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  /external/eigen/Eigen/src/Core/
Dot.h 106 /** \returns, for vectors, the squared \em l2 norm of \c *this, and for matrices the Frobenius norm.
108 * For vectors, this is also equals to the dot product of \c *this with itself.
118 /** \returns, for vectors, the \em l2 norm of \c *this, and for matrices the Frobenius norm.
120 * For vectors, this is also equals to the square root of the dot product of \c *this with itself.
237 * \note This can be used to check whether a family of vectors forms an orthonormal basis.
PlainObjectBase.h 217 * \sa resize(Index) for vectors, resize(NoChange_t, Index), resize(Index, NoChange_t)
290 * The resizing, if any, is then done in the appropriate way so that row-vectors
291 * remain row-vectors and vectors remain vectors.
544 * The resizing, if any, is then done in the appropriate way so that row-vectors
545 * remain row-vectors and vectors remain vectors.
566 * The resizing, if any, is then done in the appropriate way so that row-vectors
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  /external/eigen/blas/
level2_cplx_impl.h 16 * where alpha and beta are scalars, x and y are n element vectors and
66 * where alpha and beta are scalars, x and y are n element vectors and
79 * where alpha and beta are scalars, x and y are n element vectors and
103 * where alpha is a scalar, x and y are n element vectors and A is an
159 * where alpha is a scalar, x and y are n element vectors and A is an n
level2_real_impl.h 164 * where alpha and beta are scalars, x and y are n element vectors and
178 * where alpha and beta are scalars, x and y are n element vectors and
203 * where alpha is a scalar, x and y are n element vectors and A is an
  /external/eigen/doc/
C02_TutorialMatrixArithmetic.dox 10 between matrices, vectors and scalars with Eigen.
27 For the Matrix class (matrices and vectors), operators are only overloaded to support
131 Matrix-matrix multiplication is again done with \c operator*. Since vectors are a special
174 Remember that cross product is only for vectors of size 3. Dot product is for vectors of any sizes.
D09_StructHavingEigenMembers.dox 106 \section dynamicsize What about dynamic-size matrices and vectors?
108 Dynamic-size matrices and vectors, such as Eigen::VectorXd, allocate dynamically their own array of coefficients, so they take care of requiring absolute alignment automatically. So they don't cause this issue. The issue discussed here is only with \ref TopicFixedSizeVectorizable "fixed-size vectorizable matrices and vectors".
  /external/neven/Embedded/common/src/b_TensorEm/
Cluster2D.h 54 /** number of allocated vectors */
57 /** number of vectors */
60 /** format of vectors (bbpE always > 0) */
63 /** array of int16 vectors */
148 /** copies src cluster and simultaneously transforms vectors according to alt using dstBbpA as resulting cluster format */
Flt16Vec2D.h 90 /** dot product of vectors; return bbp is vec1PtrA->bbpE + vec2PtrA->bbpE */
109 /** computes angle between two vectors */
113 /** adds two vectors; returns resulting vector */
  /external/skia/tests/
MatrixTest.cpp 200 // test a bunch of vectors. All should be scaled by between minStretch and maxStretch
205 SkVector vectors[1000]; local
206 for (size_t i = 0; i < SK_ARRAY_COUNT(vectors); ++i) {
207 vectors[i].fX = rand.nextSScalar1();
208 vectors[i].fY = rand.nextSScalar1();
209 if (!vectors[i].normalize()) {
214 mat.mapVectors(vectors, SK_ARRAY_COUNT(vectors));
215 for (size_t i = 0; i < SK_ARRAY_COUNT(vectors); ++i) {
216 SkScalar d = vectors[i].length()
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  /external/chromium_org/third_party/mesa/src/src/mesa/main/
uniform_query.cpp 480 const unsigned vectors = MAX2(1, uni->type->matrix_columns); local
491 store->element_stride - (vectors * store->vector_stride);
493 (uint8_t *) (&uni->storage[array_index * (components * vectors)].i);
