HomeSort by relevance Sort by last modified time
    Searched full:shadow (Results 851 - 875 of 1579) sorted by null

<<31323334353637383940>>

  /external/libvpx/libvpx/examples/includes/geshi/geshi/
applescript.php 58 'shadow','strikethrough','subscript','superscript','underline','ask','no','yes','false', 'id',
  /external/mesa3d/src/gallium/auxiliary/tgsi/
tgsi_util.c 265 /* Note that the SHADOW variants use the Z component too */
  /external/mesa3d/src/glsl/
glsl_symbol_table.cpp 99 * the new variable declaration would shadow the function.
link_uniforms.cpp 282 const unsigned shadow = (type->is_array()) local
289 this->shader_shadow_samplers |= shadow << s;
314 const unsigned shadow = base_type->sampler_shadow; local
320 this->shader_shadow_samplers |= shadow << i;
lower_output_reads.cpp 35 * This pass creates temporary shadow copies of every (used) shader output,
  /external/mesa3d/src/mesa/drivers/dri/i965/
brw_wm_pass1.c 230 /* Shadow ignored for txb.
  /external/mesa3d/src/mesa/program/
program_parse_extra.c 216 state->option.Shadow = 1;
program_parser.h 207 unsigned Shadow:1;
  /external/mesa3d/src/mesa/state_tracker/
st_atom_sampler.c 192 /* only care about ARB_shadow, not SGI shadow */
  /external/openssh/
Android.mk 119 loginrec.c auth-pam.c auth-shadow.c auth-sia.c md5crypt.c \
auth.h 131 #include <shadow.h>
  /external/qemu/distrib/sdl-1.2.15/docs/html/
sdlvideomodeok.html 145 > the video mode and SDL will emulate that color depth with a shadow video surface.</P
  /external/qemu/distrib/sdl-1.2.15/src/video/fbcon/
SDL_fbvideo.h 88 int shadow_fb; /* Tells whether a shadow is being used. */
  /external/qemu/distrib/sdl-1.2.15/src/video/gem/
SDL_gemvideo.h 52 void *buffer1; /* Our shadow buffers */
  /external/robolectric/src/main/java/com/xtremelabs/robolectric/
RobolectricTestRunner.java 94 * into "do nothing" classes which proxy all method calls to shadow classes, just like it does
245 * @param classHandler the {@link ClassHandler} to use to in shadow delegation
409 * Override this method to bind your own shadow classes
434 * I18n-strict mode affects suitably annotated shadow methods. Robolectric will throw exceptions
  /external/robolectric/src/main/java/com/xtremelabs/robolectric/shadows/
ShadowHandler.java 19 * Shadow for Handler that puts posted {@link Runnable}s into a queue instead of sending them to be handled on a
ShadowLooper.java 12 * Shadow for {@code Looper} that enqueues posted {@link Runnable}s to be run (on this thread) later. {@code Runnable}s
ShadowMapView.java 22 * Shadow of {@code MapView} that simulates the internal state of a {@code MapView}. Supports {@code Projection}s,
ShadowPendingIntent.java 16 * Shadow of {@code PendingIntent} that creates and sends {@code Intent}s appropriately.
ShadowResources.java 28 * Shadow of {@code Resources} that simulates the loading of resources
ShadowSettings.java 14 * Shadow of {@code Settings} that allows the status of various System and Secure settings to be simulated, changed and
ShadowViewGroup.java 16 * Shadow for {@code ViewGroup} that simulates its implementation
  /external/robolectric/src/test/java/com/xtremelabs/robolectric/shadows/
SparseArrayTest.java 31 * Tests for shadow implementation of SparseArray. Basically copied & pasted the
  /external/valgrind/main/coregrind/m_gdbserver/
regcache.c 125 This is needed if the shadow registers are added.
  /external/valgrind/main/helgrind/
README_MSMProp2.txt 67 storing a segment set in each shadow value, just store and

Completed in 1003 milliseconds

<<31323334353637383940>>