HomeSort by relevance Sort by last modified time
    Searched refs:ctx (Results 301 - 325 of 3875) sorted by null

<<11121314151617181920>>

  /packages/apps/Camera2/src/com/android/camera/app/
AppManagerFactory.java 30 public static synchronized AppManagerFactory getInstance(Context ctx) {
32 sFactory = new AppManagerFactory(ctx);
41 private AppManagerFactory(Context ctx) {
42 mPanoramaStitchingManager = new PanoramaStitchingManager(ctx);
43 mGcamProcessingManager = new PlaceholderManager(ctx);
  /external/chromium_org/third_party/mesa/src/src/gallium/tests/graw/
occlusion-query.c 91 handle = info.ctx->create_vertex_elements_state(info.ctx, 2, ve);
92 info.ctx->bind_vertex_elements_state(info.ctx, handle);
97 vbuf.buffer = pipe_buffer_create_with_data(info.ctx,
103 info.ctx->set_vertex_buffers(info.ctx, 1, &vbuf);
121 handle = graw_parse_vertex_shader(info->ctx, text);
126 info->ctx->bind_vs_state(info->ctx, handle)
    [all...]
  /external/e2fsprogs/lib/ext2fs/
block.c 39 #define check_for_ro_violation_return(ctx, ret) \
41 if (((ctx)->flags & BLOCK_FLAG_READ_ONLY) && \
43 (ctx)->errcode = EXT2_ET_RO_BLOCK_ITERATE; \
49 #define check_for_ro_violation_goto(ctx, ret, label) \
51 if (((ctx)->flags & BLOCK_FLAG_READ_ONLY) && \
53 (ctx)->errcode = EXT2_ET_RO_BLOCK_ITERATE; \
60 int ref_offset, struct block_context *ctx)
66 limit = ctx->fs->blocksize >> 2;
67 if (!(ctx->flags & BLOCK_FLAG_DEPTH_TRAVERSE) &&
68 !(ctx->flags & BLOCK_FLAG_DATA_ONLY)
311 struct block_context ctx; local
    [all...]
  /external/mesa3d/src/gallium/tests/graw/
occlusion-query.c 91 handle = info.ctx->create_vertex_elements_state(info.ctx, 2, ve);
92 info.ctx->bind_vertex_elements_state(info.ctx, handle);
97 vbuf.buffer = pipe_buffer_create_with_data(info.ctx,
103 info.ctx->set_vertex_buffers(info.ctx, 1, &vbuf);
121 handle = graw_parse_vertex_shader(info->ctx, text);
126 info->ctx->bind_vs_state(info->ctx, handle)
    [all...]
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/nouveau/
nouveau_context.h 87 #define to_nouveau_context(ctx) ((struct nouveau_context *)(ctx))
89 #define context_dev(ctx) \
90 (to_nouveau_context(ctx)->screen->device)
91 #define context_chipset(ctx) \
92 (context_dev(ctx)->chipset)
93 #define context_chan(ctx) \
94 (to_nouveau_context(ctx)->hw.chan)
95 #define context_client(ctx) \
96 (to_nouveau_context(ctx)->hw.client
    [all...]
nv04_state_raster.c 116 nv04_defer_control(struct gl_context *ctx, int emit)
118 context_dirty(ctx, CONTROL);
122 nv04_emit_control(struct gl_context *ctx, int emit)
124 struct nv04_context *nv04 = to_nv04_context(ctx);
125 int cull = ctx->Polygon.CullFaceMode;
126 int front = ctx->Polygon.FrontFace;
134 if (ctx->Color.DitherFlag)
138 if (!ctx->Polygon.CullFlag)
148 if (ctx->Depth.Test)
150 if (ctx->Depth.Mask
    [all...]
  /external/chromium_org/third_party/mesa/src/src/mesa/main/
drawtex.c 35 draw_texture(struct gl_context *ctx, GLfloat x, GLfloat y, GLfloat z,
38 if (!ctx->Extensions.OES_draw_texture) {
39 _mesa_error(ctx, GL_INVALID_OPERATION,
44 _mesa_error(ctx, GL_INVALID_VALUE, "glDrawTex(width or height <= 0)");
48 _mesa_set_vp_override(ctx, GL_TRUE);
50 if (ctx->NewState)
51 _mesa_update_state(ctx);
53 ASSERT(ctx->Driver.DrawTex);
54 ctx->Driver.DrawTex(ctx, x, y, z, width, height)
    [all...]
