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  /external/chromium_org/third_party/mesa/src/src/mesa/tnl/
t_context.h 37 * necessary transformations (rotations, clipping, vertex shader etc.)
  /external/chromium_org/third_party/skia/src/gpu/
GrGpu.h 174 * However, the caller (GrContext) may have transformations to apply and can
  /external/chromium_org/third_party/yasm/source/patched-yasm/libyasm/
expr.h 366 * \return Number of transformations made.
  /external/clang/include/clang/Rewrite/Core/
Rewriter.h 11 // transformations.
  /external/clang/lib/ARCMigrate/
TransAutoreleasePool.cpp 1 //===--- TransAutoreleasePool.cpp - Transformations to ARC mode -----------===//
TransRetainReleaseDealloc.cpp 1 //===--- TransRetainReleaseDealloc.cpp - Transformations to ARC mode ------===//
TransUnbridgedCasts.cpp 1 //===--- TransUnbridgedCasts.cpp - Transformations to ARC mode ------------===//
  /external/eigen/Eigen/src/Eigenvalues/
HessenbergDecomposition.h 198 * Here, the matrices \f$ H_i \f$ are the Householder transformations
  /external/eigen/unsupported/Eigen/src/IterativeSolvers/
GMRES.h 51 * Implementation of the GMRES Method using Householder Transformations.
  /external/guava/guava/src/com/google/common/util/concurrent/
Futures.java 417 * transformations, this overload carries some caveats: First, the thread
421 * thread that called {@code transform}. Second, transformations may run in
478 * MoreExecutors#sameThreadExecutor}. For heavier transformations, this
483 * {@code transform}. Second, transformations may run in an internal thread
    [all...]
  /external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/objects/
ObjectHelper.java 293 //these are transformations in global space
  /external/jmonkeyengine/engine/src/core/com/jme3/animation/
SkeletonControl.java 25 * the transformations on the mesh
  /external/jpeg/
jpegtran.c 11 * lossless transformations of JPEG data.
  /external/libpng/contrib/gregbook/
writepng.c 233 /* set up the transformations: for now, just pack low-bit-depth pixels
  /external/libpng/
libpngpf.3 
  /external/llvm/docs/
ExtendingLLVM.rst 21 and transformations, so it may be quite a bit of work.
index.rst 234 Information on how to write LLVM transformations and analyses.
  /external/llvm/include/llvm/CodeGen/
MachineTraceMetrics.h 23 // traces that would be the most affected by code transformations.
  /external/llvm/lib/Transforms/ObjCARC/
ObjCARC.h 18 /// used. Naive LLVM IR transformations which would otherwise be
  /external/mesa3d/src/gallium/drivers/r300/
r300_vs_draw.c 30 * Transformations:
  /external/mesa3d/src/mesa/tnl/
t_context.h 37 * necessary transformations (rotations, clipping, vertex shader etc.)
  /external/ppp/pppd/
md5.c 73 /* FF, GG, HH, and II transformations for rounds 1, 2, 3, and 4 */
  /external/qemu/distrib/jpeg-6b/
jpegtran.c 11 * lossless transformations of JPEG data.
  /external/skia/src/gpu/
GrGpu.h 174 * However, the caller (GrContext) may have transformations to apply and can
  /external/stlport/stlport/
type_traits 719 // 20.5.7 other transformations:

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