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  /prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.4.3/i686-linux/include/c++/4.4.3/parallel/
types.h 63 /// Strategies for run-time algorithm selection:
  /prebuilts/ndk/9/sources/cxx-stl/gnu-libstdc++/4.8/include/parallel/
types.h 65 /// Strategies for run-time algorithm selection:
  /hardware/libhardware_legacy/include/hardware_legacy/
AudioPolicyManagerBase.h 286 bool mStrategyMutedByDevice[NUM_STRATEGIES]; // strategies muted because of incompatible
424 // checks and if necessary changes outputs used for all strategies.
430 // Same as checkOutputForStrategy() but for a all strategies in order of priority
445 // updates cache of device used by all strategies (mDeviceForStrategy[])
474 // mute/unmute strategies using an incompatible device combination
  /frameworks/base/docs/html/design/patterns/
accessibility.jd 36 <p>48 dp is the recommended touch target size for on screen elements. Read about <a href="{@docRoot}design/style/metrics-grids.html">Android Metrics and Grids</a> to learn about implementation strategies to help most of your users. For certain users, it may be appropriate to use larger touch targets. An example of this is educational apps, where buttons larger than the minimum recommendations are appropriate for children with developing motor skills and people with manual dexterity challenges.</p>
72 <p>Also, keep in mind that when users have large fonts enabled or speak a different language than you, their type might be larger than the space you've allotted for it. Read <a href="{@docRoot}design/style/devices-displays.html">Devices and Displays</a> and <a href="http://developer.android.com/guide/practices/screens_support.html">Supporting Multiple Screens</a> for design strategies.</p>
  /frameworks/base/docs/html-intl/ja/guide/publishing/
app-signing.jd 20 <li><a href="#strategies">????</a></li>
78 <h2 id="strategies">????</h2>
  /external/ceres-solver/internal/ceres/
trust_region_strategy.h 44 // Interface for classes implementing various trust region strategies
  /external/chromium/net/base/
sdch_filter.h 88 // an SDCH encoded bundle, and various error recovery strategies can be
  /external/chromium_org/net/base/
sdch_filter.h 89 // an SDCH encoded bundle, and various error recovery strategies can be
  /external/chromium_org/third_party/WebKit/Source/platform/image-encoders/skia/
PNGImageEncoder.cpp 89 // Avoid the zlib strategies Z_HUFFMAN_ONLY or Z_RLE.
  /external/e2fsprogs/misc/
e2image.8.in 93 strategies afterwards.
  /external/libphonenumber/java/src/com/android/i18n/phonenumbers/geocoding/
AreaCodeMap.java 82 * actually uses (outputs the data to a stream) both strategies and retains the best one which
  /external/ceres-solver/include/ceres/
types.h 253 // Ceres supports different strategies for computing the trust region
278 // Ceres supports two different dogleg strategies.
  /external/chromium_org/third_party/libwebp/utils/
bit_reader.h 36 // strategies regarding how to shift these looked-ahead fresh bits into the
41 // Example, for BITS=16: here is the content of value_ for both strategies:
  /external/webp/src/utils/
bit_reader.h 36 // strategies regarding how to shift these looked-ahead fresh bits into the
41 // Example, for BITS=16: here is the content of value_ for both strategies:
  /external/chromium/chrome/browser/ui/
window_sizer.h 103 // created. This function uses several strategies to figure out optimal size
  /external/chromium_org/chrome/browser/ui/window_sizer/
window_sizer.h 86 // as the initial state. This function uses several strategies to figure out
  /external/chromium_org/third_party/icu/source/common/
wintz.c 179 GetTimeZoneInformation API, along with some other strategies. The
  /external/llvm/include/llvm/CodeGen/
GCMetadata.h 188 /// begin/end - Iterators for used strategies.
  /external/llvm/include/llvm/Support/
Allocator.h 87 /// very simple memory allocation strategies. In particular, this just keeps
  /frameworks/base/core/java/com/android/internal/database/
SortCursor.java 113 * TODO: investigate strategies for optimizing random access and
  /frameworks/base/docs/html/distribute/
distribute_toc.cs 53 <li><a href="<?cs var:toroot ?>distribute/googleplay/strategies/app-quality.html">Improving App Quality</a></li>
  /frameworks/base/docs/html/guide/topics/resources/
localization.jd 22 <li><a href="#strategies">Localization Strategies</a></li>
307 <h2 id="strategies">Localization Strategies</h2>
  /packages/apps/Music/src/com/android/music/
SortCursor.java 113 * TODO: investigate strategies for optimizing random access and
  /frameworks/base/docs/html/training/cloudsave/
conflict-res.jd 96 sufficient to adopt a variant of one of these strategies:</p>
129 <p>The following sections describe three strategies for resolving sync conflicts
431 <p>Analyzing the previous attempts, it seems that what those strategies
  /external/apache-http/src/org/apache/http/impl/conn/
ProxySelectorRoutePlanner.java 249 * Derived classes may implement more advanced strategies,

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