arrayobj.c 66 lookup_arrayobj(struct gl_context *ctx, GLuint id)
72 _mesa_HashLookup(ctx->Array.Objects, id);
82 unbind_array_object_vbos(struct gl_context *ctx, struct gl_array_object *obj)
87 _mesa_reference_buffer_object(ctx, &obj->VertexAttrib[i].BufferObj, NULL);
98 _mesa_new_array_object( struct gl_context *ctx, GLuint name )
102 _mesa_initialize_array_object(ctx, obj, name);
114 _mesa_delete_array_object( struct gl_context *ctx, struct gl_array_object *obj )
116 (void) ctx;
117 unbind_array_object_vbos(ctx, obj);
118 _mesa_reference_buffer_object(ctx, &obj->ElementArrayBufferObj, NULL)
    [all...]
shaderobj.h 46 _mesa_init_shader_state(struct gl_context * ctx);
49 _mesa_free_shader_state(struct gl_context *ctx);
53 _mesa_reference_shader(struct gl_context *ctx, struct gl_shader **ptr,
57 _mesa_lookup_shader(struct gl_context *ctx, GLuint name);
60 _mesa_lookup_shader_err(struct gl_context *ctx, GLuint name, const char *caller);
65 _mesa_reference_shader_program(struct gl_context *ctx,
69 _mesa_init_shader(struct gl_context *ctx, struct gl_shader *shader);
72 _mesa_new_shader(struct gl_context *ctx, GLuint name, GLenum type);
75 _mesa_init_shader_program(struct gl_context *ctx, struct gl_shader_program *prog);
78 _mesa_lookup_shader_program(struct gl_context *ctx, GLuint name)
    [all...]
nvprogram.c 64 GET_CURRENT_CONTEXT(ctx);
65 ASSERT_OUTSIDE_BEGIN_END(ctx);
68 _mesa_error(ctx, GL_INVALID_ENUM, "glExecuteProgramNV");
72 FLUSH_VERTICES(ctx, _NEW_PROGRAM);
74 vprog = gl_vertex_program(_mesa_lookup_program(ctx, id));
77 _mesa_error(ctx, GL_INVALID_OPERATION, "glExecuteProgramNV");
81 _mesa_problem(ctx, "glExecuteProgramNV() not supported");
96 GET_CURRENT_CONTEXT(ctx);
97 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
100 _mesa_error(ctx, GL_INVALID_VALUE, "glAreProgramsResidentNV(n)")
    [all...]
bufferobj.c 63 * \param ctx the GL context
69 get_buffer_target(struct gl_context *ctx, GLenum target)
73 if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx)
79 return &ctx->Array.ArrayBufferObj;
81 return &ctx->Array.ArrayObj->ElementArrayBufferObj;
83 return &ctx->Pack.BufferObj;
85 return &ctx->Unpack.BufferObj;
87 return &ctx->CopyReadBuffer;
89 return &ctx->CopyWriteBuffer
    [all...]
  /external/mesa3d/src/mesa/drivers/dri/nouveau/
nouveau_context.h 87 #define to_nouveau_context(ctx) ((struct nouveau_context *)(ctx))
89 #define context_dev(ctx) \
90 (to_nouveau_context(ctx)->screen->device)
91 #define context_chipset(ctx) \
92 (context_dev(ctx)->chipset)
93 #define context_chan(ctx) \
94 (to_nouveau_context(ctx)->hw.chan)
95 #define context_client(ctx) \
96 (to_nouveau_context(ctx)->hw.client
    [all...]
nv04_state_raster.c 116 nv04_defer_control(struct gl_context *ctx, int emit)
118 context_dirty(ctx, CONTROL);
122 nv04_emit_control(struct gl_context *ctx, int emit)
124 struct nv04_context *nv04 = to_nv04_context(ctx);
125 int cull = ctx->Polygon.CullFaceMode;
126 int front = ctx->Polygon.FrontFace;
134 if (ctx->Color.DitherFlag)
138 if (!ctx->Polygon.CullFlag)
148 if (ctx->Depth.Test)
150 if (ctx->Depth.Mask
    [all...]
