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  /prebuilts/gcc/linux-x86/arm/arm-eabi-4.6/share/man/man1/
arm-eabi-gdbtui.1 52 GDB can do four main kinds of things (plus other things in support of
69 Change things in your program, so you can experiment with correcting the
  /prebuilts/gcc/linux-x86/arm/arm-linux-androideabi-4.6/share/man/man1/
arm-linux-androideabi-gdb.1 52 GDB can do four main kinds of things (plus other things in support of
69 Change things in your program, so you can experiment with correcting the
arm-linux-androideabi-gdbtui.1 52 GDB can do four main kinds of things (plus other things in support of
69 Change things in your program, so you can experiment with correcting the
  /bionic/libc/bionic/
pthread-atfork.c 56 * of the list, but if/when we implement cleanup in dlclose() things
  /dalvik/dexgen/src/com/android/dexgen/dex/file/
EncodedArrayItem.java 56 * leb128 type is used to represent some things.
  /dalvik/dx/src/com/android/dx/cf/iface/
ClassFile.java 25 * Interface for things which purport to be class files or reasonable
  /dalvik/vm/arch/mips/
HintsO32.cpp 45 * S - if set, ignore the hints and do things the hard way (scan signature)
  /dalvik/vm/mterp/
NOTES.txt 25 things, but they matter when considering the contents of Dalvik's virtual
  /development/samples/ApiDemos/src/com/example/android/apis/app/
ActionBarUsage.java 34 * menu data itself. If you'd like to see how these things work under the hood, see
LocalService.java 39 * <p>Notice the use of the {@link NotificationManager} when interesting things
RedirectMain.java 79 // cancelled then we can leave things as-is.
SecureDialogActivity.java 37 * Here are a few things you can do to experiment with secure surfaces and
SecureSurfaceViewActivity.java 37 * Here are a few things you can do to experiment with secure surfaces and
  /development/samples/ApiDemos/src/com/example/android/apis/text/
Link.java 40 // automatically linkifies things like URLs and phone numbers
  /development/samples/SipDemo/
_index.html 5 <p>The source code for this demo app shows how to accomplish three key things
  /development/samples/SkeletonApp/src/com/example/android/skeletonapp/
SkeletonActivity.java 53 // want to do various programmatic things with it.
  /development/samples/Support7Demos/src/com/example/android/supportv7/app/
ActionBarUsage.java 35 * menu data itself. If you'd like to see how these things work under the hood, see
  /development/samples/devbytes/animation/WindowAnimations/src/com/example/android/windowanimations/
WindowAnimations.java 58 // Custom animations allow us to do things like slide the next activity in as we
  /development/samples/devbytes/ui/RequestDuringLayout/src/com/example/android/requestduringlayout/
RequestDuringLayout.java 30 * This example shows what horrible things can result from calling requestLayout() during
  /device/sample/frameworks/PlatformLibrary/
README.txt 68 build system. The only two special things needed to use your library are:
  /docs/source.android.com/
README 55 assets/ stylish things that make the page look pretty
  /docs/source.android.com/src/devices/tech/test_infra/tradefed/fundamentals/
machine_setup.jd 23 able to compile and run things from the Android tree.</p>
  /external/antlr/antlr-3.4/runtime/ActionScript/
README 12 The ActionScript target for ANTLR3 is considered a solid beta at this point. Most things
  /external/apache-http/src/org/apache/http/conn/scheme/
LayeredSocketFactory.java 40 * See there for things to consider when implementing a socket factory.
  /external/apache-http/src/org/apache/http/
package.html 39 These deal with the fundamental things required for using the

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