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  /external/eigen/doc/
QuickReference.dox 43 \b Recall: Eigen provides two kinds of dense objects: mathematical matrices and vectors which are both represented by the template class Matrix, and general 1D and 2D arrays represented by the template class Array:
264 <tr><td colspan="3">Identity and \link MatrixBase::Unit basis vectors \endlink \matrixworld</td></tr>
377 Coefficient-wise operators for matrices and vectors:
483 Read-write access to sub-vectors:
532 Vectors, rows, and/or columns of a matrix can be reversed (see DenseBase::reverse(), DenseBase::reverseInPlace(), VectorwiseOp::reverse()).
539 Vectors, matrices, rows, and/or columns can be replicated in any direction (see DenseBase::replicate(), VectorwiseOp::replicate())
  /external/llvm/lib/CodeGen/SelectionDAG/
LegalizeVectorOps.cpp 62 // SINT_TO_FLOAT and SHR on vectors isn't legal.
88 // Before we start legalizing vector nodes, check if there are any vectors.
92 // Check if the values of the nodes contain vectors. We don't need to check
103 // If this basic block has no vectors then no need to legalize vectors.
574 // operands are vectors. Lower this select to VSELECT and implement it
  /bionic/libc/upstream-netbsd/libc/regex/
regex2.h 147 * done as bit vectors, grouped 8 to a byte vector for compactness.
155 * vectors at run time.
  /cts/apps/CtsVerifier/src/com/android/cts/verifier/sensors/
AccelerometerTestRenderer.java 166 * Computes the cross product of two vectors, storing the resulting
182 * Computes the dot product of two vectors.
  /external/chromium/net/base/
x509_cert_types_mac.cc 201 // Now scan the structs and add the values to my string vectors.
203 // temporary vectors for those.
  /external/chromium_org/media/base/
vector_math_unittest.cc 32 // Initialize input and output vectors.
40 // Setup input and output vectors.
  /external/chromium_org/net/cert/
x509_cert_types_mac.cc 211 // Now scan the structs and add the values to my string vectors.
213 // temporary vectors for those.
  /external/chromium_org/third_party/icu/source/common/
uvectr32.h 46 * to use several vectors and make just one check at the end to see if
49 * multiple vectors. The single static flag works best when memory
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i965/
brw_vec4_copy_propagation.cpp 66 * vectors better.
169 * vectors better.
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/r200/
r200_state_init.c 175 h.vectors.cmd_type = RADEON_CMD_VECTORS;
176 h.vectors.offset = offset;
177 h.vectors.stride = stride;
178 h.vectors.count = count;
284 OUT_BATCH(h.vectors.offset | (h.vectors.stride << RADEON_VEC_INDX_OCTWORD_STRIDE_SHIFT)); \
285 OUT_BATCH(CP_PACKET0_ONE(R200_SE_TCL_VECTOR_DATA_REG, h.vectors.count - 1)); \
286 OUT_BATCH_TABLE((data), h.vectors.count); \
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  /external/eigen/Eigen/src/Core/
SelfAdjointView.h 128 * The vectors \a u and \c v \b must be column vectors, however they can be
  /external/eigen/unsupported/Eigen/src/BVH/
KdBVH.h 77 typedef const int *VolumeIterator; //the iterators are just pointers into the tree's vectors
173 struct VectorComparator //compares vectors, or, more specificall, VIPairs along a particular dimension
  /external/icu4c/common/
uvectr32.h 46 * to use several vectors and make just one check at the end to see if
49 * multiple vectors. The single static flag works best when memory
  /external/llvm/test/Transforms/BBVectorize/
simple-ldstr-ptrs.ll 5 ; FIXME: re-enable this once pointer vectors work properly
86 ; using pointer vectors.
  /external/mesa3d/src/mesa/drivers/dri/i965/
brw_vec4_copy_propagation.cpp 66 * vectors better.
169 * vectors better.
  /external/mesa3d/src/mesa/drivers/dri/r200/
r200_state_init.c 175 h.vectors.cmd_type = RADEON_CMD_VECTORS;
176 h.vectors.offset = offset;
177 h.vectors.stride = stride;
178 h.vectors.count = count;
284 OUT_BATCH(h.vectors.offset | (h.vectors.stride << RADEON_VEC_INDX_OCTWORD_STRIDE_SHIFT)); \
285 OUT_BATCH(CP_PACKET0_ONE(R200_SE_TCL_VECTOR_DATA_REG, h.vectors.count - 1)); \
286 OUT_BATCH_TABLE((data), h.vectors.count); \
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  /external/opencv/ml/src/
_ml.h 251 uniform random vectors in parallelepiped, where <data> is concentrated. Vectors in
  /frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/arm11/vc/m4p2/src/
omxVCM4P2_DecodePadMV_PVOP_s.s 16 ; * Decodes and pads four motion vectors of the non-intra macroblock in P-VOP.
51 ; * macroblock which contains four decoded motion vectors
  /frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/arm_neon/vc/m4p2/src/
omxVCM4P2_DecodePadMV_PVOP_s.s 16 ; * Decodes and pads four motion vectors of the non-intra macroblock in P-VOP.
51 ; * macroblock which contains four decoded motion vectors
  /packages/apps/Camera/jni/feature_stab/db_vlvm/
db_image_homography.cpp 124 where a and ap are the homogenous vectors in the first image
125 after focal length scaling and b,bp are the vectors in the
  /packages/apps/Camera2/jni/feature_stab/db_vlvm/
db_image_homography.cpp 124 where a and ap are the homogenous vectors in the first image
125 after focal length scaling and b,bp are the vectors in the
  /packages/apps/Camera2/src/com/android/camera/crop/
BoundedRect.java 125 // find correction vectors for corners that have moved out of bounds
160 // update translated corners with correction vectors
  /packages/apps/Gallery2/src/com/android/gallery3d/filtershow/crop/
BoundedRect.java 127 // find correction vectors for corners that have moved out of bounds
162 // update translated corners with correction vectors
  /packages/apps/LegacyCamera/jni/feature_stab/db_vlvm/
db_image_homography.cpp 124 where a and ap are the homogenous vectors in the first image
125 after focal length scaling and b,bp are the vectors in the
  /external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/gallivm/
lp_bld_arit.c 373 * for byte vectors can do much better with psadbw.
374 * Using repeated shuffle/adds here. Note with multiple vectors
419 * Return the horizontal sums of 4 float vectors as a float4 vector.
474 * partially horizontally add 2-4 float vectors with length nx4,
479 * Return a vector of the same length as the initial vectors,
481 * The element order is independent of number of input vectors.
482 * For 3 vectors x0x1x2x3x4x5x6x7, y0y1y2y3y4y5y6y7, z0z1z2z3z4z5z6z7
488 LLVMValueRef vectors[],
500 /* only use this with at least 2 vectors, as it is sort of expensive
505 tmp[0] = vectors[0]
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