  /external/mesa3d/src/mesa/main/
drawtex.c 35 draw_texture(struct gl_context *ctx, GLfloat x, GLfloat y, GLfloat z,
38 if (!ctx->Extensions.OES_draw_texture) {
39 _mesa_error(ctx, GL_INVALID_OPERATION,
44 _mesa_error(ctx, GL_INVALID_VALUE, "glDrawTex(width or height <= 0)");
48 _mesa_set_vp_override(ctx, GL_TRUE);
50 if (ctx->NewState)
51 _mesa_update_state(ctx);
53 ASSERT(ctx->Driver.DrawTex);
54 ctx->Driver.DrawTex(ctx, x, y, z, width, height)
    [all...]
arrayobj.c 66 lookup_arrayobj(struct gl_context *ctx, GLuint id)
72 _mesa_HashLookup(ctx->Array.Objects, id);
82 unbind_array_object_vbos(struct gl_context *ctx, struct gl_array_object *obj)
87 _mesa_reference_buffer_object(ctx, &obj->VertexAttrib[i].BufferObj, NULL);
98 _mesa_new_array_object( struct gl_context *ctx, GLuint name )
102 _mesa_initialize_array_object(ctx, obj, name);
114 _mesa_delete_array_object( struct gl_context *ctx, struct gl_array_object *obj )
116 (void) ctx;
117 unbind_array_object_vbos(ctx, obj);
118 _mesa_reference_buffer_object(ctx, &obj->ElementArrayBufferObj, NULL)
    [all...]
shaderobj.h 46 _mesa_init_shader_state(struct gl_context * ctx);
49 _mesa_free_shader_state(struct gl_context *ctx);
53 _mesa_reference_shader(struct gl_context *ctx, struct gl_shader **ptr,
57 _mesa_lookup_shader(struct gl_context *ctx, GLuint name);
60 _mesa_lookup_shader_err(struct gl_context *ctx, GLuint name, const char *caller);
65 _mesa_reference_shader_program(struct gl_context *ctx,
69 _mesa_init_shader(struct gl_context *ctx, struct gl_shader *shader);
72 _mesa_new_shader(struct gl_context *ctx, GLuint name, GLenum type);
75 _mesa_init_shader_program(struct gl_context *ctx, struct gl_shader_program *prog);
78 _mesa_lookup_shader_program(struct gl_context *ctx, GLuint name)
    [all...]
nvprogram.c 64 GET_CURRENT_CONTEXT(ctx);
65 ASSERT_OUTSIDE_BEGIN_END(ctx);
68 _mesa_error(ctx, GL_INVALID_ENUM, "glExecuteProgramNV");
72 FLUSH_VERTICES(ctx, _NEW_PROGRAM);
74 vprog = gl_vertex_program(_mesa_lookup_program(ctx, id));
77 _mesa_error(ctx, GL_INVALID_OPERATION, "glExecuteProgramNV");
81 _mesa_problem(ctx, "glExecuteProgramNV() not supported");
96 GET_CURRENT_CONTEXT(ctx);
97 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
100 _mesa_error(ctx, GL_INVALID_VALUE, "glAreProgramsResidentNV(n)")
    [all...]
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/nv30/
nv30_push.c 86 emit_vertices_i08(struct push_context *ctx, unsigned start, unsigned count)
88 uint8_t *elts = (uint8_t *)ctx->idxbuf + start;
91 unsigned push = MIN2(count, ctx->packet_vertex_limit);
95 if (ctx->primitive_restart)
96 nr = prim_restart_search_i08(elts, push, ctx->restart_index);
98 size = ctx->vertex_words * nr;
100 BEGIN_NI04(ctx->push, NV30_3D(VERTEX_DATA), size);
102 ctx->translate->run_elts8(ctx->translate, elts, nr, 0, ctx->push->cur)
200 struct push_context ctx; local
    [all...]
  /external/mesa3d/src/gallium/drivers/nv30/
nv30_push.c 86 emit_vertices_i08(struct push_context *ctx, unsigned start, unsigned count)
88 uint8_t *elts = (uint8_t *)ctx->idxbuf + start;
91 unsigned push = MIN2(count, ctx->packet_vertex_limit);
95 if (ctx->primitive_restart)
96 nr = prim_restart_search_i08(elts, push, ctx->restart_index);
98 size = ctx->vertex_words * nr;
100 BEGIN_NI04(ctx->push, NV30_3D(VERTEX_DATA), size);
102 ctx->translate->run_elts8(ctx->translate, elts, nr, 0, ctx->push->cur)
200 struct push_context ctx; local
    [all...]
  /external/e2fsprogs/e2fsck/
pass3.c 44 static void check_root(e2fsck_t ctx);
45 static int check_directory(e2fsck_t ctx, ext2_ino_t ino,
47 static void fix_dotdot(e2fsck_t ctx, ext2_ino_t ino, ext2_ino_t parent);
52 void e2fsck_pass3(e2fsck_t ctx)
54 ext2_filsys fs = ctx->fs;
63 init_resource_track(&rtrack, ctx->fs->io);
70 if (!(ctx->options & E2F_OPT_PREEN))
71 fix_problem(ctx, PR_3_PASS_HEADER, &pctx);
80 fix_problem(ctx, PR_3_ALLOCATE_IBITMAP_ERROR, &pctx);
81 ctx->flags |= E2F_FLAG_ABORT
597 e2fsck_t ctx; member in struct:fix_dotdot_struct
683 e2fsck_t ctx; member in struct:expand_dir_struct
698 e2fsck_t ctx; local
    [all...]
