/frameworks/base/docs/html/about/versions/ |
jelly-bean.jd | 86 Bean — <strong>vsync timing</strong>, <strong>triple buffering</strong>, 651 — <strong>vsync timing</strong>, <strong>triple buffering</strong>, [all...] |
/hardware/qcom/display/msm8974/libhwcomposer/ |
hwc.cpp | 84 // the uevent & vsync threads 299 ALOGE("Display is blanked - Cannot %s vsync", 309 ALOGD_IF (VSYNC_DEBUG, "VSYNC state changed to %s",
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hwc_utils.h | 322 // Initialize vsync thread
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/hardware/ti/omap4xxx/hwc/ |
hwc.c | 1800 int vsync; local [all...] |
/external/qemu/distrib/sdl-1.2.15/src/video/Xext/Xxf86vm/ |
XF86VMode.c | 966 if (!(monitor->vsync = Xcalloc(rep.nvsync, sizeof(SDL_NAME(XF86VidModeSyncRange))))) { 985 monitor->vsync[i].lo = (float)(syncrange & 0xFFFF) / 100.0; 986 monitor->vsync[i].hi = (float)(syncrange >> 16) / 100.0; [all...] |
/external/chromium_org/build/android/pylib/perf/ |
surface_stats_collector.py | 239 # B) the vsync immediately preceding SF submitting the frame to the h/w
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/external/chromium_org/ui/gfx/ozone/dri/ |
dri_surface_factory.cc | 218 // complete. This means that it will block until the next VSync. Ideally the
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/hardware/qcom/display/msm8960/libhwcomposer/ |
hwc_utils.h | 269 // Initialize vsync thread
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/hardware/qcom/display/msm8974/liboverlay/ |
overlayMdssRot.cpp | 153 // FIXME if no wait for vsync the above
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/hardware/qcom/display/msm8x26/libhwcomposer/ |
hwc_utils.h | 269 // Initialize vsync thread
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/packages/screensavers/Basic/src/com/android/dreams/basic/ |
ColorsGLRenderer.java | 140 // Animate. Post callback to run on next vsync.
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/external/chromium_org/content/common/gpu/ |
gpu_channel.cc | 48 // Number of milliseconds between successive vsync. Many GL commands block 49 // on vsync, so thresholds for preemption should be multiples of this.
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gpu_messages.h | 429 // Tells the browser about updated parameters for vsync alignment. [all...] |
/external/kernel-headers/original/video/ |
dsscomp.h | 474 /* just apply changes for next vsync/update */ 476 /* trigger an update (wait for vsync) */
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/packages/apps/Nfc/src/com/android/nfc/ |
SendUi.java | 134 // number of (vsync'd) frames. This is needed because the first 3 656 // This gets called on animation vsync
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/external/chromium_org/ui/gl/ |
gl_surface_glx.cc | 186 // Don't allow |window_| destruction while we're probing vsync.
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/external/qemu/distrib/sdl-1.2.15/src/video/wincommon/ |
SDL_wingl.c | 354 /* Vsync control under Windows. Checking glGetString here is
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/frameworks/testing/uiautomator_test_libraries/src/com/android/uiautomator/platform/ |
JankTestBase.java | 377 print(maxDeltaVsyncArray, "max delta vsync array");
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/hardware/libhardware/tests/hwc/ |
cnativewindow.c | 361 .vsync = hwc_vsync,
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/external/chromium_org/third_party/libXNVCtrl/ |
NVCtrl.h | [all...] |
/external/chromium_org/content/public/android/java/src/org/chromium/content/browser/ |
ContentViewCore.java | 272 // To avoid IPC delay we use input events to directly trigger a vsync signal in the renderer. 273 // When we do this, we also need to avoid sending the real vsync signal for the current 274 // frame to avoid double-ticking. This flag is used to inhibit the next vsync notification. 457 // Whether we should animate at the next vsync tick. 460 // Whether we requested a proactive vsync event in response to touch input. 464 // vsync. [all...] |
/frameworks/base/core/java/android/animation/ |
ValueAnimator.java | 700 * source, such as the display refresh rate (vsync), to govern animations. 716 * source, such as the display refresh rate (vsync), to govern animations. [all...] |
/external/chromium_org/content/browser/renderer_host/ |
render_widget_host_view_mac.h | 511 // Ack pending SwapBuffers requests, but no more frequently than the vsync
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/external/chromium_org/content/renderer/ |
render_widget.cc | [all...] |
/external/chromium_org/native_client_sdk/src/examples/demo/earth/ |
earth.cc | 787 // PSContext2DSwapBuffer() - vsync is enabled by default, and will throttle
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