496 printf("%s: %p[%d] components=%u vectors=%u count=%u vector_stride=%u "
499 vectors, count, store->vector_stride, extra_stride);
511 for (v = 0; v < vectors; v++) {
530 for (v = 0; v < vectors; v++) {
551 for (v = 0; v < vectors; v++) {
834 unsigned vectors; local
853 vectors = uni->type->matrix_columns
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  /external/mesa3d/src/mesa/main/
uniform_query.cpp 480 const unsigned vectors = MAX2(1, uni->type->matrix_columns); local
491 store->element_stride - (vectors * store->vector_stride);
493 (uint8_t *) (&uni->storage[array_index * (components * vectors)].i);
496 printf("%s: %p[%d] components=%u vectors=%u count=%u vector_stride=%u "
499 vectors, count, store->vector_stride, extra_stride);
511 for (v = 0; v < vectors; v++) {
530 for (v = 0; v < vectors; v++) {
551 for (v = 0; v < vectors; v++) {
834 unsigned vectors; local
853 vectors = uni->type->matrix_columns
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  /external/opencv/cvaux/src/
cvhmm1d.cpp 62 // num_hor_obs - number of horizontal observation vectors
63 // num_ver_obs - number of horizontal observation vectors
148 // num_hor_obs - number of horizontal observation vectors
149 // num_ver_obs - number of horizontal observation vectors
202 // obs_size - length of observation vectors
326 CvVect32f** samples; /* for every state - pointer to observation vectors */
327 int*** samples_mix; /* for every state - array of pointers to vectors mixtures */
336 /* for every state integer is allocated - number of vectors in state */
350 /* for every state the number of vectors which belong to it is computed (smth. like histogram) */
372 /* for every state vectors which belong to state are gathered *
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  /external/ceres-solver/internal/ceres/
jet_quaternion_integration_test.cc 150 // Get two arbitrary vectors x and y.
163 // Get two arbitrary vectors x and y.
182 // Get two arbitrary vectors x and y.
  /external/chromium_org/third_party/mesa/src/src/glsl/
lower_ubo_reference.cpp 109 * step between the columns (vectors) is the size of a
202 * or vectors.
274 * arrays of vectors of the appropriate size in std140.
  /external/mesa3d/src/glsl/
lower_ubo_reference.cpp 109 * step between the columns (vectors) is the size of a
202 * or vectors.
274 * arrays of vectors of the appropriate size in std140.
  /bionic/libc/private/
KernelArgumentBlock.h 28 // and the array of ELF aux vectors. This class breaks that block up into its
  /dalvik/vm/
BitVector.cpp 215 * Copy a whole vector to the other. Only do that when the both vectors have
227 * Intersect two bit vectors and store the result to the dest vector.
246 * Unify two bit vectors and store the result to the dest vector.
265 * Compare two bit vectors and return true if difference is seen.
  /external/bison/lib/
bitsetv-print.c 1 /* Bitset vectors.
  /external/bouncycastle/bcprov/src/main/java/org/bouncycastle/math/ec/
ECAlgorithms.java 31 * (Addition chains of vectors. American Mathematical Monthly,
  /external/chromium/ui/gfx/
point.h 86 // vectors.
  /external/chromium_org/crypto/
ec_signature_creator_openssl.cc 60 // The result is made of two 32-byte vectors.
  /external/chromium_org/third_party/WebKit/Source/platform/geometry/
FloatQuad.cpp 63 // Compute vectors
147 // Ensure we use clockwise vectors.
232 // Return if the two first vectors are turning clockwise. If the quad is convex then all following vectors will turn the same way.
  /external/chromium_org/third_party/WebKit/Source/platform/graphics/filters/
LightSource.h 45 // Light vectors must be calculated for every pixel during
  /external/chromium_org/third_party/angle/src/compiler/
Common.h 57 // Pool allocator versions of vectors, lists, and maps
  /external/chromium_org/third_party/mesa/src/src/gallium/docs/source/cso/
velems.rst 14 guaranteed to support 32-bit floating-point vectors of one to four components.

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