  /external/chromium_org/third_party/openssl/openssl/crypto/pkcs7/
bio_ber.c 129 BIO_BER_CTX *ctx; local
131 ctx=(BIO_BER_CTX *)OPENSSL_malloc(sizeof(BIO_BER_CTX));
132 if (ctx == NULL) return(0);
134 memset((char *)ctx,0,sizeof(BIO_BER_CTX));
137 bi->ptr=(char *)ctx;
156 int bio_ber_get_header(BIO *bio, BIO_BER_CTX *ctx)
170 if (ctx->buf_off != 0)
172 p=ctx->buf;
173 j=ctx->buf_off;
174 n=ctx->buf_len-j
229 BIO_BER_CTX *ctx; local
276 BIO_ENC_CTX *ctx; local
331 BIO_ENC_CTX *ctx,*dctx; local
451 BIO_ENC_CTX *ctx; local
    [all...]
  /external/openssl/crypto/pkcs7/
bio_ber.c 129 BIO_BER_CTX *ctx; local
131 ctx=(BIO_BER_CTX *)OPENSSL_malloc(sizeof(BIO_BER_CTX));
132 if (ctx == NULL) return(0);
134 memset((char *)ctx,0,sizeof(BIO_BER_CTX));
137 bi->ptr=(char *)ctx;
156 int bio_ber_get_header(BIO *bio, BIO_BER_CTX *ctx)
170 if (ctx->buf_off != 0)
172 p=ctx->buf;
173 j=ctx->buf_off;
174 n=ctx->buf_len-j
229 BIO_BER_CTX *ctx; local
276 BIO_ENC_CTX *ctx; local
331 BIO_ENC_CTX *ctx,*dctx; local
451 BIO_ENC_CTX *ctx; local
    [all...]
  /external/chromium_org/third_party/mesa/src/src/mesa/swrast/
s_feedback.c 37 feedback_vertex(struct gl_context * ctx, const SWvertex * v, const SWvertex * pv)
45 win[2] = v->attrib[FRAG_ATTRIB_WPOS][2] / ctx->DrawBuffer->_DepthMaxF;
48 _mesa_feedback_vertex(ctx, win, color, vtc);
56 _swrast_feedback_triangle(struct gl_context *ctx, const SWvertex *v0,
59 if (!_swrast_culltriangle(ctx, v0, v1, v2)) {
60 _mesa_feedback_token(ctx, (GLfloat) (GLint) GL_POLYGON_TOKEN);
61 _mesa_feedback_token(ctx, (GLfloat) 3); /* three vertices */
63 if (ctx->Light.ShadeModel == GL_SMOOTH) {
64 feedback_vertex(ctx, v0, v0);
65 feedback_vertex(ctx, v1, v1)
    [all...]
  /external/mesa3d/src/mesa/swrast/
s_feedback.c 37 feedback_vertex(struct gl_context * ctx, const SWvertex * v, const SWvertex * pv)
45 win[2] = v->attrib[FRAG_ATTRIB_WPOS][2] / ctx->DrawBuffer->_DepthMaxF;
48 _mesa_feedback_vertex(ctx, win, color, vtc);
56 _swrast_feedback_triangle(struct gl_context *ctx, const SWvertex *v0,
59 if (!_swrast_culltriangle(ctx, v0, v1, v2)) {
60 _mesa_feedback_token(ctx, (GLfloat) (GLint) GL_POLYGON_TOKEN);
61 _mesa_feedback_token(ctx, (GLfloat) 3); /* three vertices */
63 if (ctx->Light.ShadeModel == GL_SMOOTH) {
64 feedback_vertex(ctx, v0, v0);
65 feedback_vertex(ctx, v1, v1)
    [all...]
  /system/core/libmincrypt/
sha.c 38 static void SHA1_Transform(SHA_CTX* ctx) {
41 uint8_t* p = ctx->buf;
56 A = ctx->state[0];
57 B = ctx->state[1];
58 C = ctx->state[2];
59 D = ctx->state[3];
60 E = ctx->state[4];
81 ctx->state[0] += A;
82 ctx->state[1] += B;
83 ctx->state[2] += C
150 SHA_CTX ctx; local
    [all...]

Completed in 1045 milliseconds

<<11121314151617181920>>