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  /external/llvm/lib/Analysis/
IVUsers.cpp 54 // only used outside the loop and we can simplify them.
PHITransAddr.cpp 231 // Simplify the GEP to handle 'gep x, 0' -> x etc.
  /external/llvm/utils/TableGen/
tdtags 13 # This is a wrapper script to simplify generating ctags(1)-compatible index
  /external/mesa3d/src/glsl/
README 175 and it would also simplify the implementation of mod(), so
  /external/opencv/ml/src/
mlestimate.cpp 564 // It will be used to simplify operation of getting trainIdx.
  /external/qemu/distrib/jpeg-6b/
jerror.h 201 /* Macros to simplify using the error and trace message stuff */
wrgif.c 128 * To simplify the logic and keep the expansion penalty down, we emit a
  /external/qemu/distrib/sdl-1.2.15/Xcode/SDL/pkg-support/resources/
UniversalBinaryNotes.rtf 130 The main SDL code base (not the satellites) have undergone an overhaul. The required platform specific defines have been moved out of the build system into platform specific header files (SDL_config_*.h). This allows us to simplify the Xcode projects somewhat, but we still must maintain the architecture specific build options to invoke gcc 3.3 to maintain our mandated 10.2 compatibilty requirement.\
  /external/regex-re2/
Makefile 108 obj/re2/simplify.o\
  /external/stlport/stlport/stl/
_hashtable.h 221 * wouldn't, for example, simplify the exception-handling code.
  /external/strace/
Android.patch 53 + * Let's pack it so the padding goes away to simplify dual ABI support.
  /external/v8/src/
fixed-dtoa.cc 336 // We simplify the task by dividing v by 10^17.
  /external/valgrind/main/coregrind/
pub_core_threadstate.h 365 never used, to simplify the simulation of initialisers for
  /external/zlib/src/contrib/iostream3/
zfstream.h 461 // Insert this onto stream to simplify setting of compression level
  /external/zlib/src/
gzlib.c 252 state->mode = GZ_WRITE; /* simplify later checks */
  /frameworks/av/media/libstagefright/codecs/amrwbenc/src/
dtx.c 315 /* convert exponent and mantissa to Word16 Q7. Q7 is used to simplify averaging in dtx_enc */
  /frameworks/base/docs/html/about/dashboards/
index.jd 82 screen configuration, defined by a combination of screen size and density. To simplify the way that
  /frameworks/base/docs/html/distribute/googleplay/strategies/
app-quality.jd 74 A great way to improve UI performance is to minimize the complexity of your layouts. If you open up <a href="{@docRoot}tools/help/hierarchy-viewer.html">hierarchyviewer</a> and see that your layouts are more than 5 levels deep, it may be time to simplify your layout. Consider refactoring those deeply nested LinearLayouts into RelativeLayout. The impact of View objects is cumulative &mdash; each one costs about 1 to 2 KB of memory, so large view hierarchies can be a recipe for disaster, causing frequent VM garbage collection passes which block the main (UI) thread. You can learn more in <a href="http://www.youtube.com/watch?v=wDBM6wVEO70">World of ListView</a>, another session at Google I/O.</p>
  /frameworks/base/docs/html/training/connect-devices-wirelessly/
nsd.jd 39 sharing or multi-player gaming. Android's NSD APIs simplify the effort required
  /frameworks/base/packages/WallpaperCropper/src/com/android/photos/
BitmapRegionTileSource.java 394 // thread. Thus to simplify, this source will decode its own bitmap.
  /hardware/ti/omap3/dspbridge/inc/
dbdcd.h 26 *! 24-Feb-2003 kc Updated DCD_AutoUnregister and DCD_GetObjects to simplify
dbdefs.h 55 *! 29-Sep-2000 kc Added error codes for DCD and REG to simplify use of
  /hardware/ti/omap3/dspbridge/libbridge/inc/
dbdcd.h 26 *! 24-Feb-2003 kc Updated DCD_AutoUnregister and DCD_GetObjects to simplify
dbdefs.h 55 *! 29-Sep-2000 kc Added error codes for DCD and REG to simplify use of
  /ndk/docs/text/system/libc/
CHANGES.text 201 crashes or exits. This is only done to simplify communication between

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