/cts/suite/audio_quality/test_description/experimental/ |
dut_playback_spectrum_chirp.xml | 20 <!-- input: peak amplitude, duration in msec, sampling rate, high frequency, output: generated sound--> 21 <sound id="chirp" type="file:test_description/experimental/chirp_400_20000.r2s" preload="1" />
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ref_playback_spectrum_chirp.xml | 20 <!-- input: peak amplitude, duration in msec, sampling rate, high frequency, output: generated sound--> 21 <sound id="chirp" type="file:test_description/experimental/chirp_400_20000.r2s" />
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/cts/suite/audio_quality/test_description/ |
host_speaker_calibration.xml | 20 <!-- prepare sound source id: to be used in output, sine 1000Hz, 30000ms long --> 21 <sound id="sound1" type="sin:32000:1000:30000" />
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host_speaker_calibration_no_pass.xml | 20 <!-- prepare sound source id: to be used in output, sine 1000Hz, 30000ms long --> 21 <sound id="sound1" type="sin:32000:1000:30000" />
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/cts/suite/audio_quality/test_description/test/ |
test_io.xml | 20 <!-- prepare sound source id: to be used in output, sine 1000Hz, 1000ms long --> 21 <sound id="sound1" type="sin:10000:1000:1000" preload="1" />
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wrong_attrib.xml | 20 <sound id="sound1" type="sin:100:1000:20000" unsupprotedattrib="should fail" />
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/external/chromium_org/content/public/browser/ |
speech_recognition_event_listener.h | 33 // Informs that the endpointer has started detecting sound (possibly speech). 36 // Informs that the endpointer has stopped detecting sound (a long silence).
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/external/chromium_org/third_party/libjingle/source/talk/sound/ |
linuxsoundsystem.h | 31 #include "talk/sound/automaticallychosensoundsystem.h" 43 // The vast majority of Linux systems use ALSA for the device-level sound API,
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soundsystemproxy.h | 32 #include "talk/sound/soundsysteminterface.h" 36 // A SoundSystemProxy is a sound system that defers to another one.
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/external/jmonkeyengine/engine/src/test/jme3test/asset/ |
TestAbsoluteLocators.java | 53 // find a sound 54 AudioData audio = am.loadAudio("Sound/Effects/Gun.wav");
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/external/jmonkeyengine/engine/src/test/jme3test/audio/ |
TestOgg.java | 51 audioSource = new AudioNode(assetManager, "Sound/Effects/Foot steps.ogg", true); 61 audioSource = new AudioNode(assetManager, "Sound/Effects/Foot steps.ogg", true);
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/external/qemu/distrib/sdl-1.2.15/docs/man3/ |
SDL_AudioSpec.3 | 49 The number of samples sent to the sound device every second\&. Common values are 11025, 22050 and 44100\&. The higher the better\&. 63 The number of seperate sound channels\&. 1 is mono (single channel), 2 is stereo (dual channel)\&.
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/external/smack/src/org/jivesoftware/smackx/workgroup/settings/ |
SoundSettings.java | 52 public static final String ELEMENT_NAME = "sound-settings"; 94 else if (eventType == XmlPullParser.END_TAG && "sound-settings".equals(parser.getName())) {
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/frameworks/base/core/java/android/speech/ |
IRecognitionListener.aidl | 41 * The sound level in the audio stream has changed. 48 * More sound has been received.
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/frameworks/base/media/tests/SoundPoolTest/src/com/android/ |
SoundPoolTest.java | 111 // create sound pool 201 // play a normal priority looping sound 211 // play a low priority sound 223 // play a high priority sound 250 // play a normal priority looping sound 260 // pause and resume sound a few times 287 // pause and resume sound a few times 368 // release sound pool
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/hardware/qcom/audio/hal/msm8960/ |
platform.h | 29 /* Sound devices specific to the platform 30 * The DEVICE_OUT_* and DEVICE_IN_* should be mapped to these sound
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/hardware/qcom/audio/hal/msm8974/ |
platform.h | 29 /* Sound devices specific to the platform 30 * The DEVICE_OUT_* and DEVICE_IN_* should be mapped to these sound
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/external/qemu/distrib/sdl-1.2.15/src/audio/windx5/ |
SDL_dx5audio.c | 62 /* Unfortunately, the sound drivers on NT have 272 /* Try to restore a lost sound buffer */ 308 /* Try to restore a lost sound buffer */ 401 /* Stop the looping sound buffer */ 407 if ( sound != NULL ) { 417 IDirectSound_Release(sound); 418 sound = NULL; 540 SDL_SetError("Sound buffer size must be between %d and %d", 662 result = DSoundCreate(NULL, &sound, NULL); 672 NUM_BUFFERS = CreatePrimary(sound, mainwin, &mixbuf [all...] |
/external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/plugins/org.eclipse.pde.api.tools.ee.j2se14_1.0.0.200901281111/org/eclipse/pde/api/tools/internal/api_stubs/ |
J2SE-1.4.zip | |
/external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/plugins/org.eclipse.pde.api.tools.ee.j2se15_1.0.0.200901281111/org/eclipse/pde/api/tools/internal/api_stubs/ |
J2SE-1.5.zip | |
/external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/plugins/org.eclipse.pde.api.tools.ee.javase16_1.0.0.200901281111/org/eclipse/pde/api/tools/internal/api_stubs/ |
JavaSE-1.6.zip | |
/external/chromium_org/third_party/libjingle/ |
libjingle.gyp | [all...] |
/cts/tests/tests/app/src/android/app/cts/ |
NotificationTest.java | 85 mNotification.sound = uri; 107 assertNotNull(result.sound); 145 mNotification.sound = null; 150 assertNull(result.sound);
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/external/chromium_org/chrome/browser/resources/file_manager/foreground/css/ |
media_controls.css | 332 /* Volume controls: sound button and volume slider */ 342 /* Sound button */ 344 .media-button.sound { 349 .media-button.sound[level='0'] > .normal { 355 .media-button.sound[level='0'] > .hover { 361 .media-button.sound[level='0'] > .active { 368 .media-button.sound[level='1'] > .normal { 374 .media-button.sound[level='1'] > .hover { 380 .media-button.sound[level='1'] > .active { 387 .media-button.sound[level='2'] > .normal [all...] |
/external/chromium_org/chrome/test/functional/media/ |
audio_latency_perf.py | 8 Benchmark measuring how fast we can continuously repeat a short sound clip. In
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