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/prebuilts/gcc/linux-x86/arm/arm-eabi-4.6/share/man/man1/
arm-eabi-gdbtui.1
52
GDB can do four main kinds of
things
(plus other
things
in support of
69
Change
things
in your program, so you can experiment with correcting the
/prebuilts/gcc/linux-x86/arm/arm-linux-androideabi-4.6/share/man/man1/
arm-linux-androideabi-gdb.1
52
GDB can do four main kinds of
things
(plus other
things
in support of
69
Change
things
in your program, so you can experiment with correcting the
arm-linux-androideabi-gdbtui.1
52
GDB can do four main kinds of
things
(plus other
things
in support of
69
Change
things
in your program, so you can experiment with correcting the
/bionic/libc/bionic/
pthread-atfork.c
56
* of the list, but if/when we implement cleanup in dlclose()
things
/dalvik/dexgen/src/com/android/dexgen/dex/file/
EncodedArrayItem.java
56
* leb128 type is used to represent some
things
.
/dalvik/dx/src/com/android/dx/cf/iface/
ClassFile.java
25
* Interface for
things
which purport to be class files or reasonable
/dalvik/vm/arch/mips/
HintsO32.cpp
45
* S - if set, ignore the hints and do
things
the hard way (scan signature)
/dalvik/vm/mterp/
NOTES.txt
25
things
, but they matter when considering the contents of Dalvik's virtual
/development/samples/ApiDemos/src/com/example/android/apis/app/
ActionBarUsage.java
34
* menu data itself. If you'd like to see how these
things
work under the hood, see
LocalService.java
39
* <p>Notice the use of the {@link NotificationManager} when interesting
things
RedirectMain.java
79
// cancelled then we can leave
things
as-is.
SecureDialogActivity.java
37
* Here are a few
things
you can do to experiment with secure surfaces and
SecureSurfaceViewActivity.java
37
* Here are a few
things
you can do to experiment with secure surfaces and
/development/samples/ApiDemos/src/com/example/android/apis/text/
Link.java
40
// automatically linkifies
things
like URLs and phone numbers
/development/samples/SipDemo/
_index.html
5
<p>The source code for this demo app shows how to accomplish three key
things
/development/samples/SkeletonApp/src/com/example/android/skeletonapp/
SkeletonActivity.java
53
// want to do various programmatic
things
with it.
/development/samples/Support7Demos/src/com/example/android/supportv7/app/
ActionBarUsage.java
35
* menu data itself. If you'd like to see how these
things
work under the hood, see
/development/samples/devbytes/animation/WindowAnimations/src/com/example/android/windowanimations/
WindowAnimations.java
58
// Custom animations allow us to do
things
like slide the next activity in as we
/development/samples/devbytes/ui/RequestDuringLayout/src/com/example/android/requestduringlayout/
RequestDuringLayout.java
30
* This example shows what horrible
things
can result from calling requestLayout() during
/device/sample/frameworks/PlatformLibrary/
README.txt
68
build system. The only two special
things
needed to use your library are:
/docs/source.android.com/
README
55
assets/ stylish
things
that make the page look pretty
/docs/source.android.com/src/devices/tech/test_infra/tradefed/fundamentals/
machine_setup.jd
23
able to compile and run
things
from the Android tree.</p>
/external/antlr/antlr-3.4/runtime/ActionScript/
README
12
The ActionScript target for ANTLR3 is considered a solid beta at this point. Most
things
/external/apache-http/src/org/apache/http/conn/scheme/
LayeredSocketFactory.java
40
* See there for
things
to consider when implementing a socket factory.
/external/apache-http/src/org/apache/http/
package.html
39
These deal with the fundamental
things
required for using the
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