/developers/build/prebuilts/gradle/SlidingTabsBasic/SlidingTabsBasicSample/src/main/java/com/example/android/common/view/ |
SlidingTabStrip.java | 169 return Color.argb(alpha, Color.red(color), Color.green(color), Color.blue(color)); 182 float b = (Color.blue(color1) * ratio) + (Color.blue(color2) * inverseRation);
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/developers/build/prebuilts/gradle/SlidingTabsColors/SlidingTabsColorsSample/src/main/java/com/example/android/common/view/ |
SlidingTabStrip.java | 169 return Color.argb(alpha, Color.red(color), Color.green(color), Color.blue(color)); 182 float b = (Color.blue(color1) * ratio) + (Color.blue(color2) * inverseRation);
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/developers/samples/android/common/src/java/com/example/android/common/view/ |
SlidingTabStrip.java | 169 return Color.argb(alpha, Color.red(color), Color.green(color), Color.blue(color)); 182 float b = (Color.blue(color1) * ratio) + (Color.blue(color2) * inverseRation);
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/development/samples/ApiDemos/src/com/example/android/apis/animation/ |
AnimationCloning.java | 115 int blue = (int)(100 + Math.random() * 155); local 116 int color = 0xff000000 | red << 16 | green << 8 | blue; 118 int darkColor = 0xff000000 | red/4 << 16 | green/4 << 8 | blue/4;
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AnimationLoading.java | 139 int blue = (int)(100 + Math.random() * 155); local 140 int color = 0xff000000 | red << 16 | green << 8 | blue; 142 int darkColor = 0xff000000 | red/4 << 16 | green/4 << 8 | blue/4;
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AnimatorEvents.java | 179 int blue = (int)(Math.random() * 255); local 180 int color = 0xff000000 | red << 16 | green << 8 | blue; 182 int darkColor = 0xff000000 | red/4 << 16 | green/4 << 8 | blue/4;
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BouncingBalls.java | 56 private static final int BLUE = 0xff8080FF; 70 ValueAnimator colorAnim = ObjectAnimator.ofInt(this, "backgroundColor", RED, BLUE); 161 int blue = (int)(Math.random() * 255); local 162 int color = 0xff000000 | red << 16 | green << 8 | blue; 164 int darkColor = 0xff000000 | red/4 << 16 | green/4 << 8 | blue/4;
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MultiPropertyAnimation.java | 152 int blue = (int)(100 + Math.random() * 155); local 153 int color = 0xff000000 | red << 16 | green << 8 | blue; 155 int darkColor = 0xff000000 | red/4 << 16 | green/4 << 8 | blue/4;
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/ |
ColorPickerDialog.java | 134 int b = ave(Color.blue(c0), Color.blue(c1), p); 143 int b = Color.blue(color);
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/device/google/accessory/demokit/app/src/com/google/android/DemoKit/ |
ColorWheel.java | 151 int b = ave(Color.blue(c0), Color.blue(c1), p); 160 int b = Color.blue(color);
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/external/chromium_org/chrome/browser/ui/gtk/ |
gtk_chrome_link_button.cc | 81 insensitive_color.blue / 257); 108 native_color->green / 257, native_color->blue / 257); 118 // If the theme doesn't have a link color, just use blue. This matches the 226 strncpy(button->normal_color, "blue", 9); 283 color->green / 257, color->blue / 257); 285 strncpy(button->normal_color, "blue", 9);
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/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/textures/ |
TextureGeneratorMagic.java | 152 texres.blue = colorBand[colorbandIndex][2]; 172 texres.blue = 0.5f - xyz[2]; 178 data[index++] = (byte) (texres.blue * 255.0f);
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/external/jpeg/ |
wrrle.c | 176 rle_pixel **rle_row, *red, *green, *blue; local 243 blue = rle_row[2]; 247 *blue++ = GETJSAMPLE(*output_row++);
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/external/qemu/distrib/jpeg-6b/ |
wrrle.c | 176 rle_pixel **rle_row, *red, *green, *blue; local 243 blue = rle_row[2]; 247 *blue++ = GETJSAMPLE(*output_row++);
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/frameworks/base/media/mca/filterfw/native/core/ |
shader_program.h | 350 void SetClearColor(float red, float green, float blue, float alpha); 429 float blue; member in struct:android::filterfw::ShaderProgram::RGBAColor 432 RGBAColor() : red(0), green(0), blue(0), alpha(1) {
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/sdk/emulator/opengl/host/libs/Translator/EGL/ |
