views/corewm/
shadow_types.h 29 // A property key describing the drop shadow that should be displayed under the
30 // window. If unset, no shadow is displayed.
  /external/chromium/chrome/browser/resources/shared/css/
button.css 5 -webkit-box-shadow: 0px 1px 3px rgba(0, 0, 0, 0.1);
19 -webkit-box-shadow: 0px 1px 3px rgba(0, 0, 0, 0.2);
28 -webkit-box-shadow: inset 0px 1px 3px rgba(0, 0, 0, 0.2);
39 -webkit-box-shadow: none;
  /external/chromium_org/chrome/common/extensions/docs/examples/extensions/plugin_settings/domui/css/
button.css 5 -webkit-box-shadow: 0px 1px 3px rgba(0, 0, 0, 0.1);
19 -webkit-box-shadow: 0px 1px 3px rgba(0, 0, 0, 0.2);
28 -webkit-box-shadow: inset 0px 1px 3px rgba(0, 0, 0, 0.2);
39 -webkit-box-shadow: none;
  /external/chromium_org/third_party/WebKit/Source/web/tests/data/
shadow_dom_test.html 11 // Give one of the elements a shadow root.
  /external/robolectric/src/main/java/com/xtremelabs/robolectric/internal/
Implementation.java 4 * Indicates that a method declaration is intended to Shadow a method with the same signature on the associated
RealObject.java 4 * Shadow fields annotated @RealObject will have the real instance injected.
  /external/robolectric/src/main/java/com/xtremelabs/robolectric/shadows/
ShadowCameraSize.java 8 * Shadow for the Android {@code Camera.Size} value object.
ShadowLocalBroadcastManager.java 7 * This class is not a a real shadow for now - we just use the real LocalBroadcastManager and

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