HomeSort by relevance Sort by last modified time
    Searched full:transpose (Results 126 - 150 of 692) sorted by null

1 2 3 4 56 7 8 91011>>

  /external/libvpx/libvpx/vp9/common/arm/neon/
vp9_short_iht4x4_add_neon.asm 133 ; Transpose a 4x4 16bits data matrix. Datas are loaded in d16-d19.
155 ; transpose the input data
172 ; transpose the matrix
188 ; transpose the matrix
203 ; transpose the matrix
  /frameworks/native/opengl/libs/
trace.in     [all...]
  /development/ndk/platforms/android-18/samples/gles3jni/jni/
gl3stub.c 257 GL_APICALL void (* GL_APIENTRY glUniformMatrix2x3fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
258 GL_APICALL void (* GL_APIENTRY glUniformMatrix3x2fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
259 GL_APICALL void (* GL_APIENTRY glUniformMatrix2x4fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
260 GL_APICALL void (* GL_APIENTRY glUniformMatrix4x2fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
261 GL_APICALL void (* GL_APIENTRY glUniformMatrix3x4fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
262 GL_APICALL void (* GL_APIENTRY glUniformMatrix4x3fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
  /external/ceres-solver/internal/ceres/
blas_test.cc 149 A.transpose() * B;
166 A.transpose() * B;
183 A.transpose() * B;
274 c_plus_ref += A.transpose() * b;
283 c_minus_ref -= A.transpose() * b;
292 c_assign_ref = A.transpose() * b;
small_blas_test.cc 149 A.transpose() * B;
166 A.transpose() * B;
183 A.transpose() * B;
274 c_plus_ref += A.transpose() * b;
283 c_minus_ref -= A.transpose() * b;
292 c_assign_ref = A.transpose() * b;
schur_eliminator_test.cc 85 H.noalias() += J.transpose() * J;
87 const Vector g = J.transpose() * f;
121 .triangularView<Eigen::Upper>() = R - Q.transpose() * P * Q;
123 g.tail(schur_size) - Q.transpose() * P * g.head(num_eliminate_cols);
dense_normal_cholesky_solver.cc 85 lhs.selfadjointView<Eigen::Upper>().rankUpdate(Aref.transpose());
88 Vector rhs = Aref.transpose() * ConstVectorRef(b, num_rows);
142 A->matrix().transpose() * ConstVectorRef(b, A->num_rows());
  /external/eigen/Eigen/src/Core/products/
SelfadjointMatrixVector.h 265 // let's simply transpose the product
266 Transpose<Dest> destT(dest);
267 SelfadjointProductMatrix<Transpose<const Rhs>, int(RhsUpLo)==Upper ? Lower : Upper, false,
268 Transpose<const Lhs>, 0, true>(m_rhs.transpose(), m_lhs.transpose()).scaleAndAddTo(destT, alpha);
SelfadjointMatrixMatrix_MKL.h 64 /* Set transpose options */ \
116 /* Set transpose options */ \
151 b_tmp = rhs.transpose(); \
276 b_tmp = lhs.transpose(); \
  /frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/arm11/vc/m4p10/src/
armVCM4P10_TransformResidual4x4_s.s 59 ;// Transpose for Row operations (Rows to cols)
86 ;// Transpose for colulmn operations
139 ;// Transpose the 4x4 matrix *
141 ;// Transpose the 4x4 result matrix *
155 ;// Transpose the matrix inorder to perform row ops as coloumn ops
240 ;// Transpose the resultant matrix
  /frameworks/base/opengl/java/android/opengl/
GLES30.java     [all...]
  /external/eigen/Eigen/src/Core/
Transpositions.h 136 inline Transpose<TranspositionsBase> inverse() const
137 { return Transpose<TranspositionsBase>(derived()); }
140 inline Transpose<TranspositionsBase> transpose() const function in class:Eigen::TranspositionsBase
141 { return Transpose<TranspositionsBase>(derived()); }
402 class Transpose<TranspositionsBase<TranspositionsDerived> >
408 Transpose(const TranspositionType& t) : m_transpositions(t) {}
416 operator*(const MatrixBase<Derived>& matrix, const Transpose& trt)
  /external/eigen/unsupported/test/
forward_adolc.cpp 110 // std::cerr << y.transpose() << "\n\n";;
117 // std::cerr << y.transpose() << "\n\n";;
  /external/jmonkeyengine/engine/src/core/com/jme3/shader/
UniformBinding.java 62 * The normal matrix. The inverse transpose of the worldview matrix.
83 * The world matrix inverse transpose. Converts a normals from Model space
  /external/mksh/src/
emacsfn.h 77 FN(transpose, "transpose-chars", 0)
  /frameworks/native/libs/ui/tests/
mat_test.cpp 117 EXPECT_EQ(m1, transpose(m2));
118 EXPECT_EQ(m2, transpose(m1));
  /external/bison/src/
relation.h 46 /* Destructively transpose *R_ARG, of size N. */
  /external/eigen/Eigen/src/Geometry/
Umeyama.h 130 const MatrixType sigma = one_over_n * dst_demean * src_demean.transpose();
146 Rt.block(0,0,m,m).noalias() = svd.matrixU()*svd.matrixV().transpose();
149 Rt.block(0,0,m,m).noalias() = svd.matrixU() * S.asDiagonal() * svd.matrixV().transpose();
153 Rt.block(0,0,m,m).noalias() = svd.matrixU() * S.asDiagonal() * svd.matrixV().transpose();
  /external/eigen/doc/
UsingIntelMKL.dox 73 m1*m2.transpose();
118 SelfAdjointEigenSolver<MatrixXd> saes(m1+m1.transpose());
120 gsaes(m1+m1.transpose(),m2+m2.transpose());
  /frameworks/rs/
rsMatrix2x2.cpp 58 void Matrix2x2::transpose() { function in class:Matrix2x2
rsMatrix2x2.h 42 void transpose();
rsMatrix3x3.h 42 void transpose();
  /device/generic/goldfish/opengl/system/GLESv2_enc/
GL2Encoder.h 192 static void s_glUniformMatrix2fv(void *self , GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
193 static void s_glUniformMatrix3fv(void *self , GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
194 static void s_glUniformMatrix4fv(void *self , GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
  /external/chromium_org/third_party/skia/src/gpu/gl/
GrGLNoOpInterface.h 258 GrGLboolean transpose,
263 GrGLboolean transpose,
268 GrGLboolean transpose,
  /external/eigen/Eigen/src/SparseCore/
SparseDiagonalProduct.h 156 Transpose<const typename Rhs::DiagonalVectorType> >::InnerIterator
161 Transpose<const typename Rhs::DiagonalVectorType> >::InnerIterator Base;
166 : Base(expr.lhs().innerVector(outer) .cwiseProduct(expr.rhs().diagonal().transpose()), 0)

Completed in 1275 milliseconds

1 2 3 4 56 7 8 91011>>