| /external/eigen/bench/ |
| sparse_trisolver.cpp | 88 // std::cerr << x.transpose() << "\n"; 92 // std::cerr << x.transpose() << "\n"; 103 // std::cerr << x.transpose() << "\n"; 107 // std::cerr << x.transpose() << "\n"; 112 // std::cerr << x.transpose() << "\n"; 117 // std::cerr << x.transpose() << "\n"; 149 // std::cerr << Map<Matrix<Scalar,Dynamic,1> >(&gmmX[0], cols).transpose() << "\n"; 155 // std::cerr << Map<Matrix<Scalar,Dynamic,1> >(&gmmX[0], cols).transpose() << "\n";
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| sparse_lu.cpp | 69 //std::cout << x.transpose() << "\n"; 110 // std::cout << b.transpose() << "\n"; 111 // std::cout << x.transpose() << "\n";
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| benchBlasGemm.cpp | 179 maT = ma.transpose(); 180 mbT = mb.transpose(); 192 meigen += maT.transpose() * mb; 197 meigen += (maT.transpose()) * (mbT.transpose()); 202 meigen += ma * mbT.transpose();
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| /external/eigen/test/eigen2/ |
| eigen2_inverse.cpp | 50 VERIFY_IS_APPROX(m1.transpose().inverse(), m1.inverse().transpose());
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| eigen2_product_large.cpp | 41 MatrixXf result = mat1.row(2)*mat2.transpose(); 42 VERIFY_IS_APPROX(result, (mat1.row(2)*mat2.transpose()).eval());
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| eigen2_sparse_solvers.cpp | 56 // lower - transpose 58 VERIFY_IS_APPROX(refMat2.template marked<LowerTriangular>().transpose().solveTriangular(vec2), 59 m2.template marked<LowerTriangular>().transpose().solveTriangular(vec3)); 66 // upper - transpose 68 VERIFY_IS_APPROX(refMat2.template marked<UpperTriangular>().transpose().solveTriangular(vec2), 69 m2.template marked<UpperTriangular>().transpose().solveTriangular(vec3));
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| /packages/apps/Camera/jni/feature_stab/db_vlvm/ |
| db_bundle.h | 34 Solve for update dx such that diagmult(1+lambda,transpose(J)%J)%dx= -Jtf 51 Solve for update dx such that diagmult(1+lambda,transpose(J)%J)%dx= -Jtf
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| /packages/apps/Camera2/jni/feature_stab/db_vlvm/ |
| db_bundle.h | 34 Solve for update dx such that diagmult(1+lambda,transpose(J)%J)%dx= -Jtf 51 Solve for update dx such that diagmult(1+lambda,transpose(J)%J)%dx= -Jtf
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| /packages/apps/LegacyCamera/jni/feature_stab/db_vlvm/ |
| db_bundle.h | 34 Solve for update dx such that diagmult(1+lambda,transpose(J)%J)%dx= -Jtf 51 Solve for update dx such that diagmult(1+lambda,transpose(J)%J)%dx= -Jtf
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| /external/eigen/test/ |
| mixingtypes.cpp | 82 VERIFY_IS_APPROX((vf.transpose() * vcf).value(), (vf.template cast<complex<float> >().transpose() * vcf).value()); 85 VERIFY_IS_APPROX((vf * vcf.transpose()).eval(), (vf.template cast<complex<float> >() * vcf.transpose()).eval()); 89 VERIFY_IS_APPROX((vf * vcf.transpose()).eval(), (vf.template cast<complex<float> >() * vcf.transpose()).eval());
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| integer_types.cpp | 132 VERIFY_IS_APPROX((m1 + m2).transpose() * square, m1.transpose() * square + m2.transpose() * square); 133 VERIFY_IS_APPROX((m1 * m2.transpose()) * m1, m1 * (m2.transpose() * m1));
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| product_trmm.cpp | 38 triTr = mat.transpose().template triangularView<Mode>(); 48 VERIFY_IS_APPROX( ge_xs.noalias() = (s1*mat.adjoint()).template triangularView<Mode>() * (s2*ge_left.transpose()), s1*triTr.conjugate() * (s2*ge_left.transpose())); 49 VERIFY_IS_APPROX( ge_sx.noalias() = ge_right.transpose() * mat.adjoint().template triangularView<Mode>(), ge_right.transpose() * triTr.conjugate());
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| inverse.cpp | 42 VERIFY_IS_APPROX(MatrixType(m1.transpose().inverse()), MatrixType(m1.inverse().transpose())); 63 MatrixType m3 = v3*v3.transpose(), m4(rows,cols);
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| /external/chromium_org/third_party/mesa/src/src/mesa/main/ |
| uniforms.h | 124 _mesa_UniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, 128 _mesa_UniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, 132 _mesa_UniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, 136 _mesa_UniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, 140 _mesa_UniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, 144 _mesa_UniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, 199 GLboolean transpose, const GLfloat *values);
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| /external/jpeg/ |
| jpegtran.1 | 89 .B \-transpose 90 Transpose image (across UL-to-LR axis). 93 Transverse transpose (across UR-to-LL axis). 95 The transpose transformation has no restrictions regarding image dimensions. 103 transformation set. As stated, transpose is able to flip the entire image 108 of transpose and flip operations; for consistency, their actions on edge 110 transpose-and-flip sequence.
