HomeSort by relevance Sort by last modified time
    Searched full:transpose (Results 76 - 100 of 692) sorted by null

1 2 34 5 6 7 8 91011>>

  /external/eigen/bench/
sparse_trisolver.cpp 88 // std::cerr << x.transpose() << "\n";
92 // std::cerr << x.transpose() << "\n";
103 // std::cerr << x.transpose() << "\n";
107 // std::cerr << x.transpose() << "\n";
112 // std::cerr << x.transpose() << "\n";
117 // std::cerr << x.transpose() << "\n";
149 // std::cerr << Map<Matrix<Scalar,Dynamic,1> >(&gmmX[0], cols).transpose() << "\n";
155 // std::cerr << Map<Matrix<Scalar,Dynamic,1> >(&gmmX[0], cols).transpose() << "\n";
sparse_lu.cpp 69 //std::cout << x.transpose() << "\n";
110 // std::cout << b.transpose() << "\n";
111 // std::cout << x.transpose() << "\n";
benchBlasGemm.cpp 179 maT = ma.transpose();
180 mbT = mb.transpose();
192 meigen += maT.transpose() * mb;
197 meigen += (maT.transpose()) * (mbT.transpose());
202 meigen += ma * mbT.transpose();
  /external/eigen/test/eigen2/
eigen2_inverse.cpp 50 VERIFY_IS_APPROX(m1.transpose().inverse(), m1.inverse().transpose());
eigen2_product_large.cpp 41 MatrixXf result = mat1.row(2)*mat2.transpose();
42 VERIFY_IS_APPROX(result, (mat1.row(2)*mat2.transpose()).eval());
eigen2_sparse_solvers.cpp 56 // lower - transpose
58 VERIFY_IS_APPROX(refMat2.template marked<LowerTriangular>().transpose().solveTriangular(vec2),
59 m2.template marked<LowerTriangular>().transpose().solveTriangular(vec3));
66 // upper - transpose
68 VERIFY_IS_APPROX(refMat2.template marked<UpperTriangular>().transpose().solveTriangular(vec2),
69 m2.template marked<UpperTriangular>().transpose().solveTriangular(vec3));
  /packages/apps/Camera/jni/feature_stab/db_vlvm/
db_bundle.h 34 Solve for update dx such that diagmult(1+lambda,transpose(J)%J)%dx= -Jtf
51 Solve for update dx such that diagmult(1+lambda,transpose(J)%J)%dx= -Jtf
  /packages/apps/Camera2/jni/feature_stab/db_vlvm/
db_bundle.h 34 Solve for update dx such that diagmult(1+lambda,transpose(J)%J)%dx= -Jtf
51 Solve for update dx such that diagmult(1+lambda,transpose(J)%J)%dx= -Jtf
  /packages/apps/LegacyCamera/jni/feature_stab/db_vlvm/
db_bundle.h 34 Solve for update dx such that diagmult(1+lambda,transpose(J)%J)%dx= -Jtf
51 Solve for update dx such that diagmult(1+lambda,transpose(J)%J)%dx= -Jtf
  /external/eigen/test/
mixingtypes.cpp 82 VERIFY_IS_APPROX((vf.transpose() * vcf).value(), (vf.template cast<complex<float> >().transpose() * vcf).value());
85 VERIFY_IS_APPROX((vf * vcf.transpose()).eval(), (vf.template cast<complex<float> >() * vcf.transpose()).eval());
89 VERIFY_IS_APPROX((vf * vcf.transpose()).eval(), (vf.template cast<complex<float> >() * vcf.transpose()).eval());
integer_types.cpp 132 VERIFY_IS_APPROX((m1 + m2).transpose() * square, m1.transpose() * square + m2.transpose() * square);
133 VERIFY_IS_APPROX((m1 * m2.transpose()) * m1, m1 * (m2.transpose() * m1));
product_trmm.cpp 38 triTr = mat.transpose().template triangularView<Mode>();
48 VERIFY_IS_APPROX( ge_xs.noalias() = (s1*mat.adjoint()).template triangularView<Mode>() * (s2*ge_left.transpose()), s1*triTr.conjugate() * (s2*ge_left.transpose()));
49 VERIFY_IS_APPROX( ge_sx.noalias() = ge_right.transpose() * mat.adjoint().template triangularView<Mode>(), ge_right.transpose() * triTr.conjugate());
inverse.cpp 42 VERIFY_IS_APPROX(MatrixType(m1.transpose().inverse()), MatrixType(m1.inverse().transpose()));
63 MatrixType m3 = v3*v3.transpose(), m4(rows,cols);
  /external/chromium_org/third_party/mesa/src/src/mesa/main/
uniforms.h 124 _mesa_UniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose,
128 _mesa_UniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose,
132 _mesa_UniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose,
136 _mesa_UniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose,
140 _mesa_UniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose,
144 _mesa_UniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose,
199 GLboolean transpose, const GLfloat *values);
  /external/jpeg/
jpegtran.1 89 .B \-transpose
90 Transpose image (across UL-to-LR axis).
93 Transverse transpose (across UR-to-LL axis).
95 The transpose transformation has no restrictions regarding image dimensions.
103 transformation set. As stated, transpose is able to flip the entire image
108 of transpose and flip operations; for consistency, their actions on edge
110 transpose-and-flip sequence.
  /external/mesa3d/src/mesa/main/
uniforms.h 124 _mesa_UniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose,
128 _mesa_UniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose,
