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  /external/eigen/Eigen/src/CholmodSupport/
CholmodSupport.h 344 * The sparse matrix A must be selfajoint and positive definite. The vectors or matrices
391 * The sparse matrix A must be selfajoint and positive definite. The vectors or matrices
436 * The sparse matrix A must be selfajoint and positive definite. The vectors or matrices
479 * using the Cholmod library. The sparse matrix A must be selfajoint and positive definite. The vectors or matrices
  /external/eigen/Eigen/src/Core/
Product.h 19 * \brief Expression of the product of two arbitrary matrices or vectors
  /external/eigen/Eigen/src/Core/arch/NEON/
PacketMath.h 256 // NEON zip performs interleaving of the supplied vectors.
263 // Do the addition of the resulting vectors
290 // NEON zip performs interleaving of the supplied vectors.
297 // Do the addition of the resulting vectors
  /external/eigen/Eigen/src/Householder/
HouseholderSequence.h 20 * \tparam VectorsType type of matrix containing the Householder vectors
27 * spanned by the first two unit vectors invariant, and so on up to the last reflection which leaves all but
138 * \param[in] v %Matrix containing the essential parts of the Householder vectors
141 * Constructs the Householder sequence with coefficients given by \p h and vectors given by \p v. The
  /external/eigen/test/
eigensolver_complex.cpp 16 /* Check that two column vectors are approximately equal upto permutations,
product_trsolve.cpp 86 // vectors
  /external/eigen/unsupported/Eigen/src/Splines/
SplineFwd.h 47 /** \brief The data type used to store knot vectors. */
  /external/freetype/include/freetype/internal/
ftcalc.h 125 * saying that the angle difference between the `in' and `out' vectors is
  /external/javassist/sample/vector/
VectorAssistant.java 9 * vectors of a given type. For example,
  /external/libsepol/include/sepol/policydb/
avtab.h 34 * of access vectors and transition types indexed
  /external/libvorbis/doc/
07-floor1.tex 342 \varname{[floor1_step2_flag]} vectors, as well as [floor1_multiplier]
345 Decode begins by sorting the scalars from vectors
347 \varname{[floor1_step2_flag]} together into new vectors
352 elements of the other two vectors so that the X, Y and step2_flag
  /external/libvorbis/lib/
backends.h 110 int grouping; /* group n vectors per partition */
  /external/llvm/include/llvm/IR/
IntrinsicsPowerPC.td 61 /// vectors and returns one. These intrinsics have no side effects.
68 /// vectors and returns one. These intrinsics have no side effects.
75 /// vectors and returns one. These intrinsics have no side effects.
82 /// vectors and returns one. These intrinsics have no side effects.
  /external/llvm/lib/Target/R600/
AMDGPUTargetTransformInfo.cpp 42 /// are set if the result needs to be inserted and/or extracted from vectors.
  /external/llvm/lib/Target/X86/Utils/
X86ShuffleDecode.h 66 /// No VT provided since it only works on 256-bit, 4 element vectors.
  /external/mesa3d/src/gallium/auxiliary/draw/
draw_pipe_cull.c 64 /* edge vectors: e = v0 - v2, f = v1 - v2 */
  /external/mesa3d/src/gallium/auxiliary/gallivm/
lp_bld_arit.h 65 LLVMValueRef vectors[],
  /external/mesa3d/src/gallium/drivers/r300/compiler/
radeon_program_constants.h 140 * \name Bitmasks for components of vectors.
  /external/mesa3d/src/mesa/math/
m_xform.c 32 * 2. Points/vertices are to be thought of as column vectors.
  /external/opencv/cvaux/src/
cvhmmobs.cpp 52 // obs - pointer to resultant observation vectors
66 // 1. First, number of observation vectors per row and per column are calculated:
71 // So, total number of observation vectors is Nx*Ny, and total size of
73 // 2. Observation vectors are calculated in the following loop
  /external/openssh/openbsd-compat/
bsd-poll.c 66 /* populate event bit vectors for the events we're interested in */
  /external/qemu/distrib/sdl-1.2.15/src/video/ataricommon/
SDL_xbiosinterrupt.S 24 * XBIOS mouse & joystick vectors
  /external/skia/include/core/
SkPoint.h 121 /** Returns the dot product of a and b, treating them as 2D vectors
127 /** Returns the cross product of a and b, treating them as 2D vectors
411 /** Returns the dot product of a and b, treating them as 2D vectors
417 /** Returns the cross product of a and b, treating them as 2D vectors
  /external/valgrind/main/include/
pub_tool_clientstate.h 38 // m_main.main(). These are all NULL-terminated vectors.
  /external/webrtc/src/modules/audio_coding/codecs/isac/main/source/
transform.c 74 /* Use symmetry to separate into two complex vectors and center frames in time around zero */

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