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| /external/mesa3d/src/mesa/main/ |
| uniforms.h | 124 _mesa_UniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, 128 _mesa_UniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, 132 _mesa_UniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, 136 _mesa_UniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, 140 _mesa_UniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, 144 _mesa_UniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, 199 GLboolean transpose, const GLfloat *values);
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| /external/qemu/distrib/jpeg-6b/ |
| jpegtran.1 | 89 .B \-transpose 90 Transpose image (across UL-to-LR axis). 93 Transverse transpose (across UR-to-LL axis). 95 The transpose transformation has no restrictions regarding image dimensions. 103 transformation set. As stated, transpose is able to flip the entire image 108 of transpose and flip operations; for consistency, their actions on edge 110 transpose-and-flip sequence.
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| /external/chromium_org/third_party/mesa/src/src/glsl/builtins/profiles/ |
| 120.glsl | 246 mat2 transpose(mat2 m); 247 mat3 transpose(mat3 m); 248 mat4 transpose(mat4 m); 250 mat2x3 transpose(mat3x2 m); 251 mat3x2 transpose(mat2x3 m); 253 mat2x4 transpose(mat4x2 m); 254 mat4x2 transpose(mat2x4 m); 256 mat3x4 transpose(mat4x3 m); 257 mat4x3 transpose(mat3x4 m);
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| /external/mesa3d/src/glsl/builtins/profiles/ |
| 120.glsl | 246 mat2 transpose(mat2 m); 247 mat3 transpose(mat3 m); 248 mat4 transpose(mat4 m); 250 mat2x3 transpose(mat3x2 m); 251 mat3x2 transpose(mat2x3 m); 253 mat2x4 transpose(mat4x2 m); 254 mat4x2 transpose(mat2x4 m); 256 mat3x4 transpose(mat4x3 m); 257 mat4x3 transpose(mat3x4 m);
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| /frameworks/native/include/ui/ |
| TMatHelpers.h | 51 inline int PURE transpose(int v) { return v; } function in namespace:android::matrix 52 inline float PURE transpose(float v) { return v; } function in namespace:android::matrix 53 inline double PURE transpose(double v) { return v; } function in namespace:android::matrix 128 // transpose. this handles matrices of matrices 130 MATRIX PURE transpose(const MATRIX& m) { function in namespace:android::matrix 131 // for now we only handle square matrix transpose 136 result[c][r] = transpose(m[r][c]); 240 friend BASE<T> PURE transpose(const BASE<T>& m) { return matrix::transpose(m); } function in class:android::TMatSquareFunctions
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| /external/eigen/bench/btl/libs/eigen2/ |
| eigen2_interface.hh | 101 X = (A.transpose()*B.transpose()).lazy(); 105 X = (A.transpose()*A).lazy(); 109 X = (A*A.transpose()).lazy(); 117 X = (A.transpose()*B)/*.lazy()*/;
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| /external/eigen/Eigen/src/SparseCore/ |
| SparseMatrixBase.h | 100 CwiseUnaryOp<internal::scalar_conjugate_op<Scalar>, Eigen::Transpose<const Derived> >, 101 Transpose<const Derived> 201 const bool transpose = (Flags & RowMajorBit) != (OtherDerived::Flags & RowMajorBit); local 203 if ((!transpose) && other.isRValue()) 230 //const bool transpose = (Flags & RowMajorBit) != (OtherDerived::Flags & RowMajorBit); 233 "the transpose operation is supposed to be handled in SparseMatrix::operator="); 238 //typedef typename internal::conditional<transpose, LinkedVectorMatrix<Scalar,Flags&RowMajorBit>, Derived>::type TempType; 391 Transpose<Derived> transpose() { return derived(); } function in class:Eigen::SparseMatrixBase 392 const Transpose<const Derived> transpose() const { return derived(); function in class:Eigen::SparseMatrixBase [all...] |
| /frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/arm_neon/vc/m4p10/src/ |
| armVCM4P10_TransformResidual4x4_s.s | 101 ;// Transpose the 4x4 matrix * 103 ;// Transpose the 4x4 result matrix * 134 ;// Transpose the resultant matrix
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| /frameworks/native/opengl/tools/glgen/specs/gles11/ |
| GLES30.spec | 23 void glUniformMatrix2x3fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 24 void glUniformMatrix3x2fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 25 void glUniformMatrix2x4fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 26 void glUniformMatrix4x2fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 27 void glUniformMatrix3x4fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 28 void glUniformMatrix4x3fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value )
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| /external/ceres-solver/internal/ceres/ |
| compressed_row_sparse_matrix.cc | 331 CompressedRowSparseMatrix* CompressedRowSparseMatrix::Transpose() const { 332 CompressedRowSparseMatrix* transpose = local 335 int* transpose_rows = transpose->mutable_rows(); 336 int* transpose_cols = transpose->mutable_cols(); 337 double* transpose_values = transpose->mutable_values(); 343 for (int i = 1; i < transpose->num_rows() + 1; ++i) { 356 for (int i = transpose->num_rows() - 1; i > 0 ; --i) { 361 return transpose;
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