EglMacApi.cpp | 33 EGLint red,green,blue,alpha,depth,stencil; 75 red = green = blue = (colorSize / 4); //TODO: ask guy if it is OK 77 return new EglConfig(red,green,blue,alpha,caveat,(EGLint)index,depth,level,pMaxWidth,pMaxHeight,pMaxPixels,renderable,renderableType,
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/external/chromium_org/third_party/libpng/ |
pngwtran.c | 241 shift_start[channels] = row_info->bit_depth - bit_depth->blue; 242 shift_dec[channels] = bit_depth->blue; 572 png_uint_32 blue = (png_uint_32)((s2 - s1) & 0xffffL); 575 *(rp+4) = (png_byte)((blue >> 8) & 0xff); 576 *(rp+5) = (png_byte)(blue & 0xff);
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/external/libpng/ |
pngwtran.c | 241 shift_start[channels] = row_info->bit_depth - bit_depth->blue; 242 shift_dec[channels] = bit_depth->blue; 572 png_uint_32 blue = (png_uint_32)((s2 - s1) & 0xffffL); 575 *(rp+4) = (png_byte)((blue >> 8) & 0xff); 576 *(rp+5) = (png_byte)(blue & 0xff);
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/external/qemu/distrib/libpng-1.2.19/ |
pngwtran.c | 234 shift_start[channels] = row_info->bit_depth - bit_depth->blue; 235 shift_dec[channels] = bit_depth->blue; 562 png_uint_32 blue = (png_uint_32)((s2-s1) & 0xffffL); 565 *(rp+4) = (png_byte)((blue >> 8) & 0xff); 566 *(rp+5) = (png_byte)(blue & 0xff);
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/sdk/emulator/opengl/host/libs/Translator/GLES_CM/ |
GLDispatch.h | 43 void (GLAPIENTRY *glClearColor) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); 48 void (GLAPIENTRY *glColor4d) (GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); 49 void (GLAPIENTRY *glColor4f) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 51 void (GLAPIENTRY *glColor4ub) (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); 53 void (GLAPIENTRY *glColorMask) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/ |
MatrixTrackingGL.java | 105 public void glClearColor(float red, float green, float blue, float alpha) { 106 mgl.glClearColor(red, green, blue, alpha); 109 public void glClearColorx(int red, int green, int blue, int alpha) { 110 mgl.glClearColorx(red, green, blue, alpha); 129 public void glColor4f(float red, float green, float blue, float alpha) { 130 mgl.glColor4f(red, green, blue, alpha); 133 public void glColor4x(int red, int green, int blue, int alpha) { 134 mgl.glColor4x(red, green, blue, alpha); 137 public void glColorMask(boolean red, boolean green, boolean blue, 139 mgl.glColorMask(red, green, blue, alpha) [all...] |
/external/chromium_org/third_party/skia/src/images/ |
SkImageDecoder_libpng.cpp | 510 sig_bit->blue, sig_bit->alpha); 515 pos_le(sig_bit->blue, SK_B16_BITS)) { 547 transpColor->blue >> 8); 555 0xFF & (transpColor->blue)); 707 *colorPtr++ = proc(*trans++, palette->red, palette->green, palette->blue); 713 *colorPtr++ = SkPackARGB32(0xFF, palette->red, palette->green, palette->blue); [all...] |
/external/skia/src/images/ |
SkImageDecoder_libpng.cpp | 509 sig_bit->blue, sig_bit->alpha); 514 pos_le(sig_bit->blue, SK_B16_BITS)) { 546 transpColor->blue >> 8); 554 0xFF & (transpColor->blue)); 706 *colorPtr++ = proc(*trans++, palette->red, palette->green, palette->blue); 712 *colorPtr++ = SkPackARGB32(0xFF, palette->red, palette->green, palette->blue); [all...] |
/external/chromium_org/third_party/mesa/src/chromium_gensrc/mesa/ |
indirect.h | 77 extern _X_HIDDEN void __indirect_glColor3b(GLbyte red, GLbyte green, GLbyte blue); 79 extern _X_HIDDEN void __indirect_glColor3d(GLdouble red, GLdouble green, GLdouble blue); 81 extern _X_HIDDEN void __indirect_glColor3f(GLfloat red, GLfloat green, GLfloat blue); 83 extern _X_HIDDEN void __indirect_glColor3i(GLint red, GLint green, GLint blue); 85 extern _X_HIDDEN void __indirect_glColor3s(GLshort red, GLshort green, GLshort blue); 87 extern _X_HIDDEN void __indirect_glColor3ub(GLubyte red, GLubyte green, GLubyte blue); 89 extern _X_HIDDEN void __indirect_glColor3ui(GLuint red, GLuint green, GLuint blue); 91 extern _X_HIDDEN void __indirect_glColor3us(GLushort red, GLushort green, GLushort blue); 93 extern _X_HIDDEN void __indirect_glColor4b(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); 95 extern _X_HIDDEN void __indirect_glColor4d(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha) [all...] |
/frameworks/native/opengl/libagl/ |
dxt.cpp | 54 #define blue(x) ( (x) & 0x1f) macro 237 int b0 = blue(color0); 241 int b1 = blue(color1); 367 int b0 = blue(color0); 371 int b1 = blue(color1); 524 int b0 = blue(color0); 528 int b1 = blue(color1);
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