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  /external/valgrind/main/coregrind/
pub_core_basics.h 36 // in the core. It contains the basic types and other things needed
  /external/valgrind/main/docs/xml/
FAQ.xml 194 code. If this happens, though, things will go wrong as Valgrind
212 tend to do nasty things that most programs do not, and Valgrind
531 memory, unless you're doing unusual things with pointers that could
635 <para>If you have tried all of these things and are still
  /external/valgrind/main/
glibc-2.5.supp 85 ## Various structure padding things on SUSE 10.2
  /external/valgrind/main/helgrind/
hg_basics.h 126 the stack, which speeds things up a bit. Default: True. */
  /external/webrtc/src/modules/audio_processing/test/android/apmtest/jni/
main.c 229 * event loop for receiving input events and doing other things.
  /frameworks/base/core/java/android/app/
IApplicationThread.java 42 * manager to tell the application about things it needs to do.
  /frameworks/base/core/java/android/content/
ClipData.java 90 * When retrieving the data from the clipboard, it can do either two things:
308 * and other things can be retrieved.
383 * and other things can be retrieved.
433 * and other things can be retrieved.
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  /frameworks/base/core/java/android/view/
ActionMode.java 147 * the title and subtitle. Useful for things like search boxes.
  /frameworks/base/docs/html/guide/faq/
security.jd 114 <li>impersonates the user (such as by sending email or buying things from a
  /frameworks/base/docs/html/guide/topics/ui/notifiers/
toasts.jd 54 The following sections describe how you can do these things.</p>
  /frameworks/base/docs/html/training/graphics/opengl/
shapes.jd 38 knowing a few basic things about how OpenGL ES expects you to define graphic objects.</p>
  /frameworks/base/docs/html/training/sharing/
receive.jd 79 <p>When another application tries to share any of these things by constructing an intent and passing
  /frameworks/base/graphics/java/android/graphics/drawable/
ClipDrawable.java 34 * placed in its overall container. Most often used to implement things like
ScaleDrawable.java 34 * placed in its overall container. Most often used to implement things like
  /frameworks/base/libs/androidfw/
StreamingZipInflater.cpp 192 // not try to read any further, so just wind things up.
  /frameworks/base/packages/Keyguard/src/com/android/keyguard/
KeyguardMessageArea.java 184 // Registering this callback immediately updates the battery state, among other things.
  /frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/testapp/
TestAppRS.java 87 // to make things look a bit better. This could be deleted in the cleanup
  /frameworks/base/tools/aapt/
ZipFile.h 40 * in using this for packaging, we don't worry about such things. Crashing
  /frameworks/native/libs/gui/
SurfaceControl.cpp 66 // clear all references and trigger an IPC now, to make sure things
  /frameworks/opt/net/voip/src/java/android/net/rtp/
AudioGroup.java 39 * <p>Few things must be noticed before using these classes. The performance is
  /frameworks/wilhelm/tests/sandbox/
multiplay.c 215 // now loop randomly doing things to the players
  /libcore/luni/src/test/java/libcore/java/io/
OldObjectInputStreamGetFieldTest.java 26 * Tests the methods of {@code ObjectInputStream.GetField}. Three things make
  /ndk/build/core/
build-local.mk 133 # Check that there are no spaces in the project path, or bad things will happen
  /ndk/docs/text/
HOWTO.text 11 displayed. This can be used to verify that things are compiled
PREBUILTS.text 8 This feature can be useful for two things:

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