132 _mesa_UniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose,
136 _mesa_UniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose,
140 _mesa_UniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose,
144 _mesa_UniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose,
199 GLboolean transpose, const GLfloat *values);
  /external/qemu/distrib/jpeg-6b/
jpegtran.1 89 .B \-transpose
90 Transpose image (across UL-to-LR axis).
93 Transverse transpose (across UR-to-LL axis).
95 The transpose transformation has no restrictions regarding image dimensions.
103 transformation set. As stated, transpose is able to flip the entire image
108 of transpose and flip operations; for consistency, their actions on edge
110 transpose-and-flip sequence.
  /external/chromium_org/third_party/mesa/src/src/glsl/builtins/profiles/
120.glsl 246 mat2 transpose(mat2 m);
247 mat3 transpose(mat3 m);
248 mat4 transpose(mat4 m);
250 mat2x3 transpose(mat3x2 m);
251 mat3x2 transpose(mat2x3 m);
253 mat2x4 transpose(mat4x2 m);
254 mat4x2 transpose(mat2x4 m);
256 mat3x4 transpose(mat4x3 m);
257 mat4x3 transpose(mat3x4 m);
  /external/mesa3d/src/glsl/builtins/profiles/
120.glsl 246 mat2 transpose(mat2 m);
247 mat3 transpose(mat3 m);
248 mat4 transpose(mat4 m);
250 mat2x3 transpose(mat3x2 m);
251 mat3x2 transpose(mat2x3 m);
253 mat2x4 transpose(mat4x2 m);
254 mat4x2 transpose(mat2x4 m);
256 mat3x4 transpose(mat4x3 m);
257 mat4x3 transpose(mat3x4 m);
  /frameworks/native/include/ui/
TMatHelpers.h 51 inline int PURE transpose(int v) { return v; } function in namespace:android::matrix
52 inline float PURE transpose(float v) { return v; } function in namespace:android::matrix
53 inline double PURE transpose(double v) { return v; } function in namespace:android::matrix
128 // transpose. this handles matrices of matrices
130 MATRIX PURE transpose(const MATRIX& m) { function in namespace:android::matrix
131 // for now we only handle square matrix transpose
136 result[c][r] = transpose(m[r][c]);
240 friend BASE<T> PURE transpose(const BASE<T>& m) { return matrix::transpose(m); } function in class:android::TMatSquareFunctions
  /external/eigen/bench/btl/libs/eigen2/
eigen2_interface.hh 101 X = (A.transpose()*B.transpose()).lazy();
105 X = (A.transpose()*A).lazy();
109 X = (A*A.transpose()).lazy();
117 X = (A.transpose()*B)/*.lazy()*/;
  /external/eigen/Eigen/src/SparseCore/
SparseMatrixBase.h 100 CwiseUnaryOp<internal::scalar_conjugate_op<Scalar>, Eigen::Transpose<const Derived> >,
101 Transpose<const Derived>
201 const bool transpose = (Flags & RowMajorBit) != (OtherDerived::Flags & RowMajorBit); local
203 if ((!transpose) && other.isRValue())
230 //const bool transpose = (Flags & RowMajorBit) != (OtherDerived::Flags & RowMajorBit);
233 "the transpose operation is supposed to be handled in SparseMatrix::operator=");
238 //typedef typename internal::conditional<transpose, LinkedVectorMatrix<Scalar,Flags&RowMajorBit>, Derived>::type TempType;
391 Transpose<Derived> transpose() { return derived(); } function in class:Eigen::SparseMatrixBase
392 const Transpose<const Derived> transpose() const { return derived(); function in class:Eigen::SparseMatrixBase
    [all...]
  /frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/arm_neon/vc/m4p10/src/
armVCM4P10_TransformResidual4x4_s.s 101 ;// Transpose the 4x4 matrix *
103 ;// Transpose the 4x4 result matrix *
134 ;// Transpose the resultant matrix
  /frameworks/native/opengl/tools/glgen/specs/gles11/
GLES30.spec 23 void glUniformMatrix2x3fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value )
24 void glUniformMatrix3x2fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value )
25 void glUniformMatrix2x4fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value )
26 void glUniformMatrix4x2fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value )
27 void glUniformMatrix3x4fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value )
28 void glUniformMatrix4x3fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value )
  /external/ceres-solver/internal/ceres/
compressed_row_sparse_matrix.cc 331 CompressedRowSparseMatrix* CompressedRowSparseMatrix::Transpose() const {
332 CompressedRowSparseMatrix* transpose = local
335 int* transpose_rows = transpose->mutable_rows();
336 int* transpose_cols = transpose->mutable_cols();
337 double* transpose_values = transpose->mutable_values();
343 for (int i = 1; i < transpose->num_rows() + 1; ++i) {
356 for (int i = transpose->num_rows() - 1; i > 0 ; --i) {
361 return transpose;

Completed in 1048 milliseconds

1 2 34 5 6 7 8 91011>>